Witam
Map problem z ustawieniem grupy map na serwerze. Po włączeniu serwera wgrywa się mapa z komendy startowej wraz z grupą map (poniżej polecenie startowe):
srcds_run -console -game csgo -usercon +game_type 0 +game_mode 1 -nohltv -tickrate 128 -maxplayers 16 -maxplayers_override 16 +ip 212.91.26.87 -port 27106 -exec server.cfg +mapgroup mg_bomb_moje +map de_mirage
i gamemodes_server.cfg:
// To use this file, rename it to GameModes_Server.txt // // Values here override the default gamemodes.txt "GameModes_Server.txt"{"gameTypes"{"classic"{"gameModes"{ ///////////////////////////////////////// // COMPETITIVE ///////////////////////////////////////// "competitive"{ "maxplayers" "11" // Note that maxplayers doesn't go in the convar block. // Another way to set maxplayers is to add -maxplayers_override XX to the cmd line. "exec" { // Any config files listed here will be executed after the ones in gamemodes.txt. "exec" "moj_server.cfg" } "mapgroupsMP" // List of mapgroups valid for this game mode ( competitive ) { "mg_bomb_moje" "" // nazwa naszej grupy map (tej poniżej) } } ///////////////////////////////////////// // CASUAL ///////////////////////////////////////// "casual"{ "maxplayers" "30" "exec" { "exec" "server_last.cfg" } "mapgroupsMP" // List of mapgroups valid for this game mode ( casual ) { "mg_bomb_se" "" } }}}"gungame"{"gameModes"{ ///////////////////////////////////////// // ARMS RACE ///////////////////////////////////////// "gungameprogressive"{ "maxplayers" "10" // These are the configs that get executed when a game mode of this type is created "exec" { "exec" "server_last.cfg" } "mapgroupsMP" { "mg_armsrace" "" } "weaponprogression_ct" { "deagle" { "kills" "5" } "awp" { "kills" "5" } "knifegg" { "kills" "1" } } "weaponprogression_t" { "deagle" { "kills" "5" } "awp" { "kills" "5" } "knifegg" { "kills" "1" } } ///////////////////////////////////////// // DEMOLITION ///////////////////////////////////////// "gungametrbomb" { "maxplayers" "10" // These are the configs that get executed when a game mode of this type is created "exec" { "exec" "server_last.cfg" } "mapgroupsMP" { "mg_demolition" "" } "weaponprogression_ct" { "m4a1" { "kills" "1" } "awp" { "kills" "1" } "Scar20" { "kills" "1" } } "weaponprogression_t" { "ak47" { "kills" "1" } "awp" { "kills" "1" } "g3sg1" { "kills" "1" } } }}}} ////////////////////////////////////////////////////////////////////////////////////////////// // Map groups // // To use a mapgroup, it needs to be defined in a keyvalues // block such as the example below, as well as listed in the // 'mapgroupsMP' block within the game mode that will run it, // such as the example above. // // Then launch the server with '+mapgroup MAPGROUPNAME' // // Example: // // srcds -game csgo +game_mode 1 +mapgroup mg_bomb_se +map de_nuke_se // // // Check the developer wiki for updated community info // https://developer.valvesoftware.com/wiki/Counter-Strike:_Global_Offensive_Dedicated_Servers ////////////////////////////////////////////////////////////////////////////////////////////// "mapgroups" { "mg_bomb_moje" // mapgroup definition { "name" "mg_bomb_moje" "maps" { "de_train" "" "de_mirage" "" "de_overpass" "" "de_dust2" "" "de_nuke" "" "de_season" "" "de_inferno" "" "de_cache" "" } } } }
Niestety po zakończeniu mapy z komendy startowej nie ładuje się kolejna mapa (de_train) lecz znowu mapa de_mirage
Poniżej logi z konsoli serwera:
L 12/04/2014 - 20:38:13: World triggered "Round_End" Going to intermission... CHANGELEVEL: Looking for next level in mapgroup 'mg_bomb_moje' Looking for next map in mapgroup 'mg_bomb_moje'... CHANGELEVEL: GetNextMap failed for mapgroup 'mg_bomb_moje', map group invalid or empty CHANGELEVEL: Looking for next level in mapgroup 'mg_bomb_moje' Looking for next map in mapgroup 'mg_bomb_moje'... CHANGELEVEL: GetNextMap failed for mapgroup 'mg_bomb_moje', map group invalid or empty CHANGELEVEL: Not changing level, mp_match_end_restart is false, mp_match_end_changelevel is false
Co jest nie tak? Dlaczego nie ładuje się mg_bomb_moje?
Z góry dziękuję za wszelką pomoc.