Reunion banuje serwer za floodowanie
Najlepsza odpowiedź vanillah 08.10.2019 19:51
najlepiej to calkowicie wylaczyc te bany za floodowanie bo to nie dziala tak doskonale jak powinno
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TecHnoO
08.10.2019
Od kilku dni nonstop serwer jest banowany przez reunion z powodu floodowania.
W logach jedynie jest taki komunikat
[REUNION]: ip 54.38.135.52 banned for 10 minutes for query flooding (PPS: 331)
Dodanie ip do QueryLimiterExceptIP nie pomaga
Pukawka doradza żeby EnableQueryLimiter ustawić na 0 lecz nie wiem czy to rozwiąże problem
Reunion.cfg
### TheDoctor0 - Base Pack ###
# ========================================================# REUNION CONFIGURATION# ========================================================## General rule for modifying this file:# DONT CHANGE ANYTHING IF YOU DONT KNOW WHAT IT MEANS!## ========================================================# AUTHID MANAGEMENT# ========================================================# ClientID types (for cid_* options)# 1: Real (or generated by HW) steam (STEAM_xx:xx:xx)# 2: Real (or generated by HW) valve (VALVE_xx:xx:xx)# 3: STEAM_ by IP# 4: VALVE_ by IP# 5: Deprecated - client will be rejected# 6: reserved for future use# 7: HLTV# 8: STEAM_ID_LAN# 9: STEAM_ID_PENDING# 10: VALVE_ID_LAN# 11: VALVE_ID_PENDING# 12: STEAM_666:88:666# Use these options to set authid's for clients### AUTH CONTROL #### For Legit Steam clients (default is real STEAM_xx:xx:xx [1])cid_Steam = 1# Client recognized as pending when they sucessfully authorized, but did not get steam id# REMARK: Actually, it got steamid, but it is useless (STEAM_0:0:0 for example)# default is Deprecated [5]cid_SteamPending = 5# for HLTV (default is HLTV [7])cid_HLTV = 7# for p.47 clients that do not support unique id generation (default is Deprecated [5])cid_NoSteam47 = 4# for p.48 clients that do not support unique id generation (default is Deprecated [5])cid_NoSteam48 = 4# For players having revEmu ( >= 9.74) on client-side:# default is real STEAM_xx:xx:xx [1]cid_RevEmu = 1# For players having RevEmu 2013 on client-side:# default is real STEAM_xx:xx:xx [1]cid_RevEmu2013 = 1# For players having SteamClient 2009 / revEmu > 9.82 on client-side:# default is real STEAM_xx:xx:xx [1]cid_SC2009 = 1# For players having old revEmu on client-side:# default is real STEAM_xx:xx:xx [1]cid_OldRevEmu = 1# For players having hCupa's SteamEmu on client-side:# default is real STEAM_xx:xx:xx [1]cid_SteamEmu = 1# For players having AVSMP (Cracked Steam) on client-side:# default is real STEAM_xx:xx:xx [1]cid_AVSMP = 1# For SETTI ServerScanner# default is STEAM_xx:xx:xx generated by IP [3]cid_Setti = 3# For SXEI Clients# default is real STEAM_xx:xx:xx [1]cid_SXEI = 1# For players having SmartSteamEmu > 1.2.4 on client-side:# default is real STEAM_xx:xx:xx [1]cid_SSE3 = 1### AUTH SETTINGS #### Authorization protocols version. All steamdid's of non-steams players will be changed in common with this value.# 1: DProto (deprecated)# 2: Reunion 2015-2018# 3: Reunion new (recommended)AuthVersion = 3# SteamIdHashSalt (string)# Salt string for SteamIDs hashing. Irreversibly changes SteamIDs. Prevents SteamID stealing.# Should be more than 16 chars length. If string is empty, hashing is not applied (AuthVersion < 3) or Reunion init will be failed (AuthVersion >= 3).SteamIdHashSalt = AWY4O5CXN9EF03KT# SC2009_RevCompatMode (0 / 1)# Enable fix to make steamids generated for SC2009 compatible with revEmu. Can't be disabled with AuthVersion >= 3.# Default: 1SC2009_RevCompatMode = 1# EnableSXEIdGeneration (0 / 1)# Turns on steamid generation based on info sent by sXeI client# Enable this ONLY if you have sXeI server installed!# Default: 0EnableSXEIdGeneration = 0# EnableGenPrefix2 (0 / 1)# Enable second prefix (STEAM_*:0/1:****) for generated authids. Reduces chance of authid collisions. Works only with configured SteamIdHashSalt. Can't be disabled with AuthVersion >= 3.# Default: 0EnableGenPrefix2 = 0# HLTVExcept_IP (ip addr)# HLTV from this IP will be able to join the server even if cid_HLTV is set to 5 (deprecated)HLTVExcept_IP = 127.0.0.1### AUTHID PREFIXES #### This config section will be ignored when AuthVersion > 2.# IPGen_Prefix1 (int)# STEAM_a:b:c# first prefix (a) for authids generated by IPIPGen_Prefix1 = 0# IPGen_Prefix2 (int)# STEAM_a:b:c# second prefix ( for authids generated by IPIPGen_Prefix2 = 4# Native_Prefix1 (int)# STEAM_a:b:c# first prefix (a) for authids generated by native auth method (Steam)Native_Prefix1 = 0;# RevEmu_Prefix1 (int)# STEAM_a:b:c# first prefix (a) for authids generated by RevEmuRevEmu_Prefix1 = 1;# RevEmu2013_Prefix1 (int)# STEAM_a:b:c# first prefix (a) for authids generated by RevEmu2013RevEmu2013_Prefix1 = 1;# SC2009_Prefix1 (int)# STEAM_a:b:c# first prefix (a) for authids generated by Steamclient 2009SC2009_Prefix1 = 1;# OldRevEmu_Prefix1 (int)# STEAM_a:b:c# first prefix (a) for authids generated by old RevEmuOldRevEmu_Prefix1 = 2;# SteamEmu_Prefix1 (int)# STEAM_a:b:c# first prefix (a) for authids generated by SteamEmuSteamEmu_Prefix1 = 3;# SteamEmu_Prefix1 (int)# STEAM_a:b:c# first prefix (a) for authids assigned for AVSMP Clients (Cracked steam)AVSMP_Prefix1 = 4;# Setti_Prefix1 (int)# STEAM_a:b:c# first prefix (a) for authids assigned for Setti server scannerSetti_Prefix1 = 5;# SXEI_Prefix1 (int)# STEAM_a:b:c# first prefix (a) for authids assigned for sXeI clientsSXEI_Prefix1 = 6;# SSE3_Prefix1 (int)# STEAM_a:b:c# first prefix (a) for authids assigned for SSE3SSE3_Prefix1 = 7;# Note that banid will use steamid WITHOUT any prefixes!# ========================================================# SERVER QUERIES MANAGEMENT# ========================================================# ServerInfoAnswerType (0 / 1 / 2)# Sets server answer type for query requests# 0 = New style (Steam) (recommended)# 1 = Old Style (GoldSource Engine)# 2 = Hybrid mode - Server is visible anywhere, but there are 3 packets generated for every serverinfo request# Default: 0ServerInfoAnswerType = 2# FixBuggedQuery (0 / 1)# Enable fix for clients with bugged serverbrowser. Prevents hanging on connect.# Default: 1FixBuggedQuery = 1# EnableQueryLimiter (0 / 1)# Enable ratelimit for server queries (TSource, players, etc). You can use 0 if external protection solutions used.# Default: 1EnableQueryLimiter = 1# QueryRateLimit (128 - 2048)# Global rate limit for server queries in packets/sec.# Default: 256QueryRateLimit = 256# QueryFloodBanTime (0 - 60).# Ban time in minutes for server query flooding. Use 0 to disable bans (block only).# Default: 10QueryFloodBanTime = 10[QueryLimiterExceptIP]54.38.135.52:27015# LogAttacks (0 / 1)# Log attacks to reunion_attacks.log# Default: 1LogAttacks = 1# AllowSplitPackets (0 / 1)# Allow splitting of outgoing packets if they size are greater than 1400. Used in original steamclient, but does not supported by some monitorings.# Default: 0AllowSplitPackets = 0# IPClientsLimit (0 - 32)# Maximum number of clients from single ip. Useful for computer clubs.# Default: 5IPClientsLimit = 5# ========================================================# OTHER STUFF# ========================================================# LoggingMode:# 0 = None# 1 = Console# 2 = Log Files# 3 = BothLoggingMode = 3
TecHnoO
08.10.2019
Skoro pukawka tak radzi to czemu tego nie sprobujesz ?
Nie chodzi że nie chce ale juz kiedyś miałem problem z serwerem i po tym jak "admin" hostingu mi doradził rozwiązanie to problemów było więcej. Chodzi mi bardziej czy jak to zrobię to nie będzie sytuacji że serwer będzie podatny na floodowanie i byle idiota będzie mógł sobie to robić.
Ciekawi mnie też czym to może być spowodowane bo raczej nie jest to chyba normalne żeby serwer bez przyczyny tak robił.
Najlepsza odpowiedź
vanillah
08.10.2019
najlepiej to calkowicie wylaczyc te bany za floodowanie bo to nie dziala tak doskonale jak powinno
TecHnoO
08.10.2019
https://github.com/TheDoctor0/BasePackstad mam rehlds'a i dodatki do niego.
Z tego co widze to wersja reunion to 0.1.0.135
Wyłączyłem to i obecnie mam spokój z banowaniem serwera przez reunion
wonsz żeczny
09.10.2019
Polecam pobrać najnowszą wersję - 0.1.92
Najnowsza wersja w załączniku
To nie jest najnowsza wersja, lecz jest ona najstabilniejsza i korzysta z niej najwięcej serwerów, również proponuję zainstalować tą wersję.