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Metamod:Source 1.10.0

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DarkGL - zdjęcie DarkGL 12.02.2014

Oryginalna wiadomość

I am pleased to announce that we have released Metamod:Source 1.10.0. This is a major update that adds support for a new engines, reorganizes others, and contains general bugfixes. 

This is the first official release that supports the Dota 2 engine. In addition, the 'EP2V' engine is no more. TF2, DoD:S, and HL2:DM now each act as their own. Nuclear Dawn is also now separate from Left 4 Dead 2. 

Huge thanks to psychonic for the majority of the reverse engineering on the Dota 2 sdk, as well as asherkin and the rest of the MM:S team for helping out with other parts of the release.
Lista zmian:

Added support for Dota 2 (Windows only for now).
Split TF2, DoD:S, HL2:DM, and ND to separate binaries (bug 5667).
Updated for latest games changes on HL2:DM, TF2, CS:S, DoD:S, L4D2, and Dota 2.
Added basic VDF file for easier installation (bug 5681).
Removed loader's reliance on tier0 by manually parsing command line for -game (bug 5674).
Fixed MetamodVersionInfo::GetGameDir always returning NULL or garbage.
Added META_NO_HL2SDK define to stop MM:S headers using the HL2SDK (bug 5079, bug 5469).
Remove unused variables and defines (bug 5523).
Fixed NULL conversion compile warning in loader.
Download:
Załączony plik  mmsource-1.10.0-linux.tar.gz   1,27 MB   180 Ilość pobrań
Załączony plik  mmsource-1.10.0-mac.zip   738,24 KB   144 Ilość pobrań
Załączony plik  mmsource-1.10.0-windows.zip   1,39 MB   183 Ilość pobrań
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