itemy 1/X
TaKieCos
26.06.2010
Dodawałem itemy 1/X z awp , m3 , knife ale nie działają. wydaje mi sie ze błąd zrobilem tutaj \/ ??
public add_bonus_awpmasterdamage(attacker_id,id,weapon)
{
if (player_b_awpmaster[attacker_id] > 0 && get_user_team(attacker_id) != get_user_team(id) && weapon == CSW_AWP)
{
if (!is_user_alive(id))
return PLUGIN_HANDLED
if (random_num(1, player_b_antyawp[id]) == 1)
return PLUGIN_HANDLED
if (random_num(1,player_b_awpmaster[attacker_id]) == 1)
UTIL_Kill(attacker_id,id,"awp")
}
return PLUGIN_HANDLED
}
/* ==================================================================================================== */
public add_bonus_m3masterdamage(attacker_id,id,weapon)
{
if (player_b_m3master[attacker_id] > 0 && get_user_team(attacker_id) != get_user_team(id) && weapon == CSW_M3)
{
if (!is_user_alive(id))
return PLUGIN_HANDLED
if (random_num(1, player_b_antym3[id]) == 1)
return PLUGIN_HANDLED
if (random_num(1,player_b_m3master[attacker_id]) == 1)
UTIL_Kill(attacker_id,id,"m3")
}
return PLUGIN_HANDLED
}
/* ==================================================================================================== */
public add_bonus_knifemasterdamage(attacker_id,id,weapon)
{
if (player_b_knifemaster[attacker_id] > 0 && get_user_team(attacker_id) != get_user_team(id) && weapon == CSW_KNIFE)
{
if (!is_user_alive(id))
return PLUGIN_HANDLED
if (random_num(1, player_b_antyknife[id]) == 1)
return PLUGIN_HANDLED
if (random_num(1,player_b_knifemaster[attacker_id]) == 1)
UTIL_Kill(attacker_id,id,"knife")
}
return PLUGIN_HANDLED
}