BETA - Kopie.sma 245.6KB 62 downloads
BETA - Kopie.amxx
Edited by ReDDi, 27.05.2010 17:09.
Witamy w Nieoficjalnym polskim support'cie AMX Mod X, jak w większości społeczności internetowych musisz się zarejestrować aby móc odpowiadać lub zakładać nowe tematy, ale nie bój się to jest prosty proces w którym wymagamy minimalnych informacji.
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Posted 27.05.2010 17:08
Edited by ReDDi, 27.05.2010 17:09.
Posted 27.05.2010 17:33
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Posted 27.05.2010 17:53
#include <colorchat>
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Posted 27.05.2010 18:08
Welcome to the AMX Mod X 1.8.1-300 Compiler. Copyright (c) 1997-2006 ITB CompuPhase, AMX Mod X Team Error: Initialization data exceeds declared size on line 268 Error: Initialization data exceeds declared size on line 269 Error: Initialization data exceeds declared size on line 299 Warning: Loose indentation on line 1459 Warning: Loose indentation on line 1460 Warning: Loose indentation on line 1461 Warning: Loose indentation on line 1462 Warning: Loose indentation on line 2835 Warning: Loose indentation on line 2849 Warning: Loose indentation on line 3493 Warning: Loose indentation on line 3512 Warning: Loose indentation on line 3517 Warning: Loose indentation on line 4710 Error: Expected token: ";", but found ")" on line 4712 Error: Invalid expression, assumed zero on line 4712 Warning: Loose indentation on line 4718 Warning: Loose indentation on line 4780 Warning: Loose indentation on line 4781 Warning: Loose indentation on line 4786 Warning: Loose indentation on line 4788 Warning: Loose indentation on line 5143 Warning: Loose indentation on line 5150 Warning: Loose indentation on line 7589 Warning: Loose indentation on line 8342 Error: Invalid statement; not in switch on line 8342 Warning: Loose indentation on line 8345 Warning: Symbol is never used: "Drakula" on line 8348 6 Errors. Could not locate output file C:\serwer\zkompilowane\BETA - Kopie.amx (compile failed).
Posted 27.05.2010 19:34
Posted 27.05.2010 19:54
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case 8:
{
player_class[id] = Hajter
player_b_vampire[id] = 10
client_cmd(id, "sound/levelupcaster.wav")
}
case 9:
{
player_class[id] = Drakula
player_b_vampire[id] = 18
change_health(id,12+2*player_intelligence[id],id, "")
client_cmd(id, "sound/levelupcaster.wav")
}
case 8:
{
if(get_user_flags(id) & ADMIN_LEVEL_
{
player_class[id] = Hajter
player_b_vampire[id] = 10
client_cmd(id, "sound/levelupcaster.wav")
}
}
case 9:
{
player_class[id] = Drakula
player_b_vampire[id] = 18
change_health(id,12+2*player_intelligence[id],id, "")
client_cmd(id, "sound/levelupcaster.wav")
}
case 8:
{
player_class[id] = Hajter
player_b_vampire[id] = 10
client_cmd(id, "sound/levelupcaster.wav")
}
case 9:
{
if(get_user_flags(id) & ADMIN_LEVEL_
{
player_class[id] = Drakula
player_b_vampire[id] = 18
change_health(id,12+2*player_intelligence[id],id, "")
client_cmd(id, "sound/levelupcaster.wav")
}
}
Posted 28.05.2010 16:38
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