@Misiu. tak oczywiście.
#include <amxmodx>
#include <cstrike>
#include <engine>
#include <fakemeta>
#include <fun>
#include <hamsandwich>
#include <stripweapons>
new CsArmorType:armortype, bool:g_Vip[33], gRound=0, menu, menu_callback_handler,
skoki[33], weapon_id;
new const clips[]={0, 13, -0, 10, 1, 7, 0, 30, 30, 1, 30, 20, 25, 30, 35, 25, 12, 20, 10, 30, 100, 8, 30, 30, 20, 2, 7, 30, 30, 0, 50};
public plugin_init(){
register_plugin("VIP Ultimate", "12.3.0.2", "benio101 & speedkill");
register_forward(FM_CmdStart, "CmdStartPre");
RegisterHam(Ham_Spawn, "player", "SpawnedEventPre", 1);
register_event("HLTV", "event_new_round", "a", "1=0", "2=0");
register_logevent("GameCommencing", 2, "1=Game_Commencing");
register_event("DeathMsg", "DeathMsg", "a");
}
public client_authorized(id , const authid[]){
if(get_user_flags(id) & 524288){
client_authorized_vip(id);
}
}
public client_authorized_vip(id){
g_Vip[id]=true;
}
public client_disconnected(id){
if(g_Vip[id]){
client_disconnect_vip(id);
}
}
public client_disconnect_vip(id){
g_Vip[id]=false;
}
public CmdStartPre(id, uc_handle){
if(g_Vip[id]){
if(is_user_alive(id)){
CmdStartPreVip(id, uc_handle);
}
}
}
public CmdStartPreVip(id, uc_handle){
new flags = pev(id, pev_flags);
if((get_uc(uc_handle, UC_Buttons) & IN_JUMP) && !(flags & FL_ONGROUND) && !(pev(id, pev_oldbuttons) & IN_JUMP) && skoki[id]>0){
--skoki[id];
new Float:velocity[3];
pev(id, pev_velocity,velocity);
velocity[2] = random_float(265.0,285.0);
set_pev(id,pev_velocity,velocity);
} else if(flags & FL_ONGROUND && skoki[id]!=-1){
skoki[id] = 1;
}
}
public SpawnedEventPre(id){
if(g_Vip[id]){
if(is_user_alive(id)){
SpawnedEventPreVip(id);
}
}
}
public SpawnedEventPreVip(id){
skoki[id]=1;
set_user_health(id, get_user_health(id)+20);
cs_set_user_armor(id, min(cs_get_user_armor(id,armortype)+100, 100), armortype);
new henum=(user_has_weapon(id,CSW_HEGRENADE)?cs_get_user_bpammo(id,CSW_HEGRENADE):0);
give_item(id, "weapon_hegrenade");
++henum;
new fbnum=(user_has_weapon(id,CSW_FLASHBANG)?cs_get_user_bpammo(id,CSW_FLASHBANG):0);
give_item(id, "weapon_flashbang");
++fbnum;
cs_set_user_bpammo(id, CSW_FLASHBANG, 2);
new sgnum=(user_has_weapon(id,CSW_SMOKEGRENADE)?cs_get_user_bpammo(id,CSW_SMOKEGRENADE):0);
give_item(id, "weapon_smokegrenade");
++sgnum;
recharge(id);
show_vip_menu(id);
if(gRound>=2){
cs_set_user_money(id, min(cs_get_user_money(id)+1000, 16000), 1);
}
if(get_user_team(id)==2){
give_item(id, "item_thighpack");
}
}
public event_new_round(){
++gRound;
}
public GameCommencing(){
gRound=0;
}
public menu_1_handler(id){
StripWeapons(id, Secondary);
give_item(id, "weapon_deagle");
give_item(id, "ammo_50ae");
weapon_id=find_ent_by_owner(-1, "weapon_deagle", id);
if(weapon_id)cs_set_weapon_ammo(weapon_id, 7);
cs_set_user_bpammo(id, CSW_DEAGLE, 35);
StripWeapons(id, Primary);
give_item(id, "weapon_m4a1");
give_item(id, "ammo_556nato");
weapon_id=find_ent_by_owner(-1, "weapon_m4a1", id);
if(weapon_id)cs_set_weapon_ammo(weapon_id, 30);
cs_set_user_bpammo(id, CSW_M4A1, 90);
}
public menu_2_handler(id){
StripWeapons(id, Secondary);
give_item(id, "weapon_deagle");
give_item(id, "ammo_50ae");
weapon_id=find_ent_by_owner(-1, "weapon_deagle", id);
if(weapon_id)cs_set_weapon_ammo(weapon_id, 7);
cs_set_user_bpammo(id, CSW_DEAGLE, 35);
StripWeapons(id, Primary);
give_item(id, "weapon_ak47");
give_item(id, "ammo_762nato");
weapon_id=find_ent_by_owner(-1, "weapon_ak47", id);
if(weapon_id)cs_set_weapon_ammo(weapon_id, 30);
cs_set_user_bpammo(id, CSW_AK47, 90);
}
public menu_3_handler(id){
StripWeapons(id, Secondary);
give_item(id, "weapon_deagle");
give_item(id, "ammo_50ae");
weapon_id=find_ent_by_owner(-1, "weapon_deagle", id);
if(weapon_id)cs_set_weapon_ammo(weapon_id, 7);
cs_set_user_bpammo(id, CSW_DEAGLE, 35);
StripWeapons(id, Primary);
give_item(id, "weapon_awp");
give_item(id, "ammo_338magnum");
weapon_id=find_ent_by_owner(-1, "weapon_awp", id);
if(weapon_id)cs_set_weapon_ammo(weapon_id, 10);
cs_set_user_bpammo(id, CSW_AWP, 30);
}
public recharge(id){
new wid=get_user_weapon(id);
if(wid){
new weaponname[32], weid;
get_weaponname(wid, weaponname, 31);
weid=find_ent_by_owner(-1, weaponname, id);
if(weid){
cs_set_weapon_ammo(weid, clips[wid]);
}
}
}
public DeathMsg(){
new killer=read_data(1);
new victim=read_data(2);
if(is_user_alive(killer) && g_Vip[killer] && get_user_team(killer) != get_user_team(victim)){
DeathMsgVip(killer,victim,read_data(3));
}
}
public DeathMsgVip(kid,vid,hs){
set_user_health(kid, min(get_user_health(kid)+(hs?15:10),120));
cs_set_user_money(kid, cs_get_user_money(kid)+(hs?300:150));
recharge(kid);
}
public show_vip_menu(id){
menu=menu_create("\rMenu VIPa","menu_handler");
menu_callback_handler=menu_makecallback("menu_callback");
new bool:active=false, num=-1;
menu_additem(menu,"\wM4A1 + DEAGLE","",0,menu_callback_handler);
if(menu_callback(id, menu, ++num)==ITEM_ENABLED){
active=true;
}
menu_additem(menu,"\wAK47 + DEAGLE","",0,menu_callback_handler);
if(menu_callback(id, menu, ++num)==ITEM_ENABLED){
active=true;
}
menu_additem(menu,"\wAWP + DEAGLE","",0,menu_callback_handler);
if(menu_callback(id, menu, ++num)==ITEM_ENABLED){
active=true;
}
if(active){
menu_setprop(menu,MPROP_EXITNAME,"Wyjscie");
menu_setprop(menu,MPROP_TITLE,"\yMenu VIP'a");
menu_setprop(menu,MPROP_NUMBER_COLOR,"\r");
menu_display(id, menu);
} else {
menu_destroy(menu);
}
}
public menu_callback(id, menu, item){
if(is_user_alive(id)){
if(gRound>=2){
if(item==0){
return ITEM_ENABLED;
}
if(item==1){
return ITEM_ENABLED;
}
if(item==2){
return ITEM_ENABLED;
}
}
}
return ITEM_DISABLED;
}
public menu_handler(id, menu, item){
if(is_user_alive(id)){
if(gRound>=2){
if(item==0){
menu_1_handler(id);
}
if(item==1){
menu_2_handler(id);
}
if(item==2){
menu_3_handler(id);
}
}
}
menu_destroy(menu);
return PLUGIN_HANDLED;
}