mam taki jeden głupi eror
Spoiler
----- BEGIN hlcsg ----- Command line: R:\VHE\hlcsg.exe R:\ZapisMapy\test Entering r:\ZapisMapy\test.map Current hlcsg Settings Name | Setting | Default ---------------------|-----------|------------------------- threads [ 2 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] max lighting memory [ 6291456 ] [ 6291456 ] priority [ Normal ] [ Normal ] noclip [ off ] [ off ] null texture stripping[ on ] [ on ] clipnode economy mode [ on ] [ on ] clip hull type [ legacy ] [ legacy ] onlyents [ off ] [ off ] wadtextures [ on ] [ on ] skyclip [ on ] [ on ] hullfile [ None ] [ None ] nullfile [ None ] [ None ] min surface area [ 0.500 ] [ 0.500 ] brush union threshold [ 0.000 ] [ 0.000 ] Using mapfile wad configuration Wadinclude list : [zhlt.wad] 0 brushes (totalling 0 sides) discarded from clipping hulls CreateBrush: Error: Entity 0, Brush 11: outside world(+/-4096): (-4112,-3600,348)-(16,3600,484) Error: Entity 0, Brush 12: outside world(+/-4096): (-4112,-16,28)-(-3952,3600,420) Error: brush outside world Description: The map has a problem which must be fixed Howto Fix: Check the file [url=http://www.zhlt.info/common-mapping-problems.html]Common Half-Life mapping problems & compile errors - Zoner's Half-Life Tools reference (ZHLT)[/url] for a detailed explanation of this problem Error: Entity 0, Brush 12: outside world(+/-4096): (-4128,-32,32)-(-3936,3616,416) Error: Entity 0, Brush 11: outside world(+/-4096): (-4128,-3616,352)-(32,3616,480) Error: Entity 0, Brush 12: outside world(+/-4096): (-4112,-16,46)-(-3952,3600,402) Error: Entity 0, Brush 11: outside world(+/-4096): (-4112,-3600,366)-(16,3600,466) Error: Entity 0, Brush 22: outside world(+/-4096): (-4112,-3600,-36)-(16,3600,100) Error: Entity 0, Brush 22: outside world(+/-4096): (-4128,-3616,-32)-(32,3616,96) Error: Entity 0, Brush 23: outside world(+/-4096): (-4112,-3600,28)-(-3952,16,420) Error: Entity 0, Brush 23: outside world(+/-4096): (-4128,-3616,32)-(-3936,32,416) Error: Entity 0, Brush 22: outside world(+/-4096): (-4112,-3600,-18)-(16,3600,82) Error: Entity 0, Brush 23: outside world(+/-4096): (-4112,-3600,46)-(-3952,16,402) 60%...70%...80%...90%...Error: Entity 0, Brush 37: outside world(+/-4096): (-4112,-3600,348)-(16,3600,484) Error: Entity 0, Brush 37: outside world(+/-4096): (-4128,-3616,352)-(32,3616,480) Error: Entity 0, Brush 37: outside world(+/-4096): (-4112,-3600,366)-(16,3600,466) (0.02 seconds) ----- END hlcsg -----
albo jak wezmę pudełko to z wadami zaś wywala errory
Spoiler
----- BEGIN hlcsg ----- Command line: R:\VHE\hlcsg.exe R:\ZapisMapy\testowamapa Entering R:\ZapisMapy\testowamapa.map Current hlcsg Settings Name | Setting | Default ---------------------|-----------|------------------------- threads [ 2 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] max lighting memory [ 6291456 ] [ 6291456 ] priority [ Normal ] [ Normal ] noclip [ off ] [ off ] null texture stripping[ on ] [ on ] clipnode economy mode [ on ] [ on ] clip hull type [ legacy ] [ legacy ] onlyents [ off ] [ off ] wadtextures [ on ] [ on ] skyclip [ on ] [ on ] hullfile [ None ] [ None ] nullfile [ None ] [ None ] min surface area [ 0.500 ] [ 0.500 ] brush union threshold [ 0.000 ] [ 0.000 ] Using mapfile wad configuration Wadinclude list : [zhlt.wad] 0 brushes (totalling 0 sides) discarded from clipping hulls CreateBrush: 50%... (0.00 seconds) SetModelCenters: (0.00 seconds) CSGBrush: 50%... (0.01 seconds) Warning: Wad file '\wady\as_tundra.wad' not found Warning: Wad file '\wady\cs_assault.wad' not found Warning: Wad file '\wady\cs_havana.wad' not found Warning: Wad file '\wady\cs_office.wad' not found Warning: Wad file '\wady\de_dust.wad' not found Warning: Wad file '\wady\de_dust2_css_beta3.wad' not found Warning: Wad file '\wady\de_piranesi.wad' not found Warning: Wad file '\wady\de_storm.wad' not found Warning: Wad file '\wady\de_vegas.wad' not found Warning: Wad file '\wady\halflife.wad' not found Error: Could not open wad file \wady\as_tundra.wad Error: Could not find WAD file Description: The compile tools could not locate a wad file that the map was referencing. Howto Fix: Make sure the wad's listed in the level editor actually all exist Error: Could not open wad file \wady\cs_assault.wad Error: Could not open wad file \wady\cs_havana.wad Error: Could not open wad file \wady\cs_office.wad Error: Could not open wad file \wady\de_dust.wad Error: Could not open wad file \wady\de_dust2_css_beta3.wad Error: Could not open wad file \wady\de_piranesi.wad Error: Could not open wad file \wady\de_storm.wad Error: Could not open wad file \wady\de_vegas.wad Error: Could not open wad file \wady\halflife.wad ----- END hlcsg -----
Użytkownik HARDBOT edytował ten post 29.07.2010 11:47