proszę o dodanie do klasy:
1/2 Scout
1/1 Kosa (PPM)
#include <amxmodx> #include <amxmisc> #include <codmod> #include <engine> #include <fakemeta> #include <hamsandwich> #define ILOSC_MIN_GRACZA 2 // tutaj ustali ilośc min new const nazwa[] = "Awganczyk(40000)"; new const opis[] = "Scouta 1/2, 1/1 z kosy(PPM), 2 skoki,2 miny"; new const bronie = (1<<CSW_SCOUT); new const zdrowie = 0; new const kondycja = 0; new const inteligencja = 0; new const wytrzymalosc = 0; new const model[] = "models/QTM_CodMod/mine.mdl" new ilosc_min_gracza[33]; new ma_klase[33]; new sprite_blast; new skoki[33]; new oneonone[33][31] public plugin_init() { register_plugin(nazwa, "1.0", "amxx.pl"); cod_register_class(nazwa, opis, bronie, zdrowie, kondycja, inteligencja, wytrzymalosc); register_event("HLTV", "NowaRunda", "a", "1=0", "2=0"); register_event("ResetHUD", "ResetHUD", "abe"); register_touch("mine", "player", "DotykMiny"); register_forward(FM_CmdStart, "fwCmdStart_MultiJump"); } public cod_class_enabled(id) { new dostepna = 40000; new level = cod_get_user_level(id); if(level < 40000) { client_print(id, print_chat, "[%s]Klasa dostepna od %i poziomu.", nazwa, dostepna) return COD_STOP; } ilosc_min_gracza[id] = ILOSC_MIN_GRACZA; ma_klase[id] = 1; ma_klase[id] = 1; return COD_CONTINUE; } public cod_class_disabled(id) { ma_klase[id] = 0; } public fwCmdStart_MultiJump(id, uc_handle) { if(!is_user_alive(id) || !ma_klase[id]) return FMRES_IGNORED; new flags = pev(id, pev_flags); if((get_uc(uc_handle, UC_Buttons) & IN_JUMP) && !(flags & FL_ONGROUND) && !(pev(id, pev_oldbuttons) & IN_JUMP) && skoki[id]) { skoki[id]--; new Float:velocity[3]; pev(id, pev_velocity,velocity); velocity[2] = random_float(265.0,285.0); set_pev(id, pev_velocity,velocity); } else if(flags & FL_ONGROUND) skoki[id] = 1; return FMRES_IGNORED; } public cod_class_skill_used(id) { if (!ilosc_min_gracza[id]) { client_print(id, print_center, "Wykorzystales juz wszystkie miny!"); return PLUGIN_CONTINUE; } ilosc_min_gracza[id]--; new Float:origin[3]; entity_get_vector(id, EV_VEC_origin, origin); new ent = create_entity("info_target"); entity_set_string(ent ,EV_SZ_classname, "mine"); entity_set_edict(ent ,EV_ENT_owner, id); entity_set_int(ent, EV_INT_movetype, MOVETYPE_TOSS); entity_set_origin(ent, origin); entity_set_int(ent, EV_INT_solid, SOLID_BBOX); entity_set_model(ent, model); entity_set_size(ent,Float:{-16.0,-16.0,0.0},Float:{16.0,16.0,2.0}); drop_to_floor(ent); set_rendering(ent,kRenderFxNone, 0,0,0, kRenderTransTexture,50); return PLUGIN_CONTINUE; } public DotykMiny(ent, id) { if(!is_valid_ent(ent)) return; new attacker = entity_get_edict(ent, EV_ENT_owner); if (get_user_team(attacker) != get_user_team(id)) { new Float:fOrigin[3]; entity_get_vector( ent, EV_VEC_origin, fOrigin); new iOrigin[3]; for(new i=0;i<3;i++) iOrigin[i] = floatround(fOrigin[i]); message_begin(MSG_BROADCAST,SVC_TEMPENTITY, iOrigin); write_byte(TE_EXPLOSION); write_coord(iOrigin[0]); write_coord(iOrigin[1]); write_coord(iOrigin[2]); write_short(sprite_blast); write_byte(32); write_byte(20); write_byte(0); message_end(); new entlist[33]; new numfound = find_sphere_class(ent,"player", 90.0 ,entlist, 32); for (new i=0; i < numfound; i++) { new pid = entlist[i]; if (!is_user_alive(pid) || get_user_team(attacker) == get_user_team(pid)) continue; cod_inflict_damage(attacker, pid, 70.0, 0.8, ent, (1<<24)); } remove_entity(ent); } } public ResetHUD(id) ilosc_min_gracza[id] = ILOSC_MIN_GRACZA; public NowaRunda() { new ent = find_ent_by_class(-1, "mine"); while(ent > 0) { remove_entity(ent); ent = find_ent_by_class(ent, "mine"); } } public client_disconnect(id) { new ent = find_ent_by_class(0, "mine"); while(ent > 0) { if(entity_get_edict(id, EV_ENT_owner) == id) remove_entity(ent); ent = find_ent_by_class(ent, "mine"); } }