Zbiór skryptów
killer98 17.11.2013
Pozbierałem "kilka" skryptów z internetu i zamieściłem je tu [ ]
AWP Speed Shoot.
// Simple AWP SpeedShot \\
// ######## ######### \\
// ############# \\
;alias W.EP.153 "+attack2;W.EP.235;wait;wait;-attack2;W.EP.700"
;alias W.EP.700 "+attack;W.EP.461;wait;wait;W.EP.593;-attack"
;alias W.EP.235 "wait;wait;W.EP.346"
;alias W.EP.346 "wait;wait"
;alias W.EP.461 "wait"
;alias W.EP.593 "weapon_knife;W.EP.603"
;alias W.EP.603 "lastinv"
;alias W.EP.798 "W.EP.836"
;alias W.EP.836 "bind mouse1 W.EP.153;alias W.EP.798 W.EP.937"
;alias W.EP.937 "bind mouse1 +attack;alias W.EP.798 W.EP.836"
;bind mouse3 W.EP.798
Skrypt do strzelenia z AWP bez uzywania Zoom'a
Wlaczenie: mouse3
Zmiana po AWP
// Simple Zmiana po AWP \\
// ######## ######### \\
// ############# \\
;alias +W.AP.143 "+attack;W.AP.253"
;alias -W.AP.143 "-attack"
;alias W.AP.253 "W.AP.273"
;alias W.AP.273 "wait;W.AP.345"
;alias W.AP.345 "wait;W.AP.563"
;alias W.AP.563 "lastinv;W.AP.694"
;alias W.AP.694 "wait;W.AP.747"
;alias W.AP.747 "wait;W.AP.843"
;alias W.AP.843 "weapon_awp"
;alias W.AP.957 "W.AP.1634"
;alias W.AP.1634 "bind mouse1 +W.AP.143;alias W.AP.957 W.AP.7463"
;alias W.AP.7463 "bind mouse1 +attack;alias W.AP.957 W.AP.1634"
;bind mouse3 W.AP.957
AWP/STRZAL/NÓŻ/AWP
Wlaczenie: mouse3
Skok z AWP
// Simple AWP Jump \\
// ######## ######### \\
// ############# \\
;alias +W.ER.645 "+attack;wait;+jump"
;alias -W.ER.645 "-attack;W.ER.846;-jump;W.ER.245"
;alias W.ER.846 "wait"
;alias W.ER.245 "weapon_knife;W.ER.452"
;alias W.ER.452 "W.ER.846;W.ER.425"
;alias W.ER.425 "lastinv"
;alias W.ER.572 "W.ER.693"
;alias W.ER.693 "bind mouse1 +W.ER.645;alias W.ER.572 W.ER.738"
;alias W.ER.738 "bind mouse1 +attack;alias W.ER.572 W.ER.693"
;bind mouse3 W.ER.572
Skok podczas strzału z AWP
Włączanie skryptu: MOUSE3
Użycie skryptu: mouse1
Strafe AWP
// Simple Strafe AWP \\
// ######## ######### \\
// ############# \\
;alias W.1 "wait"
;alias W.2 "W.1;wait"
;alias W.3 "W.1;wait"
;alias W.4 "W.3;wait"
;alias W.5 "W.4;wait"
;alias W.6 "W.3;wait;W.2"
;alias W.7 "W.6;W.2"
;alias W.8 "W.7;W.7"
;alias W.strafe.1 "+moveright;W.strafe.4;-moveright"
;alias W.strafe.2 "+moveleft;W.strafe.5;-moveleft"
;alias W.strafe.3 "+moveleft;W.strafe.6;-moveleft"
;alias W.strafe.4 "W.5;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;w
it"
;alias W.strafe.5 "W.5;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;w
it;wait"
;alias W.strafe.6 "W.8;wait;wait;wait;wait;wait;wait"
;alias W.strafe.7 "+attack;wait;wait;wait;wait;W.strafe.2;wait;wait;wait;wait;W.strafe.1;W.str
fe.8"
;alias W.strafe.8 "+attack;wait;wait;wait;wait;W.strafe.9"
;alias W.strafe.9 "-attack;W.strafe.3;wait;wait;wait;wait;W.strafe.1;-attack"
;alias W.strafe.10 "W.strafe.11"
;alias W.strafe.11 "bind mouse1 W.strafe.7;alias W.strafe.10 W.strafe.12"
;alias W.strafe.12 "bind mouse1 +attack;alias W.strafe.10 W.strafe.11"
;bind mouse3 W.strafe.10
Unik po strzale z AWP
Włączanie skryptu: MOUSE3
Użycie skryptu: mouse1
BURST FIRE
// Simple BurstFire \\
// ######## ######### \\
// ############# \\
;alias W.burstfire.1 "W.burstfire.2"
;alias W.burstfire.2 "bind mouse1 W.burstfire.33;W.burstfire.38;alias W.burstfire.1 W.burstfire.3"
;alias W.burstfire.3 "bind mouse1 W.burstfire.22;W.burstfire.39;alias W.burstfire.1 W.burstfire.4"
;alias W.burstfire.4 "bind mouse1 W.burstfire.5;W.burstfire.40;alias W.burstfire.1 W.burstfire.37"
;alias W.burstfire.5 "+attack;W.burstfire.6"
;alias W.burstfire.6 "wait;wait;W.burstfire.7"
;alias W.burstfire.7 "wait;W.burstfire.8"
;alias W.burstfire.8 "-attack;W.burstfire.9"
;alias W.burstfire.9 "wait;wait;W.burstfire.10"
;alias W.burstfire.10 "wait;wait;W.burstfire.11"
;alias W.burstfire.11 "wait;wait;W.burstfire.12"
;alias W.burstfire.12 "+attack;W.burstfire.13"
;alias W.burstfire.13 "wait;wait;W.burstfire.14"
;alias W.burstfire.14 "wait;W.burstfire.15"
;alias W.burstfire.15 "-attack;W.burstfire.16"
;alias W.burstfire.16 "wait;wait;W.burstfire.17"
;alias W.burstfire.17 "wait;wait;W.burstfire.18"
;alias W.burstfire.18 "wait;wait;W.burstfire.19"
;alias W.burstfire.19 "+attack;W.burstfire.20"
;alias W.burstfire.20 "wait;wait;W.burstfire.21"
;alias W.burstfire.21 "-attack"
;alias W.burstfire.22 "+attack;W.burstfire.23"
;alias W.burstfire.23 "wait;wait;W.burstfire.24"
;alias W.burstfire.24 "wait;W.burstfire.25"
;alias W.burstfire.25 "-attack;W.burstfire.26"
;alias W.burstfire.26 "wait;wait;W.burstfire.27"
;alias W.burstfire.27 "wait;wait;W.burstfire.28"
;alias W.burstfire.28 "wait;wait;W.burstfire.29"
;alias W.burstfire.29 "+attack;W.burstfire.30"
;alias W.burstfire.30 "wait;wait;W.burstfire.31"
;alias W.burstfire.31 "wait;W.burstfire.32"
;alias W.burstfire.32 "-attack"
;alias W.burstfire.33 "+attack;W.burstfire.34"
;alias W.burstfire.34 "wait;wait;W.burstfire.35"
;alias W.burstfire.35 "wait;W.burstfire.36"
;alias W.burstfire.36 "-attack"
;alias W.burstfire.37 "bind mouse1 +attack;W.burstfire.41;alias W.burstfire.1 W.burstfire.2"
;alias W.burstfire.38 "motdfile burstfire.txt; motd_write Burst Fire 1strzal Wlaczony; developer 1; motd; developer 0; motdfile motd.txt"
;alias W.burstfire.39 "motdfile burstfire.txt; motd_write Burst Fire 2strzaly Wlaczone; developer 1; motd; developer 0; motdfile motd.txt"
;alias W.burstfire.40 "motdfile burstfire.txt; motd_write Burst Fire 3strzaly Wlaczone; developer 1; motd; developer 0; motdfile motd.txt"
;alias W.burstfire.41 "motdfile burstfire.txt; motd_write Burst Fire Wylaczony; developer 1; motd; developer 0; motdfile motd.txt"
;bind l W.burstfire.1
Kazda bron strzela seriami podczas 1 nacisniecia strzalu
Wlaczenie: L
Uzycie skryptu: mouse1
Matrix Shoot
// Simple Matrix Shot \\
// ######## ######### \\
// ############# \\
;alias +W.MB.1001 "+attack; W.MB.154"
;alias -W.MB.1001 "-attack; W.MB.524"
;alias W.MB.524 "fps_max 120;W.MB.634"
;alias W.MB.154 "fps_max 50;W.MB.294"
;alias W.MB.634 "developer 0;W.MB.790"
;alias W.MB.294 "developer 1;W.MB.365"
;alias W.MB.790 "cl_backspeed 999;W.MB.888"
;alias W.MB.365 "cl_backspeed 120;W.MB.447"
;alias W.MB.888 "cl_upspeed 999"
;alias W.MB.447 "cl_upspeed 120"
;bind mouse1 +W.MB.1001
Gdy Strzelasz Zostajesz Spowolniony.
Uzycie skryptu: mouse1
No-Recoil
// Ultra Fare No Recoil
// ######## ######### \\
// ############# \\
// @2009
;alias +W.cvn.1 "W.cvn.4;+attack;W.cvn.38;W.cvn.47;W.cvn.39;W.cvn.60;W.cvn.40;W.cvn.52"
;alias -W.cvn.1 "-attack;W.cvn.19"
;alias W.cvn.1 "+lookdown;W.cvn.2"
;alias W.cvn.2 "+lookdown;wait;W.cvn.3"
;alias W.cvn.3 "+lookdown;W.cvn.13"
;alias W.cvn.4 "m_forward 1"
;alias W.cvn.5 "W.cvn.6 W.cvn.7"
;alias W.cvn.6 "W.cvn.7"
;alias W.cvn.7 "+lookup;W.cvn.8"
;alias W.cvn.8 "wait;W.cvn.9"
;alias W.cvn.9 "-lookup"
;alias W.cvn.10 "alias _special W.cvn.11"
;alias W.cvn.11 "special;wait;W.cvn.5;W.cvn.1"
;alias W.cvn.12 "alias _special"
;alias W.cvn.13 "W.cvn.13"
;alias W.cvn.14 "alias m_pitch m_pitch 0;m_yaw 0"
;alias W.cvn.15 "m_yaw 0.022;m_pitch 0.022;W.cvn.16"
;alias W.cvn.16 "alias m_pitch W.cvn.17"
;alias W.cvn.17 "+left;alias m_pitch;+right;W.cvn.19"
;alias W.cvn.18 "-right"
;alias W.cvn.19 "-left;W.cvn.20"
;alias W.cvn.20 "-right;W.cvn.21"
;alias W.cvn.21 "-lookup;W.cvn.22"
;alias W.cvn.22 "-lookdown;W.cvn.23"
;alias W.cvn.23 "m_yaw 0.022;W.cvn.24"
;alias W.cvn.24 "m_pitch 0.022;W.cvn.25"
;alias W.cvn.25 "alias m_pitch;"
;alias W.cvn.26 "m_filter 0"
;alias W.cvn.27 "m_side 0.800"
;alias W.cvn.28 "cl_sidespeed 560"
;alias W.cvn.29 "cl_upspeed 500"
;alias W.cvn.30 "cl_yawspeed 210"
;alias W.cvn.31 "cl_pitchup 89"
;alias W.cvn.32 "cl_pitchdown 89"
;alias W.cvn.33 "cl_pitchspeed 255"
;alias W.cvn.34 "cl_backspeed 400"
;alias W.cvn.35 "cl_bob 0"
;alias W.cvn.36 "cl_bobcycle 0.8"
;alias W.cvn.37 "cl_bobup 0"
;alias W.cvn.38 "W.cvn.35;W.cvn.37;W.cvn.36"
;alias W.cvn.39 "W.cvn.28;W.cvn.29;W.cvn.30;W.cvn.31;W.cvn.32;W.cvn.33;W.cvn.34"
;alias W.cvn.40 "W.cvn.26;W.cvn.27"
;alias W.cvn.41 "c_maxdistance 200"
;alias W.cvn.42 "c_maxpitch 90"
;alias W.cvn.43 "c_maxyaw 135"
;alias W.cvn.44 "c_mindistance 30"
;alias W.cvn.45 "c_minpitch 0"
;alias W.cvn.46 "c_minyaw -135"
;alias W.cvn.47 "W.cvn.41;W.cvn.42;W.cvn.43;W.cvn.44;W.cvn.45;W.cvn.46"
;alias W.cvn.48 "cl_nosmooth 1"
;alias W.cvn.49 "cl_idealpitchscale 0.800"
;alias W.cvn.50 "cl_movespeedkey 0.560"
;alias W.cvn.51 "cl_needinstanced 0.080"
;alias W.cvn.52 "W.cvn.48;W.cvn.48;W.cvn.50;W.cvn.51"
;alias W.cvn.53 "cl_forwardspeed 400"
;alias W.cvn.54 "cl_vsmoothing 0.050"
;alias W.cvn.55 "default_fov 90"
;alias W.cvn.56 "v_centermove 0.150 "
;alias W.cvn.57 "v_centerspeed 0"
;alias W.cvn.58 "v_dark 0"
;alias W.cvn.59 "cl_smoothtime 0.100"
;alias W.cvn.60 "W.cvn.53;W.cvn.54;W.cvn.55;W.cvn.56;W.cvn.57;W.cvn.58;W.cvn.59"
;bind "mouse1" "+W.cvn.1"
Zmniejsza Rozrzut Broni
Uzycie skryptu: mouse1
AntiSpread
// Simple AntiSpread \\
// ######## ######### \\
// ############# \\
;alias +W.VC[eXD].0 "W.VC[eXD].1;W.VC[eXD].16"
;alias -W.VC[eXD].0 "+mlook;-attack"
;alias W.VC[eXD].1 "-mlook;W.VC[eXD].2"
;alias W.VC[eXD].2 "cl_pitchspeed 0.0;W.VC[eXD].3"
;alias W.VC[eXD].3 "wait;wait;W.VC[eXD].4"
;alias W.VC[eXD].4 "m_pitch 0;W.VC[eXD].5"
;alias W.VC[eXD].5 "m_yaw 0;W.VC[eXD].6"
;alias W.VC[eXD].6 "wait;wait;W.VC[eXD].7"
;alias W.VC[eXD].7 "wait;wait;W.VC[eXD].8"
;alias W.VC[eXD].8 "+attack;+mlook;W.VC[eXD].9;"
;alias W.VC[eXD].9 "wait;W.VC[eXD].10"
;alias W.VC[eXD].10 "wait;W.VC[eXD].11"
;alias W.VC[eXD].11 "m_yaw 0.022;W.VC[eXD].12"
;alias W.VC[eXD].12 "m_yaw 0.022;W.VC[eXD].13"
;alias W.VC[eXD].13 "m_pitch 0.022;W.VC[eXD].14"
;alias W.VC[eXD].14 "cl_pitchspeed 225"
;alias W.VC[eXD].15 "wait"
;alias W.VC[eXD].16 "wait;W.VC[eXD].15"
;bind mouse1 +W.VC[eXD].0
Blokuje Myszke (jej ruch) Na ok. 1/5 Sekund Gdy Strzelasz
Uzycie skryptu: MOUSE1
NoSpread
// Simple NoSpread \\
// ######## ######### \\
// ############# \\
;alias +W.KL.101 "-mlook;wait;W.KL.234"
;alias -W.KL.101 "W.KL.598;+mlook"
;alias W.KL.234 "+attack;W.KL.285"
;alias W.KL.285 "cl_pitchspeed 0.0;W.KL.302"
;alias W.KL.302 "m_pitch 0.000;W.KL.479"
;alias W.KL.479 "m_yaw 0.000"
;alias W.KL.742 "-attack"
;alias W.KL.598 "m_pitch 0.022;W.KL.689"
;alias W.KL.689 "m_yaw 0.022;W.KL.742"
;bind mouse1 +W.KL.101
Blokuje Myszke Podczas Strzelania
Uzycie skryptu: MOUSE1
Head SHOoT
// Simple HeadShot \\
// ######## ######### \\
// ############# \\
;alias +W.TY[xED].637.0 "W.TY[xED].637.18;W.TY[xED].637.17;+attack"
;alias -W.TY[xED].637.0 "-W.TY[xED].637.1;-attack"
;alias +W.TY[xED].637.1 " "
;alias -W.TY[xED].637.1 "W.TY[xED].637.7;W.TY[xED].637.9;W.TY[xED].637.11;v_centerspeed 500"
;alias W.TY[xED].637.1 "cl_bob 0.01;W.TY[xED].637.2"
;alias W.TY[xED].637.2 "cl_bobcycle 0.8"
;alias W.TY[xED].637.3 "lookspring 1;W.TY[xED].637.4"
;alias W.TY[xED].637.4 "lookstrafe 0"
;alias W.TY[xED].637.5 "m_forward 0;W.TY[xED].637.6"
;alias W.TY[xED].637.6 "m_side 0"
;alias W.TY[xED].637.7 "cl_bob 0.01"
;alias W.TY[xED].637.8 "cl_bobcycle 0.8"
;alias W.TY[xED].637.9 "lookspring 0"
;alias W.TY[xED].637.10 "lookstrafe 0"
;alias W.TY[xED].637.11 "m_forward 1"
;alias W.TY[xED].637.12 "m_side .8"
;alias W.TY[xED].637.13 "v_centerspeed 999999"
;alias W.TY[xED].637.14 "-mlook;W.TY[xED].637.15"
;alias W.TY[xED].637.15 "wait;W.TY[xED].637.16"
;alias W.TY[xED].637.16 "+mlook"
;alias W.TY[xED].637.17 "W.TY[xED].637.13;W.TY[xED].637.4;W.TY[xED].637.14"
;alias W.TY[xED].637.18 "W.TY[xED].637.1;W.TY[xED].637.3;W.TY[xED].637.5"
;alias Rhox.20 "Rhox.21"
;alias Rhox.21 "bind mouse1 +W.TY[xED].637.0;alias Rhox.20 Rhox.22"
;alias Rhox.22 "bind mouse1 +attack;alias Rhox.20 Rhox.21"
bind "F2" "Rhox.20"
Blokuje Celownik Na Wysokosci Glowy
Włącz/wyłącz: f2
4-Bullet Glock
// Simple 4-Bullet Glock \\
// ######## ######### \\
// ############# \\
;alias +W.LF.935 "+attack; W.LF.243; +attack2"
;alias -W.LF.935 "-attack; W.LF.867; -attack2"
;alias W.LF.243 "+attack2;W.LF.645"
;alias W.LF.645 "+attack"
;alias W.LF.867 "-attack2;W.LF.538"
;alias W.LF.538 "-attack"
;bind mouse1 +W.LF.935
Glock oddaje 4 strzaly za 1 nacisneciem klawisza
Uzycie skryptu: mouse1
Rapid Fire
// Simple Rapid Fire \\
// ######## ######### \\
// ############# \\
;alias +W.PO.163 "alias _special W.PO.247;W.PO.247"
;alias -W.PO.163 "alias _special;W.PO.642-;alias W.PO.357 W.PO.846"
;alias W.PO.247 "special;wait;W.PO.123"
;alias W.PO.123 "W.PO.234"
;alias W.PO.234 "alias W.PO.642+ +attack; W.PO.345"
;alias W.PO.345 "alias W.PO.642- -attack; W.PO.357"
;alias W.PO.357 "W.PO.846"
;alias W.PO.846 "alias W.PO.357 W.PO.058;W.PO.642+"
;alias W.PO.058 "alias W.PO.357 W.PO.968;wait"
;alias W.PO.968 "alias W.PO.357 W.PO.846;W.PO.642-"
;bind mouse1 +W.PO.163
Pistolety strzelaja z najszybsza dla nich predkoscia.
Uzycie skryptu: mouse1
Free Shoot
// Simple Free Shot \\
// ######## ######### \\
// ############# \\
;alias W.NW.163 "+attack;W.NW.284"
;alias W.NW.284 "lastinv;W.NW.257"
;alias W.NW.257 "wait;W.NW.325"
;alias W.NW.325 "wait;W.NW.495"
;alias W.NW.495 "-attack;W.NW.549"
;alias W.NW.549 "wait;W.NW.698"
;alias W.NW.698 "lastinv"
bind mouse3 W.NW.163
Darmowy strzal z kazdej broni, nie zadaje on obrazen ale slychac wystrzal uzywa sie tego jak ostrzezenie
Uzycie skryptu: mouse1
No-Recoil AK
NoRecoil AK
xx xxxxxx
xxxxxxxxxxxxxxx/
/////////////////
;alias R.W4|T.1 "wait"
;alias R.W4|T.2 "wait;wait"
;alias R.W4|T.3 "R.W4|T.2;R.W4|T.1"
;alias R.W4|T.4 "R.W4|T.2;R.W4|T.2"
;alias R.W4|T.5 "R.W4|T.2;R.W4|T.2;R.W4|T.1"
;alias R.W4|T.7 "R.W4|T.5;R.W4|T.2"
;alias R.W4|T.8 "R.W4|T.5;R.W4|T.3"
;alias R.W4|T.10 "R.W4|T.5;R.W4|T.5"
;alias +R.R3C0I|_AK.16 "R.R3C0I|_AK.16.1"
;alias -R.R3C0I|_AK.16 "R.R3C0I|_AK.16.4"
;alias R.R3C0I|_AK.16.1 "R.R3C0I|_AK.16.10;cl_pitchspeed 11;R.R3C0I|_AK.16.6;+attack;R.R3C0I|_AK.16.2"
;alias R.R3C0I|_AK.16.2 "alias m_pitch R.R3C0I|_AK.16.3"
;alias R.R3C0I|_AK.16.3 "+lookdown;R.W4|T.5;R.R3C0I|_AK.16.3.1"
;alias R.R3C0I|_AK.16.3.1 "alias m_pitch R.R3C0I|_AK.16.3.2;alias m_pitch R.R3C0I|_AK.16.3.3;R.R3C0I|_AK.16.3.4"
;alias R.R3C0I|_AK.16.3.2 "cl_pitchspeed 0.99;alias m_pitch +lookdown;R.W4|T.7;-lookdown"
;alias R.R3C0I|_AK.16.3.3 "+left;R.W4|T.7;-left;R.W4|T.7;+right;R.W4|T.7;-right;R.W4|T.7;R.W4|T.7;+right;R.W4|T.7;-right;R.W4|T.7; R.R3C0I|_AK.16.3.3.3"
;alias R.R3C0I|_AK.16.3.3.3 "+left;R.W4|T.7;-left;+right;R.W4|T.7;-right;alias m_pitch;cl_pitchspeed 0.99;+lookdown;R.W4|T.7;-lookdown"
;alias R.R3C0I|_AK.16.3.4 "+lookdown;R.R3C0I|_AK.16.3.5"
;alias R.R3C0I|_AK.16.3.5 "alias m_pitch R.R3C0I|_AK.16.3.2"
;alias R.R3C0I|_AK.16.4 "R.R3C0I|_AK.16.12;alias m_pitch;cl_pitchspeed 255;R.R3C0I|_AK.16.7;-attack;R.R3C0I|_AK.16.5"
;alias R.R3C0I|_AK.16.5 "-left;-right;-left;-lookdown;-lookup"
;alias R.R3C0I|_AK.16.6 "cl_bob 0.0;cl_bobcycle 0.1;cl_bobup 0.3"
;alias R.R3C0I|_AK.16.7 "cl_bob 0.01;cl_bobcycle 0.8;cl_bobup 0.5"
;alias R.R3C0I|_AK.16.8 "bind mouse1 +R.R3C0I|_AK.16"
;alias R.R3C0I|_AK.16.9 "bind mouse1 +attack"
;alias R.R3C0I|_AK.16.10 "cl_updaterate 101;cl_cmdrate 101;R.R3C0I|_AK.16.11"
;alias R.R3C0I|_AK.16.11 "cl_cmdbackup 0"
;alias R.R3C0I|_AK.16.12 "cl_cmdrate 60;cl_cmdbackup 2;R.R3C0I|_AK.16.13"
;alias R.R3C0I|_AK.16.13 "cl_updaterate 101"
;alias R.R3C0I|_AK.16.14 "R.R3C0I|_AK.16.15"
;alias R.R3C0I|_AK.16.15 "bind mouse1 +R.R3C0I|_AK.16;alias R.R3C0I|_AK.16.14 R.R3C0I|_AK.16.16"
;alias R.R3C0I|_AK.16.16 "bind mouse1 +attack;alias R.R3C0I|_AK.16.14 R.R3C0I|_AK.16.15"
bind F3 "R.R3C0I|_AK.16.14"
NoRecoil zmniejesza rozrzut broni. Ten NoRecoil zrobiony jest specjalnie pod AK
On/Off: F3
No-Recoil M4a1
NoRecoil M4
xx xxxxxx
xxxxxxxxxxxxxxx/
/////////////////
;alias R.W4|T.2 "wait;wait"
;alias R.W4|T.5 "wait;wait;wait;wait"
;alias R.W4|T.10 "R.W4|T.5;R.W4|T.5"
;alias +R.R3C0I|_M4.16 "R.R3C0I|_M4.16.1"
;alias -R.R3C0I|_M4.16 "R.R3C0I|_M4.16.4"
;alias R.R3C0I|_M4.16.1 "cl_pitchspeed 3.5;R.R3C0I|_M4.16.6;+attack;R.R3C0I|_M4.16.2"
;alias R.R3C0I|_M4.16.2 "alias m_pitch R.R3C0I|_M4.16.3"
;alias R.R3C0I|_M4.16.3 "+lookdown;R.W4|T.5;R.R3C0I|_M4.16.3.1"
;alias R.R3C0I|_M4.16.3.1 "alias m_pitch R.R3C0I|_M4.16.3.2;alias m_pitch R.R3C0I|_M4.16.3.4;R.R3C0I|_M4.16.3.3"
;alias R.R3C0I|_M4.16.3.2 "+lookup"
;alias R.R3C0I|_M4.16.3.3 "+left;+right;+left"
;alias R.R3C0I|_M4.16.3.4 "+lookdown;R.R3C0I|_M4.16.3.5"
;alias R.R3C0I|_M4.16.3.5 "alias m_pitch R.R3C0I|_M4.16.3.2"
;alias R.R3C0I|_M4.16.4 "alias m_pitch;cl_pitchspeed 255;R.R3C0I|_M4.16.7;-attack;R.R3C0I|_M4.16.5"
;alias R.R3C0I|_M4.16.5 ";-left;-right;-left;-lookdown;-lookup"
;alias R.R3C0I|_M4.16.6 "cl_bob 0.0;cl_bobcycle 0.1;cl_bobup 0.3"
;alias R.R3C0I|_M4.16.7 "cl_bob 0.01;cl_bobcycle 0.8;cl_bobup 0.5"
;alias R.R3C0I|_M4.16.10 "cl_updaterate 100;cl_cmdrate 100;R.R3C0I|_M4.16.11"
;alias R.R3C0I|_M4.16.11 "cl_cmdbackup 0"
;alias R.R3C0I|_M4.16.12 "cl_cmdrate 60;cl_cmdbackup 2;R.R3C0I|_M4.16.13"
;alias R.R3C0I|_M4.16.13 "cl_updaterate 101"
;alias R.R3C0I|_M4.16.14 "R.R3C0I|_M4.16.15"
;alias R.R3C0I|_M4.16.15 "bind mouse1 +R.R3C0I|_M4.16;alias R.R3C0I|_M4.16.14 R.R3C0I|_M4.16.16"
;alias R.R3C0I|_M4.16.16 "bind mouse1 +attack;alias R.R3C0I|_M4.16.14 R.R3C0I|_M4.16.15"
bind F2 "R.R3C0I|_M4.16.14"
NoRecoil zmniejesza rozrzut broni. Ten NoRecoil zrobiony jest specjalnie pod M4
On/Off: F2
Small Crosshair
/////Small Crosshair/////
alias R.w4it.5 "wait;wait;wait;wait;wait"
alias R.w4it.10 "R.w4it.5;R.w4it.5"
alias R.w4it.50 "R.w4it.10;R.w4it.10;R.w4it.10;R.w4it.10;R.w4it.10"
alias R.w4it.70 "R.w4it.10;R.w4it.10;R.w4it.10;R.w4it.10;R.w4it.10;R.w4it.10;R.w4it.10"
alias R.w4it.100 "R.w4it.50;R.w4it.50"
alias R.CrossH4|R.16.1 "slot3;cl_lw 0;cl_dynamiccrosshair 0;R.w4it.50;+duck;cl_dynamiccrosshair 1;cl_lw 1;R.CrossH4|R.16.2"
alias R.CrossH4|R.16.2 "slot2;R.w4it.50;cl_lw 0;R.w4it.70;-duck"
alias R.CrossH4|R.16.3 "cl_lw 0;cl_dynamiccrosshair 0"
bind F12 R.CrossH4|R.16.1
Ten skrypt zmniejsza nam celownik w Pistoletach, mam taki jak w m4.
Użycie F12 by włączyć.
Bunny Hop
// Simple BunnyHop \\
// ######## ######### \\
// ############# \\
;alias +W.JU.534 "alias _special W.JU.346?;W.JU.346?"
;alias -W.JU.534 "alias _special;-jump"
;alias W.JU.756! "alias _special W.JU.853+;W.JU.853+"
;alias W.JU.346? "W.JU.756!;wait;special"
;alias W.JU.853+ "+jump;-jump;alias W.JU.756! W.JU.853-"
;alias W.JU.853- "-jump;+jump;alias W.JU.756! W.JU.853+"
;bind space +W.JU.534
Skaczesz jak królik
Uzycie skryptu: space
Afk Script
// Simple AFK Script \\
// ######## ######### \\
// ############# \\
;alias W.LO[eXD].333.0 "W.LO[eXD].333.10;alias _special W.LO[eXD].333.1;W.LO[eXD].333.1"
;alias -W.LO[eXD].333.0 "alias _special "
;alias W.LO[eXD].333.1 "special;wait;W.LO[eXD].333.3"
;alias W.LO[eXD].333.2 "say <-Juz jestem->>;wait;wait;-W.LO[eXD].333.0;wait;W.LO[eXD].333.12;lastinv"
;alias W.LO[eXD].333.3 "+right;+duck;wait;wait;wait;wait;W.LO[eXD].333.4"
;alias W.LO[eXD].333.4 "+right;W.LO[eXD].333.8"
;alias W.LO[eXD].333.5 "W.LO[eXD].333.6"
;alias W.LO[eXD].333.6 "W.LO[eXD].333.0;alias W.LO[eXD].333.5 W.LO[eXD].333.7"
;alias W.LO[eXD].333.7 "W.LO[eXD].333.2;alias W.LO[eXD].333.5 W.LO[eXD].333.6"
;alias W.LO[eXD].333.8 "+right;wait;wait;wait;wait;wait;wait;W.LO[eXD].333.9"
;alias W.LO[eXD].333.9 "+right;-duck"
;alias W.LO[eXD].333.10 "cl_yawspeed 330;say <-Jestem AFK->>;W.LO[eXD].333.11"
;alias W.LO[eXD].333.11 "weapon_knife"
;alias W.LO[eXD].333.12 "-right;-duck;cl_yawspeed 210"
;bind x W.LO[eXD].333.5
(Away From Keyboard, Zdala Od Klawiatury) Gdy na serwerze sa specjalne pluginy ktore wywalaja tych ktorzy nie graja (Stoja na respie) Ten skrypt jest nie zastapiony, bo bez ryzyka wyrzucenia mozesz isc gdzies na 5min.
Wlaczanie skryptu: X
Ciche rozbrajanie.
// Simple Silent Defuse \\
// ######## ######### \\
// ############# \\
alias +W.UI.342 "+use;wait;-use;wait;+use;wait;-use;wait;+use;wait;-use;wait;+use;"
alias -W.UI.342 "-use"
;bind e +W.UI.342
Skrypt do cichego rozbrajania paki
Uzycie skryptu: e
Ciche strzelanie
// Simple Ciche Strzelanie \\
// ######## ######### \\
// ############# \\
;alias +Rhox.90 "alias _special Rhox.90; Rhox.90"
;alias -Rhox.90 "alias _special; Rhox.93"
;alias Rhox.90 "Rhox.91; Rhox.92; wait; Rhox.92; wait; special"
;alias Rhox.92 "impulse 100"
;alias Rhox.91 "+attack"
;alias Rhox.93 "-attack"
bind mouse1 +Rhox.90
Podczas strzalu latarka jest wlaczana i wylaczana 80 razy na sekunde co zaglusza strzaly.
Uzycie skryptu: mouse1
Silent Run
// Simple Silent Run\\
// ######## ######### \\
// ############# \\
;alias +W.654.RP.0 "alias _special W.656.RP.0; W.656.RP.0"
;alias -W.654.RP.0 "alias _special;-duck"
;alias W.656.RP.0 "W.654.RP.1;wait;wait;special"
;alias W.654.RP.1 "wait;W.656.RP.8;+duck;wait;-duck;W.654.RP.2"
;alias W.654.RP.2 "wait;W.654.RP.3"
;alias W.654.RP.3 "+duck;wait;-duck;W.654.RP.4"
;alias W.654.RP.4 "+duck;W.654.RP.5"
;alias W.654.RP.5 "W.wait.12;W.wait.12;W.654.RP.6"
;alias W.654.RP.6 "wait;wait;wait;wait;W.654.RP.7"
;alias W.654.RP.7 "-duck"
;alias W.656.RP.8 "W.wait.12"
;alias W.wait.12 "W.wait.5;W.wait.5;wait;wait"
;alias W.wait.10 "W.wait.5;W.wait.5"
;alias W.wait.5 "wait;wait;wait;wait;wait;wait"
;bind shift +W.654.RP.0
Skrypt powoduje ciche bieganie
Uzycie skryptu: shift
Auto Defuser
// Simple Auto Defuser \\
// ######## ######### \\
// ############# \\
;alias W.UO.164 "W.UO.273"
;alias W.UO.273 "+use;alias W.UO.164 W.UO.380"
;alias W.UO.380 "-use;alias W.UO.164 W.UO.273"
;bind e W.UO.164<!--QuoteEnd--></div><!--QuoteEEnd-->
Gdy podejdziesz do paki rozbrajanie zacznie sie automatycznie
Uzycie skryptu: e
Fake Reload
// Simple Fake Reload \\
// ######## ######### \\
// ############# \\
;alias +W.FR.999 "+reload"
;alias -W.FR.999 "-reload;W.FR.163"
;alias W.FR.163 "weapon_knife;W.FR.258"
;alias W.FR.258 "wait;W.FR.369"
;alias W.FR.369 "wait;W.FR.468"
;alias W.FR.468 "lastinv"
;bind r +W.FR.999<!--QuoteEnd--></div><!--QuoteEEnd-->
Tylko udajesz ze przeladowujesz bron aby zmylic przeciwnika i wtedy dokakczasz zaczetego dziela czyli zabicie go
Uzycie skryptu: r
LRH Shooting
// Simple LRH Shooting \\
// ######## ######### \\
// ############# \\
;alias +W.GV.846 "alias _special W.GV.846;W.GV.846"
;alias -W.GV.846 "alias _special;"
;alias W.GV.746 "-attack;cl_righthand 1"
;alias W.GV.846 "special;wait;W.GV.946;wait;W.GV.746"
;alias W.GV.946 "+attack;cl_righthand 0"
;bind mouse1 +W.GV.846<!--QuoteEnd--></div><!--QuoteEEnd-->
Gdy strzelasz bron jest zmieniana z prawej reki na lewo z duza prrdkoscia, dziala jak rapidfire
Uzycie skryptu: mouse1
Obrót o 180*
// Simple Obrot o 180* \\
// ######## ######### \\
// ############# \\
;alias W.ND.164 "W.ND.914;W.ND.045;W.ND.074;fps_max 120;cl_yawspeed 210"
;alias W.ND.246 "fps_max 0"
;alias W.ND.346 "cl_yawspeed 3600"
;alias W.ND.484 "wait"
;alias W.ND.579 "+left"
;alias W.ND.626 "-left"
;alias W.ND.736 "fps_max 120"
;alias W.ND.819 "cl_yawspeed 210"
;alias W.ND.914 "W.ND.246;W.ND.346;W.ND.484;W.ND.579"
;alias W.ND.045 "W.ND.484;-left;W.ND.484;W.ND.579"
;alias W.ND.074 "W.ND.484;W.ND.626;W.ND.484"
;bind z W.ND.164<!--QuoteEnd--></div><!--QuoteEEnd-->
Szybki obrot o 180 stopni (Bardzo szybki obrót)
Uzycie skryptu: z
Rozmowa przez mikro bez trzymania klawisza
// Simple Rozmowa przez mikrofon bez trzymania klawisza \\
// ######## ######### \\
// ############# \\
;alias W.FX.124 "W.FX.246"
;alias W.FX.246 "+voicerecord;alias W.FX.124 W.FX.373"
;alias W.FX.373 "-voicerecord;alias W.FX.124 W.FX.246"
;bind k W.FX.124<!--QuoteEnd--></div><!--QuoteEEnd-->
Rozmowa przez mikrofon bez trzymania klawisza
Uzycie skryptu: k
Odliczacz Bomby
// Simple C4Timer \\
// ######## ######### \\
// ############# \\
;alias my_go30 "alias m_pitch my_c4v" ;alias my_c4v "dev0; my_c4-29-1v" ;alias my_c4-29-1v "alias my_c4v my_c4-29-2v; clear; motd_write Timer: -29-; dev1; motd; dev0"
;alias my_c4-29-2v "alias my_c4v my_c4-28-1v"
;alias my_c4-28-1v "alias my_c4v my_c4-28-2v; clear; motd_write Timer: -28-; dev1; motd; dev0"
;alias my_c4-28-2v "alias my_c4v my_c4-27-1v"
;alias my_c4-27-1v "alias my_c4v my_c4-27-2v; clear; motd_write Timer: -27-; dev1; motd; dev0"
;alias my_c4-27-2v "alias my_c4v my_c4-26-1v"
;alias my_c4-26-1v "alias my_c4v my_c4-26-2v; clear; motd_write Timer: -26-; dev1; motd; dev0"
;alias my_c4-26-2v "alias my_c4v my_c4-25-1v"
;alias my_c4-25-1v "alias my_c4v my_c4-25-2v; clear; motd_write Timer: -25-; dev1; motd; dev0"
;alias my_c4-25-2v "alias my_c4v my_c4-24-1v"
;alias my_c4-24-1v "alias my_c4v my_c4-24-2v; clear; motd_write Timer: -24-; dev1; motd; dev0"
;alias my_c4-24-2v "alias my_c4v my_c4-23-1v"
;alias my_c4-23-1v "alias my_c4v my_c4-23-2v; clear; motd_write Timer: -23-; dev1; motd; dev0"
;alias my_c4-23-2v "alias my_c4v my_c4-22-1v"
;alias my_c4-22-1v "alias my_c4v my_c4-22-2v; clear; motd_write Timer: -22-; dev1; motd; dev0"
;alias my_c4-22-2v "alias my_c4v my_c4-21-1v"
;alias my_c4-21-1v "alias my_c4v my_c4-21-2v; clear; motd_write Timer: -21-; dev1; motd; dev0"
;alias my_c4-21-2v "alias my_c4v my_c4-20-1v"
;alias my_c4-20-1v "alias my_c4v my_c4-20-2v; speak twenty; clear; motd_write Timer: -20-; dev1; motd; dev0"
;alias my_c4-20-2v "alias my_c4v my_c4-19-1v"
;alias my_c4-19-1v "alias my_c4v my_c4-19-2v; clear; motd_write Timer: -19-; dev1; motd; dev0"
;alias my_c4-19-2v "alias my_c4v my_c4-18-1v"
;alias my_c4-18-1v "alias my_c4v my_c4-18-2v; clear; motd_write Timer: -18-; dev1; motd; dev0"
;alias my_c4-18-2v "alias my_c4v my_c4-17-1v"
;alias my_c4-17-1v "alias my_c4v my_c4-17-2v; clear; motd_write Timer: -17-; dev1; motd; dev0"
;alias my_c4-17-2v "alias my_c4v my_c4-16-1v"
;alias my_c4-16-1v "alias my_c4v my_c4-16-2v; clear; motd_write Timer: -16-; dev1; motd; dev0"
;alias my_c4-16-2v "alias my_c4v my_c4-15-1v"
;alias my_c4-15-1v "alias my_c4v my_c4-15-2v; clear; motd_write Timer: -15-; dev1; motd; dev0"
;alias my_c4-15-2v "alias my_c4v my_c4-14-1v"
;alias my_c4-14-1v "alias my_c4v my_c4-14-2v; clear; motd_write Timer: -14-; dev1; motd; dev0"
;alias my_c4-14-2v "alias my_c4v my_c4-13-1v"
;alias my_c4-13-1v "alias my_c4v my_c4-13-2v; clear; motd_write Timer: -13-; dev1; motd; dev0"
;alias my_c4-13-2v "alias my_c4v my_c4-12-1v"
;alias my_c4-12-1v "alias my_c4v my_c4-12-2v; clear; motd_write Timer: -12-; dev1; motd; dev0"
;alias my_c4-12-2v "alias my_c4v my_c4-11-1v"
;alias my_c4-11-1v "alias my_c4v my_c4-11-2v; clear; motd_write Timer: -11-; dev1; motd; dev0"
;alias my_c4-11-2v "alias my_c4v my_c4-10-1v; getout" ;alias my_c4-10-1v "alias my_c4v my_c4-10-2v; speak ten; motd_write Timer: -10-; dev1; clear; motd; dev0"
;alias my_c4-10-2v "alias my_c4v my_c4-09-1v"
;alias my_c4-09-1v "alias my_c4v my_c4-09-2v; speak nine; motd_write Timer: -09-; dev1; clear; motd; dev0"
;alias my_c4-09-2v "alias my_c4v my_c4-08-1v"
;alias my_c4-08-1v "alias my_c4v my_c4-08-2v; speak eight; motd_write Timer: -08-; dev1; clear; motd; dev0"
;alias my_c4-08-2v "alias my_c4v my_c4-07-1v"
;alias my_c4-07-1v "alias my_c4v my_c4-07-2v; speak seven; motd_write Timer: -07-; dev1; clear; motd; dev0"
;alias my_c4-07-2v "alias my_c4v my_c4-06-1v"
;alias my_c4-06-1v "alias my_c4v my_c4-06-2v; speak six; motd_write Timer: -06-; dev1; clear; motd; dev0"
;alias my_c4-06-2v "alias my_c4v my_c4-05-1v"
;alias my_c4-05-1v "alias my_c4v my_c4-05-2v; speak five; motd_write Timer: -05-; dev1; clear; motd; dev0"
;alias my_c4-05-2v "alias my_c4v my_c4-04-1v"
;alias my_c4-04-1v "alias my_c4v my_c4-04-2v; speak four; motd_write Timer: -04-; dev1; clear; motd; dev0"
;alias my_c4-04-2v "alias my_c4v my_c4-03-1v"
;alias my_c4-03-1v "alias my_c4v my_c4-03-2v; speak three; motd_write Timer: -03-; dev1; clear; motd; dev0"
;alias my_c4-03-2v "alias my_c4v my_c4-02-1v"
;alias my_c4-02-1v "alias my_c4v my_c4-02-2v; speak two; motd_write Timer: -02-; dev1; clear; motd; dev0"
;alias my_c4-02-2v "alias my_c4v my_c4-01-1v"
;alias my_c4-01-1v "alias my_c4v my_c4-01-2v; speak one; motd_write Timer: -01-; dev1; clear; motd; dev0"
;alias my_c4-01-2v "alias my_c4v my_c4-00v"
;alias my_c4-00v "alias m_pitch; alias my_c4v my_c4-29-1v; clear; motd_write Timer: -00-; dev1; motd; dev0"
;alias my_go35 "alias m_pitch my_c4"
;alias my_c4 "dev0; my_c4-34-1x"
;alias my_c4-34-1x "alias my_c4 my_c4-34-2x; clear; motd_write Timer: -34-; dev1; motd; dev0"
;alias my_c4-34-2x "alias my_c4 my_c4-33-1x"
;alias my_c4-33-1x "alias my_c4 my_c4-33-2x; clear; motd_write Timer: -33-; dev1; motd; dev0"
;alias my_c4-33-2x "alias my_c4 my_c4-32-1x"
;alias my_c4-32-1x "alias my_c4 my_c4-32-2x; clear; motd_write Timer: -32-; dev1; motd; dev0"
;alias my_c4-32-2x "alias my_c4 my_c4-31-1x"
;alias my_c4-31-1x "alias my_c4 my_c4-31-2x; clear; motd_write Timer: -31-; dev1; motd; dev0"
;alias my_c4-31-2x "alias my_c4 my_c4-30-1x"
;alias my_c4-30-1x "alias my_c4 my_c4-30-2x; speak thirty; clear; motd_write Timer: -30-; dev1; motd; dev0"
;alias my_c4-30-2x "alias my_c4 my_c4-29-1x"
;alias my_c4-29-1x "alias my_c4 my_c4-29-2x; clear; motd_write Timer: -29-; dev1; motd; dev0"
;alias my_c4-29-2x "alias my_c4 my_c4-28-1x"
;alias my_c4-28-1x "alias my_c4 my_c4-28-2x; clear; motd_write Timer: -28-; dev1; motd; dev0"
;alias my_c4-28-2x "alias my_c4 my_c4-27-1x"
;alias my_c4-27-1x "alias my_c4 my_c4-27-2x; clear; motd_write Timer: -27-; dev1; motd; dev0"
;alias my_c4-27-2x "alias my_c4 my_c4-26-1x"
;alias my_c4-26-1x "alias my_c4 my_c4-26-2x; clear; motd_write Timer: -26-; dev1; motd; dev0"
;alias my_c4-26-2x "alias my_c4 my_c4-25-1x"
;alias my_c4-25-1x "alias my_c4 my_c4-25-2x; clear; motd_write Timer: -25-; dev1; motd; dev0"
;alias my_c4-25-2x "alias my_c4 my_c4-24-1x"
;alias my_c4-24-1x "alias my_c4 my_c4-24-2x; clear; motd_write Timer: -24-; dev1; motd; dev0"
;alias my_c4-24-2x "alias my_c4 my_c4-23-1x"
;alias my_c4-23-1x "alias my_c4 my_c4-23-2x; clear; motd_write Timer: -23-; dev1; motd; dev0"
;alias my_c4-23-2x "alias my_c4 my_c4-22-1x"
;alias my_c4-22-1x "alias my_c4 my_c4-22-2x; clear; motd_write Timer: -22-; dev1; motd; dev0"
;alias my_c4-22-2x "alias my_c4 my_c4-21-1x"
;alias my_c4-21-1x "alias my_c4 my_c4-21-2x; clear; motd_write Timer: -21-; dev1; motd; dev0"
;alias my_c4-21-2x "alias my_c4 my_c4-20-1x"
;alias my_c4-20-1x "alias my_c4 my_c4-20-2x; speak twenty; clear; motd_write Timer: -20-; dev1; motd; dev0"
;alias my_c4-20-2x "alias my_c4 my_c4-19-1x"
;alias my_c4-19-1x "alias my_c4 my_c4-19-2x; clear; motd_write Timer: -19-; dev1; motd; dev0"
;alias my_c4-19-2x "alias my_c4 my_c4-18-1x"
;alias my_c4-18-1x "alias my_c4 my_c4-18-2x; clear; motd_write Timer: -18-; dev1; motd; dev0"
;alias my_c4-18-2x "alias my_c4 my_c4-17-1x"
;alias my_c4-17-1x "alias my_c4 my_c4-17-2x; clear; motd_write Timer: -17-; dev1; motd; dev0"
;alias my_c4-17-2x "alias my_c4 my_c4-16-1x"
;alias my_c4-16-1x "alias my_c4 my_c4-16-2x; clear; motd_write Timer: -16-; dev1; motd; dev0"
;alias my_c4-16-2x "alias my_c4 my_c4-15-1x"
;alias my_c4-15-1x "alias my_c4 my_c4-15-2x; clear; motd_write Timer: -15-; dev1; motd; dev0"
;alias my_c4-15-2x "alias my_c4 my_c4-14-1x"
;alias my_c4-14-1x "alias my_c4 my_c4-14-2x; clear; motd_write Timer: -14-; dev1; motd; dev0"
;alias my_c4-14-2x "alias my_c4 my_c4-13-1x"
;alias my_c4-13-1x "alias my_c4 my_c4-13-2x; clear; motd_write Timer: -13-; dev1; motd; dev0"
;alias my_c4-13-2x "alias my_c4 my_c4-12-1x"
;alias my_c4-12-1x "alias my_c4 my_c4-12-2x; clear; motd_write Timer: -12-; dev1; motd; dev0"
;alias my_c4-12-2x "alias my_c4 my_c4-11-1x"
;alias my_c4-11-1x "alias my_c4 my_c4-11-2x; clear; motd_write Timer: -11-; dev1; motd; dev0"
;alias my_c4-11-2x "alias my_c4 my_c4-10-1x; getout"
;alias my_c4-10-1x "alias my_c4 my_c4-10-2x; speak ten; motd_write Timer: -10-; dev1; clear; motd; dev0"
;alias my_c4-10-2x "alias my_c4 my_c4-09-1x"
;alias my_c4-09-1x "alias my_c4 my_c4-09-2x; speak nine; motd_write Timer: -09-; dev1; clear; motd; dev0"
;alias my_c4-09-2x "alias my_c4 my_c4-08-1x"
;alias my_c4-08-1x "alias my_c4 my_c4-08-2x; speak eight; motd_write Timer: -08-; dev1; clear; motd; dev0"
;alias my_c4-08-2x "alias my_c4 my_c4-07-1x"
;alias my_c4-07-1x "alias my_c4 my_c4-07-2x; speak seven; motd_write Timer: -07-; dev1; clear; motd; dev0"
;alias my_c4-07-2x "alias my_c4 my_c4-06-1x"
;alias my_c4-06-1x "alias my_c4 my_c4-06-2x; speak six; motd_write Timer: -06-; dev1; clear; motd; dev0"
;alias my_c4-06-2x "alias my_c4 my_c4-05-1x"
;alias my_c4-05-1x "alias my_c4 my_c4-05-2x; speak five; motd_write Timer: -05-; dev1; clear; motd; dev0"
;alias my_c4-05-2x "alias my_c4 my_c4-04-1x"
;alias my_c4-04-1x "alias my_c4 my_c4-04-2x; speak four; motd_write Timer: -04-; dev1; clear; motd; dev0"
;alias my_c4-04-2x "alias my_c4 my_c4-03-1x"
;alias my_c4-03-1x "alias my_c4 my_c4-03-2x; speak three; motd_write Timer: -03-; dev1; clear; motd; dev0"
;alias my_c4-03-2x "alias my_c4 my_c4-02-1x"
;alias my_c4-02-1x "alias my_c4 my_c4-02-2x; speak two; motd_write Timer: -02-; dev1; clear; motd; dev0"
;alias my_c4-02-2x "alias my_c4 my_c4-01-1x"
;alias my_c4-01-1x "alias my_c4 my_c4-01-2x; speak one; motd_write Timer: -01-; dev1; clear; motd; dev0"
;alias my_c4-01-2x "alias my_c4 my_c4-00x"
;alias my_c4-00x "alias m_pitch; alias my_c4 my_c4-34-1x; clear; motd_write Timer: -00-; dev1; motd; dev0"
;alias my_go40 "alias m_pitch my_c4z"
;alias my_c4z "dev0; my_c4-39-1"
;alias my_c4-39-1 "alias my_c4z my_c4-39-2; clear; motd_write Timer: -39-; dev1; motd; dev0"
;alias my_c4-39-2 "alias my_c4z my_c4-38-1"
;alias my_c4-38-1 "alias my_c4z my_c4-38-2; clear; motd_write Timer: -38-; dev1; motd; dev0"
;alias my_c4-38-2 "alias my_c4z my_c4-37-1"
;alias my_c4-37-1 "alias my_c4z my_c4-37-2; clear; motd_write Timer: -37-; dev1; motd; dev0"
;alias my_c4-37-2 "alias my_c4z my_c4-36-1"
;alias my_c4-36-1 "alias my_c4z my_c4-36-2; clear; motd_write Timer: -36-; dev1; motd; dev0"
;alias my_c4-36-2 "alias my_c4z my_c4-35-1"
;alias my_c4-35-1 "alias my_c4z my_c4-35-2; clear; motd_write Timer: -35-; dev1; motd; dev0"
;alias my_c4-35-2 "alias my_c4z my_c4-34-1"
;alias my_c4-34-1 "alias my_c4z my_c4-34-2; clear; motd_write Timer: -34-; dev1; motd; dev0"
;alias my_c4-34-2 "alias my_c4z my_c4-33-1"
;alias my_c4-33-1 "alias my_c4z my_c4-33-2; clear; motd_write Timer: -33-; dev1; motd; dev0"
;alias my_c4-33-2 "alias my_c4z my_c4-32-1"
;alias my_c4-32-1 "alias my_c4z my_c4-32-2; clear; motd_write Timer: -32-; dev1; motd; dev0"
;alias my_c4-32-2 "alias my_c4z my_c4-31-1"
;alias my_c4-31-1 "alias my_c4z my_c4-31-2; clear; motd_write Timer: -31-; dev1; motd; dev0"
;alias my_c4-31-2 "alias my_c4z my_c4-30-1"
;alias my_c4-30-1 "alias my_c4z my_c4-30-2; speak thirty; clear; motd_write Timer: -30-; dev1; motd; dev0"
;alias my_c4-30-2 "alias my_c4z my_c4-29-1"
;alias my_c4-29-1 "alias my_c4z my_c4-29-2; clear; motd_write Timer: -29-; dev1; motd; dev0"
;alias my_c4-29-2 "alias my_c4z my_c4-28-1"
;alias my_c4-28-1 "alias my_c4z my_c4-28-2; clear; motd_write Timer: -28-; dev1; motd; dev0"
;alias my_c4-28-2 "alias my_c4z my_c4-27-1"
;alias my_c4-27-1 "alias my_c4z my_c4-27-2; clear; motd_write Timer: -27-; dev1; motd; dev0"
;alias my_c4-27-2 "alias my_c4z my_c4-26-1"
;alias my_c4-26-1 "alias my_c4z my_c4-26-2; clear; motd_write Timer: -26-; dev1; motd; dev0"
;alias my_c4-26-2 "alias my_c4z my_c4-25-1"
;alias my_c4-25-1 "alias my_c4z my_c4-25-2; clear; motd_write Timer: -25-; dev1; motd; dev0"
;alias my_c4-25-2 "alias my_c4z my_c4-24-1"
;alias my_c4-24-1 "alias my_c4z my_c4-24-2; clear; motd_write Timer: -24-; dev1; motd; dev0"
;alias my_c4-24-2 "alias my_c4z my_c4-23-1"
;alias my_c4-23-1 "alias my_c4z my_c4-23-2; clear; motd_write Timer: -23-; dev1; motd; dev0"
;alias my_c4-23-2 "alias my_c4z my_c4-22-1"
;alias my_c4-22-1 "alias my_c4z my_c4-22-2; clear; motd_write Timer: -22-; dev1; motd; dev0"
;alias my_c4-22-2 "alias my_c4z my_c4-21-1"
;alias my_c4-21-1 "alias my_c4z my_c4-21-2; clear; motd_write Timer: -21-; dev1; motd; dev0"
;alias my_c4-21-2 "alias my_c4z my_c4-20-1"
;alias my_c4-20-1 "alias my_c4z my_c4-20-2; speak twenty; clear; motd_write Timer: -20-; dev1; motd; dev0"
;alias my_c4-20-2 "alias my_c4z my_c4-19-1"
;alias my_c4-19-1 "alias my_c4z my_c4-19-2; clear; motd_write Timer: -19-; dev1; motd; dev0"
;alias my_c4-19-2 "alias my_c4z my_c4-18-1"
;alias my_c4-18-1 "alias my_c4z my_c4-18-2; clear; motd_write Timer: -18-; dev1; motd; dev0"
;alias my_c4-18-2 "alias my_c4z my_c4-17-1"
;alias my_c4-17-1 "alias my_c4z my_c4-17-2; clear; motd_write Timer: -17-; dev1; motd; dev0"
;alias my_c4-17-2 "alias my_c4z my_c4-16-1"
;alias my_c4-16-1 "alias my_c4z my_c4-16-2; clear; motd_write Timer: -16-; dev1; motd; dev0"
;alias my_c4-16-2 "alias my_c4z my_c4-15-1"
;alias my_c4-15-1 "alias my_c4z my_c4-15-2; clear; motd_write Timer: -15-; dev1; motd; dev0"
;alias my_c4-15-2 "alias my_c4z my_c4-14-1"
;alias my_c4-14-1 "alias my_c4z my_c4-14-2; clear; motd_write Timer: -14-; dev1; motd; dev0"
;alias my_c4-14-2 "alias my_c4z my_c4-13-1"
;alias my_c4-13-1 "alias my_c4z my_c4-13-2; clear; motd_write Timer: -13-; dev1; motd; dev0"
;alias my_c4-13-2 "alias my_c4z my_c4-12-1"
;alias my_c4-12-1 "alias my_c4z my_c4-12-2; clear; motd_write Timer: -12-; dev1; motd; dev0"
;alias my_c4-12-2 "alias my_c4z my_c4-11-1"
;alias my_c4-11-1 "alias my_c4z my_c4-11-2; clear; motd_write Timer: -11-; dev1; motd; dev0"
;alias my_c4-11-2 "alias my_c4z my_c4-10-1; getout"
;alias my_c4-10-1 "alias my_c4z my_c4-10-2; speak ten; motd_write Timer: -10-; dev1; clear; motd; dev0"
;alias my_c4-10-2 "alias my_c4z my_c4-09-1"
;alias my_c4-09-1 "alias my_c4z my_c4-09-2; speak nine; motd_write Timer: -09-; dev1; clear; motd; dev0"
;alias my_c4-09-2 "alias my_c4z my_c4-08-1"
;alias my_c4-08-1 "alias my_c4z my_c4-08-2; speak eight; motd_write Timer: -08-; dev1; clear; motd; dev0"
;alias my_c4-08-2 "alias my_c4z my_c4-07-1"
;alias my_c4-07-1 "alias my_c4z my_c4-07-2; speak seven; motd_write Timer: -07-; dev1; clear; motd; dev0"
;alias my_c4-07-2 "alias my_c4z my_c4-06-1"
;alias my_c4-06-1 "alias my_c4z my_c4-06-2; speak six; motd_write Timer: -06-; dev1; clear; motd; dev0"
;alias my_c4-06-2 "alias my_c4z my_c4-05-1"
;alias my_c4-05-1 "alias my_c4z my_c4-05-2; speak five; motd_write Timer: -05-; dev1; clear; motd; dev0"
;alias my_c4-05-2 "alias my_c4z my_c4-04-1"
;alias my_c4-04-1 "alias my_c4z my_c4-04-2; speak four; motd_write Timer: -04-; dev1; clear; motd; dev0"
;alias my_c4-04-2 "alias my_c4z my_c4-03-1"
;alias my_c4-03-1 "alias my_c4z my_c4-03-2; speak three; motd_write Timer: -03-; dev1; clear; motd; dev0"
;alias my_c4-03-2 "alias my_c4z my_c4-02-1"
;alias my_c4-02-1 "alias my_c4z my_c4-02-2; speak two; motd_write Timer: -02-; dev1; clear; motd; dev0"
;alias my_c4-02-2 "alias my_c4z my_c4-01-1"
;alias my_c4-01-1 "alias my_c4z my_c4-01-2; speak one; motd_write Timer: -01-; dev1; clear; motd; dev0"
;alias my_c4-01-2 "alias my_c4z my_c4-00"
;alias my_c4-00 "alias m_pitch; alias my_c4z my_c4-39-1; clear; motd_write Timer: -00-; dev1; motd; dev0"
;alias my_go45 "alias m_pitch my_c4c"
;alias my_c4c "dev0; my_c4-44-1c"
;alias my_c4-44-1c "alias my_c4c my_c4-44-2c; clear; motd_write Timer: -44-; dev1; motd; dev0"
;alias my_c4-44-2c "alias my_c4c my_c4-43-1c"
;alias my_c4-43-1c "alias my_c4c my_c4-43-2c; clear; motd_write Timer: -43-; dev1; motd; dev0"
;alias my_c4-43-2c "alias my_c4c my_c4-42-1c"
;alias my_c4-42-1c "alias my_c4c my_c4-42-2c; clear; motd_write Timer: -42-; dev1; motd; dev0"
;alias my_c4-42-2c "alias my_c4c my_c4-41-1c"
;alias my_c4-41-1c "alias my_c4c my_c4-41-2c; clear; motd_write Timer: -41-; dev1; motd; dev0"
;alias my_c4-41-2c "alias my_c4c my_c4-40-1c"
;alias my_c4-40-1c "alias my_c4c my_c4-40-2c; clear; motd_write Timer: -40-; dev1; motd; dev0"
;alias my_c4-40-2c "alias my_c4c my_c4-39-1c"
;alias my_c4-39-1c "alias my_c4c my_c4-39-2c; clear; motd_write Timer: -39-; dev1; motd; dev0"
;alias my_c4-39-2c "alias my_c4c my_c4-38-1c"
;alias my_c4-38-1c "alias my_c4c my_c4-38-2c; clear; motd_write Timer: -38-; dev1; motd; dev0"
;alias my_c4-38-2c "alias my_c4c my_c4-37-1c"
;alias my_c4-37-1c "alias my_c4c my_c4-37-2c; clear; motd_write Timer: -37-; dev1; motd; dev0"
;alias my_c4-37-2c "alias my_c4c my_c4-36-1c"
;alias my_c4-36-1c "alias my_c4c my_c4-36-2c; clear; motd_write Timer: -36-; dev1; motd; dev0"
;alias my_c4-36-2c "alias my_c4c my_c4-35-1c"
;alias my_c4-35-1c "alias my_c4c my_c4-35-2c; clear; motd_write Timer: -35-; dev1; motd; dev0"
;alias my_c4-35-2c "alias my_c4c my_c4-34-1c"
;alias my_c4-34-1c "alias my_c4c my_c4-34-2;c clear; motd_write Timer: -34-; dev1; motd; dev0"
;alias my_c4-34-2c "alias my_c4c my_c4-33-1c"
;alias my_c4-33-1c "alias my_c4c my_c4-33-2c; clear; motd_write Timer: -33-; dev1; motd; dev0"
;alias my_c4-33-2c "alias my_c4c my_c4-32-1c"
;alias my_c4-32-1c "alias my_c4c my_c4-32-2c; clear; motd_write Timer: -32-; dev1; motd; dev0"
;alias my_c4-32-2c "alias my_c4c my_c4-31-1c"
;alias my_c4-31-1c "alias my_c4c my_c4-31-2c; clear; motd_write Timer: -31-; dev1; motd; dev0"
;alias my_c4-31-2c "alias my_c4c my_c4-30-1c"
;alias my_c4-30-1c "alias my_c4c my_c4-30-2c; speak thirty; clear; motd_write Timer: -30-; dev1; motd; dev0"
;alias my_c4-30-2c "alias my_c4c my_c4-29-1c"
;alias my_c4-29-1c "alias my_c4c my_c4-29-2c; clear; motd_write Timer: -29-; dev1; motd; dev0"
;alias my_c4-29-2c "alias my_c4c my_c4-28-1c"
;alias my_c4-28-1c "alias my_c4c my_c4-28-2c; clear; motd_write Timer: -28-; dev1; motd; dev0"
;alias my_c4-28-2c "alias my_c4c my_c4-27-1c"
;alias my_c4-27-1c "alias my_c4c my_c4-27-2c; clear; motd_write Timer: -27-; dev1; motd; dev0"
;alias my_c4-27-2c "alias my_c4c my_c4-26-1c"
;alias my_c4-26-1c "alias my_c4c my_c4-26-2c; clear; motd_write Timer: -26-; dev1; motd; dev0"
;alias my_c4-26-2c "alias my_c4c my_c4-25-1c"
;alias my_c4-25-1c "alias my_c4c my_c4-25-2c; clear; motd_write Timer: -25-; dev1; motd; dev0"
;alias my_c4-25-2c "alias my_c4c my_c4-24-1c"
;alias my_c4-24-1c "alias my_c4c my_c4-24-2c; clear; motd_write Timer: -24-; dev1; motd; dev0"
;alias my_c4-24-2c "alias my_c4c my_c4-23-1c"
;alias my_c4-23-1c "alias my_c4c my_c4-23-2c; clear; motd_write Timer: -23-; dev1; motd; dev0"
;alias my_c4-23-2c "alias my_c4c my_c4-22-1c"
;alias my_c4-22-1c "alias my_c4c my_c4-22-2c; clear; motd_write Timer: -22-; dev1; motd; dev0"
;alias my_c4-22-2c "alias my_c4c my_c4-21-1c"
;alias my_c4-21-1c "alias my_c4c my_c4-21-2c; clear; motd_write Timer: -21-; dev1; motd; dev0"
;alias my_c4-21-2c "alias my_c4c my_c4-20-1c"
;alias my_c4-20-1c "alias my_c4c my_c4-20-2c; speak twenty; clear; motd_write Timer: -20-; dev1; motd; dev0"
;alias my_c4-20-2c "alias my_c4c my_c4-19-1c"
;alias my_c4-19-1c "alias my_c4c my_c4-19-2c; clear; motd_write Timer: -19-; dev1; motd; dev0"
;alias my_c4-19-2c "alias my_c4c my_c4-18-1c"
;alias my_c4-18-1c "alias my_c4c my_c4-18-2c; clear; motd_write Timer: -18-; dev1; motd; dev0"
;alias my_c4-18-2c "alias my_c4c my_c4-17-1c"
;alias my_c4-17-1c "alias my_c4c my_c4-17-2c; clear; motd_write Timer: -17-; dev1; motd; dev0"
;alias my_c4-17-2c "alias my_c4c my_c4-16-1c"
;alias my_c4-16-1c "alias my_c4c my_c4-16-2c; clear; motd_write Timer: -16-; dev1; motd; dev0"
;alias my_c4-16-2c "alias my_c4c my_c4-15-1c"
;alias my_c4-15-1c "alias my_c4c my_c4-15-2c; clear; motd_write Timer: -15-; dev1; motd; dev0"
;alias my_c4-15-2c "alias my_c4c my_c4-14-1c"
;alias my_c4-14-1c "alias my_c4c my_c4-14-2c; clear; motd_write Timer: -14-; dev1; motd; dev0"
;alias my_c4-14-2c "alias my_c4c my_c4-13-1c"
;alias my_c4-13-1c "alias my_c4c my_c4-13-2c; clear; motd_write Timer: -13-; dev1; motd; dev0"
;alias my_c4-13-2c "alias my_c4c my_c4-12-1c"
;alias my_c4-12-1c "alias my_c4c my_c4-12-2c; clear; motd_write Timer: -12-; dev1; motd; dev0"
;alias my_c4-12-2c "alias my_c4c my_c4-11-1c"
;alias my_c4-11-1c "alias my_c4c my_c4-11-2c; clear; motd_write Timer: -11-; dev1; motd; dev0"
;alias my_c4-11-2c "alias my_c4c my_c4-10-1c; getout" ;alias my_c4-10-1c "alias my_c4c my_c4-10-2c; speak ten; motd_write Timer: -10-; dev1; clear; motd; dev0"
;alias my_c4-10-2c "alias my_c4c my_c4-09-1c"
;alias my_c4-09-1c "alias my_c4c my_c4-09-2c; speak nine; motd_write Timer: -09-; dev1; clear; motd; dev0"
;alias my_c4-09-2c "alias my_c4c my_c4-08-1c"
;alias my_c4-08-1c "alias my_c4c my_c4-08-2c; speak eight; motd_write Timer: -08-; dev1; clear; motd; dev0"
;alias my_c4-08-2c "alias my_c4c my_c4-07-1c"
;alias my_c4-07-1c "alias my_c4c my_c4-07-2c; speak seven; motd_write Timer: -07-; dev1; clear; motd; dev0"
;alias my_c4-07-2c "alias my_c4c my_c4-06-1c"
;alias my_c4-06-1c "alias my_c4c my_c4-06-2c; speak six; motd_write Timer: -06-; dev1; clear; motd; dev0"
;alias my_c4-06-2c "alias my_c4c my_c4-05-1c"
;alias my_c4-05-1c "alias my_c4c my_c4-05-2c; speak five; motd_write Timer: -05-; dev1; clear; motd; dev0"
;alias my_c4-05-2c "alias my_c4c my_c4-04-1c"
;alias my_c4-04-1c "alias my_c4c my_c4-04-2c; speak four; motd_write Timer: -04-; dev1; clear; motd; dev0"
;alias my_c4-04-2c "alias my_c4c my_c4-03-1c"
;alias my_c4-03-1c "alias my_c4c my_c4-03-2c; speak three; motd_write Timer: -03-; dev1; clear; motd; dev0"
;alias my_c4-03-2c "alias my_c4c my_c4-02-1c"
;alias my_c4-02-1c "alias my_c4c my_c4-02-2c; speak two; motd_write Timer: -02-; dev1; clear; motd; dev0"
;alias my_c4-02-2c "alias my_c4c my_c4-01-1c"
;alias my_c4-01-1c "alias my_c4c my_c4-01-2c; speak one; motd_write Timer: -01-; dev1; clear; motd; dev0"
;alias my_c4-01-2c "alias my_c4c my_c4-00c"
;alias my_c4-00c "alias m_pitch; alias my_c4c my_c4-44-1c; clear; motd_write Timer: -00-; dev1; motd; dev0"
;alias "dev1" "developer 1"; alias "dev0" "developer 0"
;alias my_c4-cycler.123 "my_c4-cycler.234"
;alias my_c4-cycler.234 "my_go30;alias my_c4-cycler.123 my_c4-cycler.345"
;alias my_c4-cycler.345 "my_go35;alias my_c4-cycler.123 my_c4-cycler.456"
;alias my_c4-cycler.456 "my_go40;alias my_c4-cycler.123 my_c4-cycler.567"
;alias my_c4-cycler.567 "my_go45;alias my_c4-cycler.123 my_c4-cycler.234"
;bind "F7" "my_c4-cycler.123"<!--QuoteEnd--></div><!--QuoteEEnd-->
Kiedy paka jest podłożona, odlicza.
Uzycie: F7
Włącz/wYłącz widok broni
// Simple Simple Wlacza, wylacza widok broni \\
// ######## ######### \\
// ############# \\
bind "MWHEELUP" "alias m_pitch r_drawviewmodel 1"
bind "MWHEELDOWN" "alias m_pitch r_drawviewmodel 0"<!--QuoteEnd--></div><!--QuoteEEnd-->
Wlacza, wylacza widok broni
Uzycie skryptu: MWHEELUP i MWHEELDOWN
Spamer Czatu
// Simple Spam Scripts \\
// ######## ######### \\
// ############# \\
;alias W.UM.153 "name PWNED%by%NOOB;alias m_pitch W.UM.235"
;alias W.UM.235 "name TheKingOfCheat;alias m_pitch W.UM.386"
;alias W.UM.386 "name MPC%FORUM;alias m_pitch W.UM.457"
;alias W.UM.457 "name HeadShot%?;alias m_pitch W.UM.577"
;alias W.UM.577 "name JigSaw;alias m_pitch W.UM.683"
;alias W.UM.683 "name OWNED;alias m_pitch W.UM.723"
;alias W.UM.723 "name UNKILLABLE;alias m_pitch W.UM.895"
;alias W.UM.895 "name UNBANNED;alias m_pitch W.UM.957"
;alias W.UM.957 "name PWNED;alias m_pitch W.UM.157"
;alias W.UM.157 "name ScRipTiNg%PRO;alias m_pitch W.UM.247"
;alias W.UM.247 "name 666%OWN3D;alias m_pitch W.UM.153"
;alias W.UN.124 "say HAHAHA You got owned;alias m_pitch W.UN.235"
;alias W.UN.235 "say MPC FORUM;alias m_pitch W.UN.346"
;alias W.UN.346 "say please stab me with a rusted screwdriver;alias m_pitch W.UN.367"
;alias W.UN.367 "say want a cookie?;alias m_pitch W.UN.495"
;alias W.UN.495 "say I surely am bored when I make these scripts;alias m_pitch W.UN.578"
;alias W.UN.578 "say now get to work!;alias m_pitch W.UN.612"
;alias W.UN.612 "say whining?;alias m_pitch W.UN.735"
;alias W.UN.735 "say 1337 5p33k 0wn5 y00;alias m_pitch W.UN.844"
;alias W.UN.844 "say getting annoyed?;alias m_pitch W.UN.957"
;alias W.UN.957 "say your mom **** at sucking - and you know it;alias m_pitch W.UN.124"
;alias W.MN.145 "W.MN.245"
;alias W.MN.245 "W.UM.153;motdfile spam.txt; motd_write Spam Name Wlaczony; developer 1; motd; developer 0; motdfile motd.txt;alias W.MN.145 W.MN.345"
;alias W.MN.345 "W.UN.124;motdfile spam.txt; motd_write Spam Say Wlaczony; developer 1; motd; developer 0; motdfile motd.txt;alias W.MN.145 W.MN.445"
;alias W.MN.445 "W.MN.545;motdfile spam.txt; motd_write Spam Scripts Wylaczony; developer 1; motd; developer 0; motdfile motd.txt;alias W.MN.145 W.MN.245"
;alias W.MN.545 "alias m_pitch"
;bind "F6" "W.MN.145"<!--QuoteEnd--></div><!--QuoteEEnd-->
Zasypuje serwer spamem
Uzycie: F6
Crosshair Hack
// Simple Crosshair Hack \\
// ######## ######### \\
// ############# \\
;alias +W.FG.173 "+attack;W.FG.357"
;alias -W.FG.267 "W.FG.357;-attack"
;alias W.FG.357 "adjust_crosshair"
;bind mouse1 +W.FG.173<!--QuoteEnd--></div><!--QuoteEEnd-->
Gdy strzelasz twój celownik zmienia kolor
Uzycie skryptu: mouse1
Kolor celownika zmienia się gdy strzelasz
alias -kolor "-attack; wait; adjust_crosshair"
bind "MOUSE1" "+kolor"
Szybkie nagranie demka
alias dem1 "messagemode record; alias dem0 dem2"
alias dem2 "stop; alias dem0 dem1"
bind "z" "dem0"
Użycie: z
Anulowanie przeładowania
;alias -Rhox.110 "Rhox.112; -reload"
;alias Rhox.111 "+reload"
;alias Rhox.112 "weapon_knife; wait; wait; lastinv"
bind "r" "+Rhox.110"
Po puszczeniu klawisza r anuluje się przeładowywanie.
Screen bez hud
.cs_off; wait; wait; developer 1; echo Screenshot Complete; developer 0"
alias .cs_on "clear; hud_draw 0;
cl_observercrosshair 0; crosshair 0;
r_drawviewmodel 0; hideradar; net_graph 0; scr_centertime 0"
alias .cs_off "hud_draw 1; cl_observercrosshair 1;
crosshair 1; r_drawviewmodel 1; drawradar; net_graph 3; scr_centertime 8" [/background][/size][/font][/color]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3][background=rgb(253, 253, 253)]bind "klawisz" "takesnap"
W miejscu "klawisz" wpisujemy klawisz którym będziemy robić screeny.
Info say przy podkładaniu paki
say_team Osłaniać mnie, podkładam pakę !"
alias -c4 "-duck; -attack"
bind "klawisz" "+c4"
W miejscu "klawisz" wpisujemy klawisz, którym podkładamy pakę.
Info say przy rozbrojeniu
alias -def "-use" [/b]
bind "klawisz" "+def"
W miejscu "klawisz" wpisujemy klawisz którym będziemy rozbrajać bombę.
Info say przy przeładowywaniu
bind "r" "reload"
Użycie: r
Szybkie nakładanie tłumnika
;alias -Rhox.220 "-attack2; wait; wait; wait; slot3; lastinv"
bind "x" "+Rhox.220"
Użycie skryptu: x
Mówienie bez trzymania "k"
;alias W.FX.124 "W.FX.246"
;alias W.FX.246 "+voicerecord;alias W.FX.124 W.FX.373"
;alias W.FX.373 "-voicerecord;alias W.FX.124 W.FX.246"
;bind k W.FX.124
Kucanie bez trzymania "ctrl"
alias "duckSTOP" "-duck; bind CTRL duckSTART"
bind "CTRL" "duckSTART"
szawel22 20.01.2014
EDIT : Te skrypty wkleić w całości do Counter Strike 1.6 >> cstrike >> cofing.cfg ?
LegacyOnline 20.01.2014
Dobry pomysł, na pewno ułatwiłeś wielu osobom życie, wiadomo że dłużej zajęło by im szukanie, łap + za chęci
Edit: Powiem ci że nawet niektóre z tych pluginów nie są mi znane, przydały się
Użytkownik LegacyOnline edytował ten post 20.01.2014 13:43
Pan Wąsik z Nazwiska 08.01.2017
A nie ma moze takiego scryptu ktory by pozwolil szczelac z rozrzutem zmniejszonym o 50% ? A nie taki co tylko nadol zjezdza
l3szcz 21.02.2018
Nie ma, ustawienie recoilu zależy już od mechaniki gry a nie gracza.
Pomijając fakt, że no-recoil jest zabroniony.
DarkGL 12.12.2019
Gienek? 07.06.2020
Takie skryptu nie zrobisz, jedynie plugin.
Ok dzięki za info
A szybkie przeładowywanie?