pobrałem model https://gamebanana.com/mods/228906 i ustawiłem aktualizacje hitboxów z modelu, ale twórca nie podpisał hitboxów pod części ciała, wartości dane przez autora:
Spoiler
//reference mesh(es)
$body "studio" "Pumpkin"
// 2 attachment(s)
$attachment 0 "Bip01 R Hand" 10.855000 -0.416715 1.870680
$attachment 1 "Bip01 L Hand" 10.855000 -0.416715 1.870680
// 20 hit box(es)
$hbox 0 "Bip01 Pelvis" -0.000003 -3.030000 -4.830000 1.570000 5.590000 4.720000
$hbox 0 "Bip01 Spine" 0.000000 -2.610000 -3.660000 2.471163 4.160000 3.560000
$hbox 0 "Bip01 Spine1" 0.000000 -1.730000 -3.420000 2.471161 3.830000 3.320000
$hbox 0 "Bip01 Spine2" 0.000000 -2.100000 -3.760000 2.471160 4.320000 3.650000
$hbox 0 "Bip01 Spine3" 0.000000 -2.250000 -2.680000 4.480000 4.650000 2.560000
$hbox 0 "Bip01 Head" -0.990000 -6.250000 -7.500000 14.340000 6.600000 7.470000
$hbox 0 "Bip01 L Clavicle" 0.000000 -2.470000 -1.600000 4.060000 1.770000 1.820000
$hbox 0 "Bip01 L UpperArm" 0.000000 -1.100000 -0.740000 6.145610 0.970000 1.520000
$hbox 0 "Bip01 L Forearm" 0.000000 -2.480000 -4.370000 7.800000 2.990000 2.190000
$hbox 0 "Bip01 L Hand" -2.350000 -1.240000 -2.670000 4.010000 2.460000 1.430000
$hbox 0 "Bip01 R Clavicle" 0.000000 -2.470000 -1.830000 3.830866 1.770000 1.590000
$hbox 0 "Bip01 R UpperArm" 0.000000 -1.670000 -1.470000 6.145608 1.330000 1.250000
$hbox 0 "Bip01 R Forearm" 0.000000 -2.480000 -2.100000 8.460000 3.000000 4.500000
$hbox 0 "Bip01 R Hand" -1.570000 -1.080000 -1.420000 4.760000 2.760000 2.670000
$hbox 0 "Bip01 L Thigh" 0.000000 -2.520000 -2.220000 9.944352 3.920000 2.540000
$hbox 0 "Bip01 L Calf" 0.000000 -3.690000 -3.350000 9.076907 2.310000 4.240000
$hbox 0 "Bip01 L Foot" -3.480000 -4.860000 -2.350000 2.740000 9.240000 2.740000
$hbox 0 "Bip01 R Thigh" 0.000000 -2.520000 -1.800000 9.944352 3.490000 2.330000
$hbox 0 "Bip01 R Calf" 0.000000 -3.680000 -3.820000 9.076907 2.320000 3.780000
$hbox 0 "Bip01 R Foot" -3.520000 -4.860000 -2.180000 2.810000 9.240000 2.920000
$body "studio" "Pumpkin"
// 2 attachment(s)
$attachment 0 "Bip01 R Hand" 10.855000 -0.416715 1.870680
$attachment 1 "Bip01 L Hand" 10.855000 -0.416715 1.870680
// 20 hit box(es)
$hbox 0 "Bip01 Pelvis" -0.000003 -3.030000 -4.830000 1.570000 5.590000 4.720000
$hbox 0 "Bip01 Spine" 0.000000 -2.610000 -3.660000 2.471163 4.160000 3.560000
$hbox 0 "Bip01 Spine1" 0.000000 -1.730000 -3.420000 2.471161 3.830000 3.320000
$hbox 0 "Bip01 Spine2" 0.000000 -2.100000 -3.760000 2.471160 4.320000 3.650000
$hbox 0 "Bip01 Spine3" 0.000000 -2.250000 -2.680000 4.480000 4.650000 2.560000
$hbox 0 "Bip01 Head" -0.990000 -6.250000 -7.500000 14.340000 6.600000 7.470000
$hbox 0 "Bip01 L Clavicle" 0.000000 -2.470000 -1.600000 4.060000 1.770000 1.820000
$hbox 0 "Bip01 L UpperArm" 0.000000 -1.100000 -0.740000 6.145610 0.970000 1.520000
$hbox 0 "Bip01 L Forearm" 0.000000 -2.480000 -4.370000 7.800000 2.990000 2.190000
$hbox 0 "Bip01 L Hand" -2.350000 -1.240000 -2.670000 4.010000 2.460000 1.430000
$hbox 0 "Bip01 R Clavicle" 0.000000 -2.470000 -1.830000 3.830866 1.770000 1.590000
$hbox 0 "Bip01 R UpperArm" 0.000000 -1.670000 -1.470000 6.145608 1.330000 1.250000
$hbox 0 "Bip01 R Forearm" 0.000000 -2.480000 -2.100000 8.460000 3.000000 4.500000
$hbox 0 "Bip01 R Hand" -1.570000 -1.080000 -1.420000 4.760000 2.760000 2.670000
$hbox 0 "Bip01 L Thigh" 0.000000 -2.520000 -2.220000 9.944352 3.920000 2.540000
$hbox 0 "Bip01 L Calf" 0.000000 -3.690000 -3.350000 9.076907 2.310000 4.240000
$hbox 0 "Bip01 L Foot" -3.480000 -4.860000 -2.350000 2.740000 9.240000 2.740000
$hbox 0 "Bip01 R Thigh" 0.000000 -2.520000 -1.800000 9.944352 3.490000 2.330000
$hbox 0 "Bip01 R Calf" 0.000000 -3.680000 -3.820000 9.076907 2.320000 3.780000
$hbox 0 "Bip01 R Foot" -3.520000 -4.860000 -2.180000 2.810000 9.240000 2.920000
po mojej edycji:
Spoiler
//reference mesh(es)
$body "studio" "2"
$body "studio" "3"
$body "studio" "4"
$body "studio" "5"
$body "studio" "6"
$body "studio" "1"
// 2 attachment(s)
$attachment 0 "Bip01 R Hand" 10.855000 -0.416715 1.870680
$attachment 1 "Bip01 L Hand" 10.855000 -0.416715 1.870680
// 20 hit box(es)
$hbox 3 "Bip01 Pelvis" -0.000003 -3.030000 -4.830000 1.570000 5.590000 4.720000
$hbox 2 "Bip01 Spine" 0.000000 -2.610000 -3.660000 2.471163 4.160000 3.560000
$hbox 3 "Bip01 Spine1" 0.000000 -1.730000 -3.420000 2.471161 3.830000 3.320000
$hbox 2 "Bip01 Spine2" 0.000000 -2.100000 -3.760000 2.471160 4.320000 3.650000
$hbox 2 "Bip01 Spine3" 0.000000 -2.250000 -2.680000 4.480000 4.650000 2.560000
$hbox 1 "Bip01 Head" -0.990000 -6.250000 -7.500000 14.340000 6.600000 7.470000
$hbox 4 "Bip01 L Clavicle" 0.000000 -2.470000 -1.600000 4.060000 1.770000 1.820000
$hbox 4 "Bip01 L UpperArm" 0.000000 -1.100000 -0.740000 6.145610 0.970000 1.520000
$hbox 4 "Bip01 L Forearm" 0.000000 -2.480000 -4.370000 7.800000 2.990000 2.190000
$hbox 4 "Bip01 L Hand" -2.350000 -1.240000 -2.670000 4.010000 2.460000 1.430000
$hbox 5 "Bip01 R Clavicle" 0.000000 -2.470000 -1.830000 3.830866 1.770000 1.590000
$hbox 5 "Bip01 R UpperArm" 0.000000 -1.670000 -1.470000 6.145608 1.330000 1.250000
$hbox 5 "Bip01 R Forearm" 0.000000 -2.480000 -2.100000 8.460000 3.000000 4.500000
$hbox 5 "Bip01 R Hand" -1.570000 -1.080000 -1.420000 4.760000 2.760000 2.670000
$hbox 6 "Bip01 L Thigh" 0.000000 -2.520000 -2.220000 9.944352 3.920000 2.540000
$hbox 6 "Bip01 L Calf" 0.000000 -3.690000 -3.350000 9.076907 2.310000 4.240000
$hbox 6 "Bip01 L Foot" -3.480000 -4.860000 -2.350000 2.740000 9.240000 2.740000
$hbox 7 "Bip01 R Thigh" 0.000000 -2.520000 -1.800000 9.944352 3.490000 2.330000
$hbox 7 "Bip01 R Calf" 0.000000 -3.680000 -3.820000 9.076907 2.320000 3.780000
$body "studio" "2"
$body "studio" "3"
$body "studio" "4"
$body "studio" "5"
$body "studio" "6"
$body "studio" "1"
// 2 attachment(s)
$attachment 0 "Bip01 R Hand" 10.855000 -0.416715 1.870680
$attachment 1 "Bip01 L Hand" 10.855000 -0.416715 1.870680
// 20 hit box(es)
$hbox 3 "Bip01 Pelvis" -0.000003 -3.030000 -4.830000 1.570000 5.590000 4.720000
$hbox 2 "Bip01 Spine" 0.000000 -2.610000 -3.660000 2.471163 4.160000 3.560000
$hbox 3 "Bip01 Spine1" 0.000000 -1.730000 -3.420000 2.471161 3.830000 3.320000
$hbox 2 "Bip01 Spine2" 0.000000 -2.100000 -3.760000 2.471160 4.320000 3.650000
$hbox 2 "Bip01 Spine3" 0.000000 -2.250000 -2.680000 4.480000 4.650000 2.560000
$hbox 1 "Bip01 Head" -0.990000 -6.250000 -7.500000 14.340000 6.600000 7.470000
$hbox 4 "Bip01 L Clavicle" 0.000000 -2.470000 -1.600000 4.060000 1.770000 1.820000
$hbox 4 "Bip01 L UpperArm" 0.000000 -1.100000 -0.740000 6.145610 0.970000 1.520000
$hbox 4 "Bip01 L Forearm" 0.000000 -2.480000 -4.370000 7.800000 2.990000 2.190000
$hbox 4 "Bip01 L Hand" -2.350000 -1.240000 -2.670000 4.010000 2.460000 1.430000
$hbox 5 "Bip01 R Clavicle" 0.000000 -2.470000 -1.830000 3.830866 1.770000 1.590000
$hbox 5 "Bip01 R UpperArm" 0.000000 -1.670000 -1.470000 6.145608 1.330000 1.250000
$hbox 5 "Bip01 R Forearm" 0.000000 -2.480000 -2.100000 8.460000 3.000000 4.500000
$hbox 5 "Bip01 R Hand" -1.570000 -1.080000 -1.420000 4.760000 2.760000 2.670000
$hbox 6 "Bip01 L Thigh" 0.000000 -2.520000 -2.220000 9.944352 3.920000 2.540000
$hbox 6 "Bip01 L Calf" 0.000000 -3.690000 -3.350000 9.076907 2.310000 4.240000
$hbox 6 "Bip01 L Foot" -3.480000 -4.860000 -2.350000 2.740000 9.240000 2.740000
$hbox 7 "Bip01 R Thigh" 0.000000 -2.520000 -1.800000 9.944352 3.490000 2.330000
$hbox 7 "Bip01 R Calf" 0.000000 -3.680000 -3.820000 9.076907 2.320000 3.780000
$hbox 7 "Bip01 R Foot" -3.520000 -4.860000 -2.180000 2.810000 9.240000 2.920000
jeśli zostawiam
//reference mesh(es) $body "studio" "Pumpkin"
bez zmian to model kompiluje się, ale nie konczy kompilacji i nie podmienia modelu na poprawiony a gdy wpisze to co w mojej poprawce (wziąłem to z innego modelu) to okno kompilacji otwiera się i znika po sekundzie, dodam że z innym modelem postaci nie miałem takiego problemu
Ktoś poradzi co zrobić?