#include <amxmodx>
#include <codmod>
#include <hamsandwich>
#include <fakemeta_util>
new const perk_name[] = "Lodowe strzaly";
new const perk_desc[] = "Masz 1/8 szansy na zamrozenie przeciwnika.";
new bool:ma_perk[32]
new bool:zamrozenie[32]
public plugin_init()
{
register_plugin(perk_name, "1.0", "Czyzyk");
cod_register_perk(perk_name, perk_desc);
RegisterHam(Ham_TakeDamage, "player", "TakeDamage", 1)
}
public cod_perk_enabled(id)
{
ma_perk[id] = true
}
public cod_perk_disabled(id)
{
ma_perk[id] = false
}
public TakeDamage(this, idinflictor, idattacker, Float:damage, damagebits)
{
new liczba = random_num(1, 8)
if(!is_user_connected(idattacker))
return HAM_IGNORED;
if(!ma_perk[idattacker])
return HAM_IGNORED;
if(ma_perk[idattacker] && damage>0 && !zamrozenie[this] && liczba==12){
fm_set_rendering(this, kRenderFxGlowShell, 0,0,255, kRenderGlow, 16)
zamrozenie[this] = true
set_pev(this, pev_flags, FL_FROZEN)
set_task(2.5, "Odmroz", this)
}
if(zamrozenie[this])
return HAM_SUPERCEDE
return HAM_IGNORED
}
public Odmroz(id)
{
set_pev(id, pev_flags, FL_CLIENT)
fm_set_rendering(id, kRenderFxGlowShell, 0,0,0, kRenderGlow, 0)
zamrozenie[id] = false
}