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<div>(I sincerely apologise for posting it in the wrong section before, got slightly confused.)<br /><br /><b>Version:</b> 1.0<br /><b>Original Author:</b> ghosthunterfool<br /><b>Original Plugin:</b> <a href="https://forums.allie...d.php?p=1793378" target="_blank">https://forums.allie...=1793378</a><br /><b>Updated by:</b> Alaina<br /><br /><b>Update:</b> 1.1<br />Changed the "ammo" types from the old L4D2 Library to the new L4D2 library, fixing the plugin.<br />The plugin now supports reloading all the correct value's (Reloading M4 under 0 bullets, will give you 51, simular to other weapons).<br /><br />Tested on a private server and confirming the functionality of this plugin.<br /><br /><b>Why did I update it?</b><br />This is an updated version of the original plugin. This plugin was still using the old Left 4 Dead 2 ammo type's and it was pretty usefull in some cases, where you would need that faster reload to survive.<br /><br /><br /><b>Summary:</b><br />This plugin simulates the reload as seen in most modern FPS games.<br />If you reload while your clip isn't empty; the reload will happen faster and you'll have one extra bullet in the clip (The one thats still in the weapon).<br />If your clip is empty; the normal default clip size & reload time will occur.</div>
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<a href="http://www.sourcemod...?file_id=132310"><strong>Get Plugin</strong></a> or
<a href="https://forums.allie...38;d=1396641994">Get Source</a> (l4d2_gun.sp - 22.6 KB)
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Guest Message by DevFuse
[L4D2] Weapon reload system (Update of an old plugin.)
Temat rozp. Adminek AMXX.PL, 04.04.2014 20:47
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