case(dodam) { Player_item_name[id] = "Nazwe dodam" player_item_id[id] = rannum player_b_extrastats[id] = random_num(20,40) BoostStats(id,player_b_extrastats[id]) player_b_jumpx[id] = random_num(1,3) player_b_froglegs[id] = 1 player_b_inv[id] = 6 player_b_silent[id] = 1 player_b_blind[id] = random_num(1,3) show_hudmessage (id, "Przedmiot: %s, dodaje obrazenia + %i" oraz wiele innych szczegoly na forum. ") } case(dodam) { player_item_name[id] = "Nazwe dodam" player_item_id[id] = rannum player_b_redirect[id] = random_num(30,50) item_durability[id] = 200 show_hudmessage (id, "Przedmiot: %s, obniza obrazenia o - %i" ") } case(dodam) { player_item_name[id] = "Nazwe dodam" player_item_id[id] = rannum player_b_money[id] = random_num(10000,16000) item_durability[id] = 200 show_hudmessage (id, "Przedmiot: %s, dodaje kasy %i" ") } case(dodam) { player_item_name[id] = "Nazwe dodam" player_item_id[id] = rannum player_b_silent[id] = 1 player_b_ghost[id] = 8 player_b_sniper[id] = 2 item_durability[id] = 200 show_hudmessage (id, "Przedmiot: %s, Mozesz byc duchem przez 8 sec, masz 1/2 ze scounta, cicho biegasz." ") } case(dodam) { player_item_name[id] = "Nazwe dodam" player_item_id[id] = rannum player_b_damage[id] = random_num(30,50) item_durability[id] = 200 show_hud_message (id, "Przedmiot: %s, Dostajesz %i" dodatkowych obrazen z kazdym strzalem. } case(dodam) { player_item_name[id] = "Nazwe dodam" player_item_id[id] = rannum player_b_windwalk[id] = 1 player_b_silent[id] = 1 item_durability[id] = 200 show_hud_message (id, "Przedmiot: %s, Jestes niewidzialny oraz nie slychac jak chodzisz. ") } case(dodam) { player_item_name[id] = "Nazwe dodam" player_item_id[id] = rannum player_b_gravity[id] = 13 if (is_user_alive(id)) set_gravitychange(id) show_hudmessage(id, "Znalazles przedmiot: %s :: +%i premia wyzszego skoku - Wcisnij e zeby uzyc",player_item_name[id],player_b_gravity[id])
Użytkownik LoleczeQ edytował ten post 25.03.2010 06:26