Brak głosu Headshot oraz random RoundSound
Najlepsza odpowiedź PANDA_2zl 02.11.2023 20:21
Pobierasz i wrzucasz do folderu include w kompilatorze Przejdź do postu
Matevsz
02.11.2023
Witam, w pluginie strzału headshot nie odtwarza dźwięku, domyślnie był odtwarzany dźwięk standardowy lecz podmieniłem go na swój pod taką samą nazwą headshot.wav i już nic nie słychać. Plugin po za dźwiękiem działa prawidłowo, bo po headshocie jest napis hud kto trafił itp. Początkowo dźwięk ważył 400kb + więc zmniejszyłem go do 49kb lecz nadal nie działa. Prześlę kod ale raczej tutaj nic źle nie jest
#include <amxmodx> static const PLUGIN_NAME[] = "Headshot Sound" static const PLUGIN_VERSION[] = "1.0" static const PLUGIN_AUTHOR[] = "Atomen" new pcvar new gmsgHudSync public plugin_init() { register_plugin(PLUGIN_NAME, PLUGIN_VERSION, PLUGIN_AUTHOR) register_event("DeathMsg","hs","a","3=1") pcvar = register_cvar("amx_headshot", "1") gmsgHudSync = CreateHudSyncObj() } public hs() { if (get_pcvar_num(pcvar)) { new killer_id = read_data(1) new victim_id = read_data(2) new victim_name[33] get_user_name(victim_id,victim_name,33) if (!is_user_alive(victim_id)) { set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 3.0, 3.0, 0.15, 0.15, 1) ShowSyncHudMsg(killer_id, gmsgHudSync, "HEADSHOT^nYou Owned %s !!",victim_name) for(new i=1;i<=get_maxplayers();i++) if( is_user_connected(i)==1 ) client_cmd(i,"spk misc/headshot") } } } public plugin_precache() { precache_sound("misc/headshot.wav") return PLUGIN_CONTINUE }
Druga rzecz tyczy się pluginu RoundSound, po wgraniu wszystko działa poprawnie oprócz tego, gdy po ustawieniu opcji że piosenki mają odtwarzać się losowo, odtwarzają się pokolei
Po usunięciu też kodu z napisami "Teraz Gramy: " oraz po usunięciu informacji po wpisaniu komendy "/last" napis "Poprzedni utwór: " nadal się pokazuje
CVary są ustawione
// RoundSound Plugin Roundsound_ads_time "120" /* Czas wyświetlania wiadomości w sekundach [ domyślnie 120 ] | Limit nie mniej niż 30 sekund */ Roundsound_prefix /* Prefix wiadomości dotyczących roundsounda [ domyślnie RoundSound ] */ Roundsound_show_type "0" /* Wyświetlanie informacji o obecnym utworze [ domyślnie 1 ] | 1 - Chat | 0 - Brak */ Roundsound_random_music "1" /* Czy muzyka ma się odtwarzać losowo [ domyślnie 0 ] | 1 - Losowo | 0 - Po kolei */ Roundsound_show_playlist "0" /* Czy ma pokazywać nazwy utworów ( w odsłuchiwaniu, pod koniec rundy lub gdy gracz użyje komendy /last ) [ domyślnie 1 ] | 1 - Tak | 0 - Nie */
PANDA_2zl
02.11.2023
Co do roundsound sprawdź czy cvar jest poprawnie ustawiony w konsoli 'amx_cvar Roundsound_random_music' i wypluje ci w konsoli wartość tego ustawienia
Odnośnie komunikatów z konend to mam nadzieję że po edycji sma kompilujesz plugin na nowo do.amxx i aktualizujesz na FTP tak?
Matevsz
02.11.2023
Z wav spróbuj różnymi konwerterami np. https://online-audio-converter.com/pl/ w razie czego możesz sprawdzić na jakości 20kHz
Co do roundsound sprawdź czy cvar jest poprawnie ustawiony w konsoli 'amx_cvar Roundsound_random_music' i wypluje ci w konsoli wartość tego ustawienia
Odnośnie komunikatów z konend to mam nadzieję że po edycji sma kompilujesz plugin na nowo do.amxx i aktualizujesz na FTP tak?
Próbuję kompilować na nowo do amxx ale jest taki błąd:
C:\...\...\compiler182\RoundSound.sma<5>: fatal error 100: cannot read from file: "ColorChat"
/* Plugin generated by AMXX-Studio */ #include <amxmodx> #include <amxmisc> #include <ColorChat> #define PLUGIN "RoundSound" #define VERSION "2.1" #define AUTHOR "speedkill" new Array:g_PathCT, Array:g_PathTT, Array:g_SoundNameCT, Array:g_SoundNameTT; new bool:g_RoundSound[33], bool:g_ShowAds[33], bool:g_FirstPlay, bool:g_MusicPlaying; new g_LastSong[96], g_LastSoundPath[96], g_Prefix[64], g_ShowInfo[33], g_ArraySize[4], g_Pcvar[5], g_ValueTeam[2], g_ShowType, g_MaxPlayers, g_PlaylistType, g_RandomMusic, g_ShowPlaylist; new const g_ShowNames[][]={ "Brak", "Czat" }; new const g_CvarName[][]={ "Roundsound_ads_time", "Roundsound_prefix", "Roundsound_random_music", "Roundsound_show_type", "Roundsound_show_playlist" }; new const g_CvarValue[][]={ "120", "RoundSound", "0", "1", "0" }; new const g_LangCmd[][]={ "say /rs", "say /roundsound", "say_team /rs", "say_team /roundsound" }; enum{ Chat_Msg = 1 }; public plugin_init() { register_plugin(PLUGIN, VERSION, AUTHOR); for(new i = 0; i < sizeof g_LangCmd; i++){ register_clcmd(g_LangCmd[i], "ShowRsMenu"); } for(new i = 0; i < sizeof g_LastLangCmd; i++){ register_clcmd(g_LastLangCmd[i], "ShowLastSong"); } register_event("SendAudio", "PlaySoundTT", "a", "2&%!MRAD_terwin"); register_event("SendAudio", "PlaySoundCT", "a", "2&%!MRAD_ctwin"); register_logevent("RoundStart", 2, "1=Round_Start"); for(new i = 0; i < sizeof g_CvarName; i++){ g_Pcvar[i] = register_cvar(g_CvarName[i], g_CvarValue[i]); } } public plugin_precache(){ g_PathCT = ArrayCreate(128); g_PathTT = ArrayCreate(128); g_SoundNameCT = ArrayCreate(96); g_SoundNameTT = ArrayCreate(96); LoadSounds(); } public plugin_cfg(){ get_pcvar_string(g_Pcvar[1], g_Prefix, charsmax(g_Prefix)); g_ShowType = get_pcvar_num(g_Pcvar[3]); g_RandomMusic = get_pcvar_num(g_Pcvar[2]); g_ShowPlaylist = get_pcvar_num(g_Pcvar[4]); if(get_pcvar_num(g_Pcvar[0]) >= 30){ set_task(get_pcvar_float(g_Pcvar[0]), "ShowAds",.flags = "b"); } g_MaxPlayers = get_maxplayers(); g_ValueTeam[0] = g_ValueTeam[1] = -1; } public client_authorized(id){ g_RoundSound[id] = true; g_ShowAds[id] = true; g_ShowInfo[id] = g_ShowType; } public LoadSounds(){ new g_Path[128]; formatex(g_Path[ get_configsdir(g_Path, charsmax(g_Path)) ], charsmax(g_Path), "/RoundSound.ini"); if(file_exists(g_Path)){ new g_Line[256], g_SoundPath[128], g_Name[96], g_Team[3], g_Len; for(new i = 0; read_file(g_Path, i, g_Line, charsmax(g_Line), g_Len); i++){ if(!g_Len || !g_Line[0] || g_Line[0] == ';'){ continue; } parse(g_Line, g_SoundPath, charsmax(g_SoundPath), g_Name, charsmax(g_Name), g_Team, charsmax(g_Team)); new g_Value = strlen(g_SoundPath) - 4; log_amx("Path: %s | Title: %s | Team: %s | Format: %s", g_SoundPath, g_Name, g_Team, g_SoundPath[ g_Value ]); if(equal(g_SoundPath[ g_Value ], ".mp3") || equal(g_SoundPath[ g_Value ], ".wav")){ if(equal(g_SoundPath[ g_Value ], ".mp3")){ format(g_SoundPath, charsmax(g_SoundPath), "sound/%s", g_SoundPath); precache_generic(g_SoundPath); } else{ precache_sound(g_SoundPath); } if(equal(g_Team, "CT")){ ArrayPushString(g_PathCT, g_SoundPath); ArrayPushString(g_SoundNameCT, g_Name); } else if(equal(g_Team, "TT")){ ArrayPushString(g_PathTT, g_SoundPath); ArrayPushString(g_SoundNameTT, g_Name); } log_amx("File %s has a good format", g_SoundPath); } else{ log_amx("File %s has a bad format", g_SoundPath); } } } else{ set_fail_state("File RoundSound.ini doesn't exist in configs/"); } GetArraySize(); } public GetArraySize(){ g_ArraySize[0] = ArraySize(g_PathCT); g_ArraySize[1] = ArraySize(g_PathTT); g_ArraySize[2] = ArraySize(g_SoundNameCT); g_ArraySize[3] = ArraySize(g_SoundNameTT); } public ShowRsMenu(id){ new g_FormatText[64]; new g_Menu = menu_create("\wRoundSound ustawienia", "MenuChoose"); formatex(g_FormatText, charsmax(g_FormatText), "\yRoundsound: \r[\d%s\r]", g_RoundSound[id] ? "ON" : "OFF"); menu_additem(g_Menu, g_FormatText); menu_additem(g_Menu, "\rOdsluchaj utwory \yCT \d[\yPlaylista\d]"); menu_additem(g_Menu, "\yOdsluchaj utwory \rTT \d[\rPlaylista\d]"); formatex(g_FormatText, charsmax(g_FormatText), "\rReklamy: \y[\d%s\y]", g_ShowAds[id] ? "ON" : "OFF"); menu_additem(g_Menu, g_FormatText); formatex(g_FormatText, charsmax(g_FormatText), "\yWyswietlanie nazwy \rutworu: \y[\d%s\y]", g_ShowNames[ g_ShowInfo[id] ]); menu_additem(g_Menu, g_FormatText); menu_setprop(g_Menu, MPROP_EXITNAME, "Wyjscie"); menu_display(id, g_Menu); } public MenuChoose(id, g_Menu, g_Item){ if(g_Item == MENU_EXIT){ menu_destroy(g_Menu); return PLUGIN_HANDLED; } switch(g_Item){ case 0:{ g_RoundSound[id] = !g_RoundSound[id]; ColorChat(id, TEAM_COLOR, "[%s]^x04 Roundsound:^x03 %s", g_Prefix, g_RoundSound[id] ? "wlaczony" : "wylaczony"); ShowRsMenu(id); } case 1..2:{ ShowPlaylist(id, g_Item); } case 3:{ g_ShowAds[id] = !g_ShowAds[id]; ColorChat(id, TEAM_COLOR, "[%s]^x04 Reklamy:^x03 %s", g_Prefix, g_ShowAds[id] ? "wlaczone" : "wylaczone"); ShowRsMenu(id); } case 4:{ if(g_ShowInfo[id] >= 1){ g_ShowInfo[id] = -1; } g_ShowInfo[id]++; ShowRsMenu(id); } } menu_destroy(g_Menu); return PLUGIN_HANDLED; } public ShowPlaylist(id, g_Type){ new g_FormatText[64], g_Name[96]; formatex(g_FormatText, charsmax(g_FormatText), "Playlista \d%s", g_Type == 1 ? "CT" : "TT"); new g_Menu = menu_create(g_FormatText, "PlaylistChoose"); switch(g_Type){ case 1:{ for(new g_Item = 0; g_Item < g_ArraySize[2]; g_Item++){ if(g_ShowPlaylist){ ArrayGetString(g_SoundNameCT, g_Item, g_Name, charsmax(g_Name)); } else{ formatex(g_Name, charsmax(g_Name), "Utwor numer #%d", ( g_Item + 1 )); } menu_additem(g_Menu, g_Name); } } case 2:{ for(new g_Item = 0; g_Item < g_ArraySize[3]; g_Item++){ if(g_ShowPlaylist){ ArrayGetString(g_SoundNameTT, g_Item, g_Name, charsmax(g_Name)); } else{ formatex(g_Name, charsmax(g_Name), "Utwor numer #%d", ( g_Item + 1)); } menu_additem(g_Menu, g_Name); } } } g_PlaylistType = g_Type; menu_setprop(g_Menu, MPROP_BACKNAME, "Powrot"); menu_setprop(g_Menu, MPROP_NEXTNAME, "Dalej"); menu_setprop(g_Menu, MPROP_EXITNAME, "Wyjscie"); menu_setprop(g_Menu, MPROP_NUMBER_COLOR, "\r"); menu_display(id, g_Menu); } public PlaylistChoose(id, g_Menu, g_Item){ if(g_Item == MENU_EXIT){ menu_destroy(g_Menu); return PLUGIN_HANDLED; } new g_SoundPath[128]; ArrayGetString(g_PlaylistType == 1 ? g_PathCT : g_PathTT, g_Item, g_SoundPath, charsmax(g_SoundPath)); new g_Format = strlen(g_SoundPath) - 4; if(equal(g_SoundPath[ g_Format ], ".mp3")){ client_cmd(id, "mp3 play %s", g_SoundPath); } else{ client_cmd(id, "spk %s", g_SoundPath); } ShowPlaylist(id, g_PlaylistType); return PLUGIN_CONTINUE; } -- public RoundStart(){ g_MusicPlaying = false; } public PlaySoundTT(){ CheckMusic(1); } public PlaySoundCT(){ CheckMusic(2); } public CheckMusic(g_Type){ if(!g_MusicPlaying){ RandMusic(g_Type); } } public RandMusic(g_Type){ new g_SoundPath[128], g_SoundName[128], g_Name[96], g_Format, g_FileFormat; switch(g_Type){ case 1:{ if(g_RandomMusic){ g_ValueTeam[0] = random(g_ArraySize[1]); } else{ g_ValueTeam[0]++; if(g_ValueTeam[0] >= g_ArraySize[1]){ g_ValueTeam[0] = 0; } } ArrayGetString(g_PathTT, g_ValueTeam[0], g_SoundPath, charsmax(g_SoundPath)); ArrayGetString(g_SoundNameTT, g_ValueTeam[0], g_Name, charsmax(g_Name)); } case 2:{ if(g_RandomMusic){ g_ValueTeam[1] = random(g_ArraySize[0]); } else{ g_ValueTeam[1]++; if(g_ValueTeam[1] >= g_ArraySize[0]){ g_ValueTeam[1] = 0; } } ArrayGetString(g_PathCT, g_ValueTeam[1], g_SoundPath, charsmax(g_SoundPath)); ArrayGetString(g_SoundNameCT, g_ValueTeam[1], g_Name, charsmax(g_Name)); } } if(!equal(g_LastSoundPath, g_SoundPath)){ copy(g_LastSong, charsmax(g_LastSong), g_Name); copy(g_LastSoundPath, charsmax(g_LastSoundPath), g_SoundPath); g_Format = strlen(g_SoundPath) - 4; if(equal(g_SoundPath[ g_Format ], ".mp3")){ g_FileFormat = 1; } else{ g_FileFormat = 2; } for(new i = 1; i <= g_MaxPlayers; i++){ if(is_user_connected(i) && g_RoundSound[i]){ switch(g_FileFormat){ case 1:{ client_cmd(i, "mp3 play %s", g_SoundPath); } case 2:{ client_cmd(i, "spk %s", g_SoundPath); } } switch(g_ShowInfo[i]){ case Chat_Msg:{ if(g_ShowPlaylist){ ColorChat(i, TEAM_COLOR, "[%s]^x04 %s", g_Prefix, g_SoundName); } } } } } g_MusicPlaying = true; g_FirstPlay = true; } else{ RandMusic(g_Type); } return PLUGIN_CONTINUE; } public ShowAds(){ for(new i = 1; i <= g_MaxPlayers; i++){ if(is_user_connected(i) && g_ShowAds[i]){ switch(random(3)){ case 0:{ ColorChat(i, TEAM_COLOR, "[%s]^x04 Chcesz %s roundsound? Napisz^x03 /roundsound ^x04lub^x03 /rs", g_Prefix, g_RoundSound[i] ? "wylaczyc" : "wlaczyc"); } case 1:{ ColorChat(i, TEAM_COLOR, "[%s]^x04 Chcesz posluchac utworow CT / TT? Napisz^x03 /roundsound ^x04lub^x03 /rs", g_Prefix); } case 2:{ ColorChat(i, TEAM_COLOR, "[%s]^x04 Chcesz wylaczyc reklamy? Napisz^x03 /roundsound ^x04lub^x03 /rs", g_Prefix); } } } } } public plugin_end(){ ArrayDestroy(g_PathCT); ArrayDestroy(g_PathTT); ArrayDestroy(g_SoundNameCT); ArrayDestroy(g_SoundNameTT); }
Użytkownik Matevsz edytował ten post 02.11.2023 15:51