register_event("Damage", "Damage", "b", "2!0") public Damage(id) { if (is_user_connected(id)) { new weapon new bodypart new attacker_id = get_user_attacker(id,weapon,bodypart) if(attacker_id!=0 && attacker_id != id) { new damage = read_data(2) if (is_user_connected(attacker_id)) { if(get_user_team(id) != get_user_team(attacker_id)) { if(weapon == CSW_GLOCK18 || weapon == CSW_USP || weapon == CSW_P228 || weapon == CSW_DEAGLE || weapon == CSW_ELITE || weapon == CSW_FIVESEVEN) { set_task(0.5,"beamfollow",id) } } } } } }
w czym popełniłem błąd?