Plugin, który podmienia modele broni na in...
siwy5555
07.02.2014
Cześć, szukam pluginu, który podmieni modele noży, tak aby inny był dla CT i inny dla TT. Z góry dziękuję za pomoc. Pozdrawiam Siwy
Wielkie Jol
07.02.2014
#include <amxmodx> #include <fakemeta> #include <engine> new PLUGIN_NAME[] = "Podmiana modelu knife dla druzyn" new PLUGIN_VERSION[] = "1.0" new PLUGIN_AUTHOR[] = "Wielkie Jol" new gKnifeModelT_p[] = "models/new_knife_/p_knifeT.mdl" new gKnifeModelT_v[] = "models/new_knife_/v_knifeT.mdl" new gKnifeModelC_p[] = "models/new_knife_/p_knifeC.mdl" new gKnifeModelC_v[] = "models/new_knife_/v_knifeC.mdl" public plugin_init() { register_plugin(PLUGIN_NAME, PLUGIN_VERSION, PLUGIN_AUTHOR) register_event("CurWeapon", "Event_CurWeapon", "be", "1=1") } public plugin_precache(){ precache_model(gKnifeModelT_p); precache_model(gKnifeModelT_v); precache_model(gKnifeModelC_p); precache_model(gKnifeModelC_v); } public Event_CurWeapon(id){ if(!is_user_alive(id) || !is_user_connected(id)) return PLUGIN_CONTINUE new temp[2], weapon = get_user_weapon(id, temp[0], temp[1]) if(weapon == CSW_KNIFE){ if(get_user_team(id) == 1){ entity_set_string(id, EV_SZ_viewmodel, gKnifeModelT_v) entity_set_string(id, EV_SZ_weaponmodel, gKnifeModelT_p) } if(get_user_team(id) == 2){ entity_set_string(id, EV_SZ_viewmodel, gKnifeModelC_v) entity_set_string(id, EV_SZ_weaponmodel, gKnifeModelC_p) } } return PLUGIN_CONTINUE }
Xims123
07.02.2014
Czy dałoby radę zrobić tak,że podmienia tylko te modele u vipa,z flaga ''t'' ?
Wielkie Jol
07.02.2014
A to w jaki sposób jak nie w curweapon? Dzięki sebul.
/* Plugin generated by AMXX-Studio */ #include <amxmodx> #include <fakemeta> #include <engine> new PLUGIN_NAME[] = "Podmiana modelu knife dla druzyn" new PLUGIN_VERSION[] = "1.0" new PLUGIN_AUTHOR[] = "Wielkie Jol" new gKnifeModelT_p[] = "models/new_knife_/p_knifeT.mdl" new gKnifeModelT_v[] = "models/new_knife_/v_knifeT.mdl" new gKnifeModelC_p[] = "models/new_knife_/p_knifeC.mdl" new gKnifeModelC_v[] = "models/new_knife_/v_knifeC.mdl" public plugin_init() { register_plugin(PLUGIN_NAME, PLUGIN_VERSION, PLUGIN_AUTHOR) register_event("CurWeapon", "Event_CurWeapon", "be", "1=1") } public plugin_precache(){ precache_model(gKnifeModelT_p); precache_model(gKnifeModelT_v); precache_model(gKnifeModelC_p); precache_model(gKnifeModelC_v); } public Event_CurWeapon(id){ if(!is_user_alive(id) || !is_user_connected(id)) return PLUGIN_CONTINUE new temp[2], weapon = get_user_weapon(id, temp[0], temp[1]) if(weapon == CSW_KNIFE && get_user_flags(id) & ADMIN_LEVEL_H){ if(get_user_team(id) == 1){ entity_set_string(id, EV_SZ_viewmodel, gKnifeModelT_v) entity_set_string(id, EV_SZ_weaponmodel, gKnifeModelT_p) } else { entity_set_string(id, EV_SZ_viewmodel, gKnifeModelC_v) entity_set_string(id, EV_SZ_weaponmodel, gKnifeModelC_p) } } return PLUGIN_CONTINUE }
Wielkie Jol
07.02.2014
To może napiszesz dlaczego? Wstawisz jakieś logi, wycinek z konsoli czy coś?
Xims123
07.02.2014
Nie wiem czy ma to coś z tym wspólnego.Logi czyste a w konsoli to
L 02/07/2014 - 16:14:49: FATAL ERROR (shutting down): Mod_NumForName: sprites/smokepuff.spr not found FATAL ERROR (shutting down): Mod_NumForName: sprites/smokepuff.spr not found