problem z kompilacja
ToJaTwojTelefon
16.05.2010
O tuż mam problem z kompilowaniem mapy a dokladnie jakis problem z plikami *.wad jest ja jetme w tym zielony wiec proszę o pomoc oczywiscie + leci
Oto logi przy kompilacji
Oto logi przy kompilacji
** Zadanie..... ** Rozkaz > Katalog gry ** Parametry> E:\Program Files\Valve\cstrike ** Zadanie..... ** Rozkaz > Kopiuj ** Parametry> "E:\CS\zal.map" "E:\Hammer\maps\zal.map" ** Zadanie..... ** Rozkaz > E:\Hammer\ZHLT\hlcsg.exe ** Parametry> "E:\Hammer\maps\zal" hlcsg v2.5.3 rel Custom Build 1.6 (May 19 2002) Zoner's Half-Life Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) ----- BEGIN hlcsg ----- Command line: E:\Hammer\ZHLT\hlcsg.exe E:\Hammer\maps\zal Entering E:\Hammer\maps\zal.map Current hlcsg Settings Name | Setting | Default ---------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ] noclip [ off ] [ off ] null texture stripping[ on ] [ on ] clipnode economy mode [ on ] [ on ] onlyents [ off ] [ off ] wadtextures [ on ] [ on ] skyclip [ on ] [ on ] hullfile [ None ] [ None ] min surface area [ 0.500 ] [ 0.500 ] brush union threshold [ 0.000 ] [ 0.000 ] Warning: no wadfiles are specified in configuration '' -- Using map wadfile configuration Wadinclude list : [zhlt.wad] 0 brushes (totalling 0 sides) discarded from clipping hulls CreateBrush: 50%... (0.00 seconds) SetModelCenters: (0.00 seconds) CSGBrush: 50%... (0.02 seconds) Error: Could not open wad file \program files\valve\cstrike\cs_dust.wad Error: Could not find WAD file Description: The compile tools could not locate a wad file that the map was referencing. Howto Fix: Make sure the wad's listed in the level editor actually all exist Error: Could not open wad file \program files\valve\valve\halflife.wad ----- END hlcsg ----- ** Zadanie..... ** Rozkaz > E:\Hammer\ZHLT\hlbsp.exe ** Parametry> "E:\Hammer\maps\zal" hlbsp v2.5.3 rel Custom Build 1.6 (Jun 3 2002) Zoner's Half-Life Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) ----- BEGIN hlbsp ----- Command line: E:\Hammer\ZHLT\hlbsp.exe E:\Hammer\maps\zal >> There was a problem compiling the map. >> Check the file E:\Hammer\maps\zal.log for the cause. ----- END hlbsp ----- ** Zadanie..... ** Rozkaz > E:\Hammer\ZHLT\hlvis.exe ** Parametry> "E:\Hammer\maps\zal" hlvis v2.5.3 rel Custom Build 1.6 (Jun 3 2002) Zoner's Half-Life Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) ----- BEGIN hlvis ----- Command line: E:\Hammer\ZHLT\hlvis.exe E:\Hammer\maps\zal >> There was a problem compiling the map. >> Check the file E:\Hammer\maps\zal.log for the cause. ----- END hlvis ----- ** Zadanie..... ** Rozkaz > E:\Hammer\ZHLT\hlrad.exe ** Parametry> "E:\Hammer\maps\zal" hlrad v2.5.3 rel Custom Build 1.6 (Jun 3 2002) Zoner's Half-Life Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) ----- BEGIN hlrad ----- Command line: E:\Hammer\ZHLT\hlrad.exe E:\Hammer\maps\zal >> There was a problem compiling the map. >> Check the file E:\Hammer\maps\zal.log for the cause. ----- END hlrad -----
hardbot 16.05.2010
Error: Could not open wad file \program files\valve\cstrike\cs_dust.wad Error: Could not find WAD file Description: The compile tools could not locate a wad file that the map was referencing. Howto Fix: Make sure the wad's listed in the level editor actually all exist Error: Could not open wad file \program files\valve\valve\halflife.wad
Brak ci 2 Wadów . Nie czyta ci wadów z folderu cstrike
mgr inż. Pavulon
16.05.2010
jak się nie mylę to pliki nie mogą być w folderach zawierających spację.
skopiuj je sobie gdzie indziej (np. utwórz nowy katalog na dysku).
skopiuj je sobie gdzie indziej (np. utwórz nowy katalog na dysku).
ToJaTwojTelefon
16.05.2010
Nic nie pomoglo logi raczej takie same tylko dodalem jedne plik *.wad a co do ciebie harbot to mi niechce zadnego odczytac...
A to sa nowe logi nic sie nie zmienily
EDIT: Poradziłem sobie proszę o zamkniecie tematu
Użytkownik ToJaTwojTelefon edytował ten post 17.05.2010 14:39
A to sa nowe logi nic sie nie zmienily
** Zadanie..... ** Rozkaz > Katalog gry ** Parametry> E:\Program Files\Valve\cstrike ** Zadanie..... ** Rozkaz > Kopiuj ** Parametry> "E:\CS\zal.map" "E:\Hammer\maps\zal.map" ** Zadanie..... ** Rozkaz > E:\Hammer\ZHLT\hlcsg.exe ** Parametry> "E:\Hammer\maps\zal" hlcsg v2.5.3 rel Custom Build 1.6 (May 19 2002) Zoner's Half-Life Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) ----- BEGIN hlcsg ----- Command line: E:\Hammer\ZHLT\hlcsg.exe E:\Hammer\maps\zal Entering E:\Hammer\maps\zal.map Current hlcsg Settings Name | Setting | Default ---------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ] noclip [ off ] [ off ] null texture stripping[ on ] [ on ] clipnode economy mode [ on ] [ on ] onlyents [ off ] [ off ] wadtextures [ on ] [ on ] skyclip [ on ] [ on ] hullfile [ None ] [ None ] min surface area [ 0.500 ] [ 0.500 ] brush union threshold [ 0.000 ] [ 0.000 ] Warning: no wadfiles are specified in configuration '' -- Using map wadfile configuration Wadinclude list : [zhlt.wad] 0 brushes (totalling 0 sides) discarded from clipping hulls CreateBrush: 50%... (0.00 seconds) SetModelCenters: 50%... (0.00 seconds) CSGBrush: 50%... (0.02 seconds) Error: Could not open wad file \plikiwad\cs_dust.wad Error: Could not find WAD file Description: The compile tools could not locate a wad file that the map was referencing. Howto Fix: Make sure the wad's listed in the level editor actually all exist Error: Could not open wad file \plikiwad\cstrike.wad Error: Could not open wad file \plikiwad\halflife.wad ----- END hlcsg ----- ** Zadanie..... ** Rozkaz > E:\Hammer\ZHLT\hlbsp.exe ** Parametry> "E:\Hammer\maps\zal" hlbsp v2.5.3 rel Custom Build 1.6 (Jun 3 2002) Zoner's Half-Life Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) ----- BEGIN hlbsp ----- Command line: E:\Hammer\ZHLT\hlbsp.exe E:\Hammer\maps\zal >> There was a problem compiling the map. >> Check the file E:\Hammer\maps\zal.log for the cause. ----- END hlbsp ----- ** Zadanie..... ** Rozkaz > E:\Hammer\ZHLT\hlvis.exe ** Parametry> "E:\Hammer\maps\zal" hlvis v2.5.3 rel Custom Build 1.6 (Jun 3 2002) Zoner's Half-Life Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) ----- BEGIN hlvis ----- Command line: E:\Hammer\ZHLT\hlvis.exe E:\Hammer\maps\zal >> There was a problem compiling the map. >> Check the file E:\Hammer\maps\zal.log for the cause. ----- END hlvis ----- ** Zadanie..... ** Rozkaz > E:\Hammer\ZHLT\hlrad.exe ** Parametry> "E:\Hammer\maps\zal" hlrad v2.5.3 rel Custom Build 1.6 (Jun 3 2002) Zoner's Half-Life Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) ----- BEGIN hlrad ----- Command line: E:\Hammer\ZHLT\hlrad.exe E:\Hammer\maps\zal >> There was a problem compiling the map. >> Check the file E:\Hammer\maps\zal.log for the cause. ----- END hlrad -----
EDIT: Poradziłem sobie proszę o zamkniecie tematu
Użytkownik ToJaTwojTelefon edytował ten post 17.05.2010 14:39