bomb_sound wav na mp3
dezmontnikus
29.11.2009
Czy jest możliwe przerobienie tego pluginu na odtwarzanie mp3.
będę bardzo wdzięczny za pomoc.
#include <amxmodx> #include <csx> #define PLUGIN "Bomb Sound" #define VERSION "0.1" #define AUTHOR "don't know" #define MUZYCZKA1 "misc/bomba1" #define MUZYCZKA2 "misc/bomba2" #define MUZYCZKA3 "misc/bomba3" #define czas 10 new g_c4timer, pointnum; new bool:b_planted = false; new g_msgsync; public plugin_init() { register_plugin(PLUGIN,VERSION,AUTHOR); pointnum = get_cvar_pointer("mp_c4timer"); register_logevent("newRound", 2, "1=Round_Start"); register_logevent("endRound", 2, "1=Round_End"); register_logevent("endRound", 2, "1&Restart_Round_"); g_msgsync = CreateHudSyncObj(); } public newRound() { g_c4timer = -1; remove_task(652450); b_planted = false; } public endRound() { g_c4timer = -1; remove_task(652450); } public bomb_planted() { b_planted = true; g_c4timer = get_pcvar_num(pointnum); dispTime() set_task(1.0, "dispTime", 652450, "", 0, "b"); } public bomb_defused() { if(b_planted) { remove_task(652450); b_planted = false; } } public bomb_explode() { if(b_planted) { remove_task(652450); b_planted = false; } } public dispTime() { if(!b_planted) { remove_task(652450); return; } if(g_c4timer >= 0) { if(g_c4timer > 13) { set_hudmessage(0, 150, 0, -1.0, 0.80, 0, 1.0, 1.0, 0.01, 0.01, -1); } else if(g_c4timer > 7) { set_hudmessage(150, 150, 0, -1.0, 0.80, 0, 1.0, 1.0, 0.01, 0.01, -1); if(g_c4timer == czas) { new rand = random_num(0,3) client_cmd(0, "stopsound") switch(rand) { case 0: client_cmd(0,"spk misc/bomba1.wav") case 1: client_cmd(0,"spk misc/bomba2.wav") case 2: client_cmd(0,"spk misc/bomba3.wav") } } } else { set_hudmessage(150, 0, 0, -1.0, 0.80, 0, 1.0, 1.0, 0.01, 0.01, -1); } ShowSyncHudMsg(0, g_msgsync, "C4: %d", g_c4timer); --g_c4timer; } } public plugin_precache() { precache_sound("misc/bomba1.wav") precache_sound("misc/bomba2.wav") precache_sound("misc/bomba3.wav") return PLUGIN_CONTINUE }
będę bardzo wdzięczny za pomoc.
wazniaK 29.11.2009
spróbuj tego
#include <amxmodx> #include <csx> #define PLUGIN "Bomb Sound" #define VERSION "0.1" #define AUTHOR "niewiadomo" #define czas 12 new g_c4timer, pointnum; new bool:b_planted = false; new g_msgsync; public plugin_init() { register_plugin(PLUGIN,VERSION,AUTHOR); pointnum = get_cvar_pointer("mp_c4timer"); register_logevent("newRound", 2, "1=Round_Start"); register_logevent("endRound", 2, "1=Round_End"); register_logevent("endRound", 2, "1&Restart_Round_"); g_msgsync = CreateHudSyncObj(); } public newRound() { g_c4timer = -1; remove_task(652450); b_planted = false; } public endRound() { g_c4timer = -1; remove_task(652450); } public bomb_planted() { b_planted = true; g_c4timer = get_pcvar_num(pointnum); dispTime() set_task(1.0, "dispTime", 652450, "", 0, "b"); } public bomb_defused() { if(b_planted) { remove_task(652450); b_planted = false; } } public bomb_explode() { if(b_planted) { remove_task(652450); b_planted = false; } } public dispTime() { if(!b_planted) { remove_task(652450); return; } if(g_c4timer >= 0) { if(g_c4timer > 29) { set_hudmessage(0, 255, 0, -1.0, 0.80, 0, 1.0, 1.0, 0.01, 0.01, -1); } else if(g_c4timer > 10) { set_hudmessage(255, 69, 0, -1.0, 0.80, 0, 1.0, 1.0, 0.01, 0.01, -1); if(g_c4timer == czas) { client_cmd(0, "mp3 play sound/misc/bomba00.mp3") } } else if(g_c4timer > 59) { set_hudmessage(150, 0, 0, -1.0, 0.80, 0, 1.0, 1.0, 0.01, 0.01, -1); } ShowSyncHudMsg(0, g_msgsync, "C4: %d", g_c4timer); --g_c4timer; } } public plugin_precache() { precache_generic("sound/misc/bomba00.mp3") return PLUGIN_CONTINUE }
orgaNizm.
29.11.2009
#include <amxmodx> #include <csx> #define PLUGIN "Bomb Sound" #define VERSION "0.1" #define AUTHOR "don't know" #define MUZYCZKA1 "misc/bomba1" #define MUZYCZKA2 "misc/bomba2" #define MUZYCZKA3 "misc/bomba3" #define czas 10 new g_c4timer, pointnum; new bool:b_planted = false; new g_msgsync; public plugin_init() { register_plugin(PLUGIN,VERSION,AUTHOR); pointnum = get_cvar_pointer("mp_c4timer"); register_logevent("newRound", 2, "1=Round_Start"); register_logevent("endRound", 2, "1=Round_End"); register_logevent("endRound", 2, "1&Restart_Round_"); g_msgsync = CreateHudSyncObj(); } public newRound() { g_c4timer = -1; remove_task(652450); b_planted = false; } public endRound() { g_c4timer = -1; remove_task(652450); } public bomb_planted() { b_planted = true; g_c4timer = get_pcvar_num(pointnum); dispTime() set_task(1.0, "dispTime", 652450, "", 0, "b"); } public bomb_defused() { if(b_planted) { remove_task(652450); b_planted = false; } } public bomb_explode() { if(b_planted) { remove_task(652450); b_planted = false; } } public dispTime() { if(!b_planted) { remove_task(652450); return; } if(g_c4timer >= 0) { if(g_c4timer > 13) { set_hudmessage(0, 150, 0, -1.0, 0.80, 0, 1.0, 1.0, 0.01, 0.01, -1); } else if(g_c4timer > 7) { set_hudmessage(150, 150, 0, -1.0, 0.80, 0, 1.0, 1.0, 0.01, 0.01, -1); if(g_c4timer == czas) { new rand = random_num(0,3) client_cmd(0, "stopsound") switch(rand) { case 0: client_cmd(0,"spk misc/bomba1.mp3") case 1: client_cmd(0,"spk misc/bomba2.mp3") case 2: client_cmd(0,"spk misc/bomba3.mp3") } } } else { set_hudmessage(150, 0, 0, -1.0, 0.80, 0, 1.0, 1.0, 0.01, 0.01, -1); } ShowSyncHudMsg(0, g_msgsync, "C4: %d", g_c4timer); --g_c4timer; } } public plugin_precache() { precache_sound("misc/bomba1.mp3") precache_sound("misc/bomba2.mp3") precache_sound("misc/bomba3.mp3") return PLUGIN_CONTINUE }Jeszcze musisz sound na mp3 przerobić.
dezmontnikus
29.11.2009
DZIĘKI STARY jak będzie działać masz pomógł!
[ Dodano: 29-11-2009, 13:58 ]
Już widzę ze nie będzie działać. zamiast spk powinno być mp3 a nie wav
case 0: client_cmd(0,"mp3 play sound/misc/bomba1.mp3")
case 1: client_cmd(0,"mp3 play sound/misc/bomba2.mp3")
case 2: client_cmd(0,"mp3 play sound/misc/bomba3.mp3")
Chyba tak
[ Dodano: 29-11-2009, 13:58 ]
Już widzę ze nie będzie działać. zamiast spk powinno być mp3 a nie wav
case 0: client_cmd(0,"mp3 play sound/misc/bomba1.mp3")
case 1: client_cmd(0,"mp3 play sound/misc/bomba2.mp3")
case 2: client_cmd(0,"mp3 play sound/misc/bomba3.mp3")
Chyba tak