Witam
Ostatnio zauważyłem na serwerze problem który występuje w menu klasy. Zamiast lvl przy elfie znajduje się on w mordercy a tarantula nie ma w ogóle lvl ciągle piszę 1, a jak się wybierze klasę to pokazuje prawdziwy lvl oto kod
public ShowKlasy(id) { new text2[512] asked_klass[id]=0 format(text2, 511,"\yWybierz klase - ^n\w1. Legionista \w[Level: %i]^n2. Merial \w[Level: %i]^n3. Baal \w[Level: %i]^n4. Bard \w[Level: %i]^n5. Elf \w[Level: %i]^n6. Morderca \w[Level: %i]^n7. Tarantula \w[Level: %i]^n8. Upadly \w[Level: %i]^n^n0.\yWroc^n^n", player_class_lvl[id][9],player_class_lvl[id][10],player_class_lvl[id][11],player_class_lvl[id][12],player_class_lvl[id][13],player_class_lvl[id][14],player_class_lvl[id][15],player_class_lvl[id][16]) show_menu(id, klawisze,text2, -1, "ultardiablokalsy") } public PressedKlasy(id, key) { g_haskit[id] = 0 c_jump[id] = 0 g_piorun[id] = 0 c_lecz[id] = 0 c_redirect[id] = 0 wczytalo[id] = 0 c_antyarchy[id] = 0 c_wampir[id] = 0 player_b_silent[id] = 0 player_b_explode[id] = 0 anty_flesh[id]=0 c_shake[id]=0 c_blind[id] = 0 switch (key) { case 0: { player_class[id] = Legionista c_jump[id] = 2 LoadXP(id, player_class[id]) } case 1: { player_class[id] = Merial g_piorun[id] = 1 c_lecz[id] = 10 LoadXP(id, player_class[id]) set_task(4.0, "dajuzdrow", id) } case 2: { player_class[id] = Baal c_redirect[id] = 5 LoadXP(id, player_class[id]) } case 3: { player_class[id] = Bard g_piorun[id] = 1 c_lecz[id] = 10 LoadXP(id, player_class[id]) set_task(4.0, "dajuzdrow", id) } case 4: { player_class[id] = Elf c_jump[id] = 1 LoadXP(id, player_class[id]) } case 5: { player_class[id] = Morderca LoadXP(id, player_class[id]) } case 6: { player_class[id] = Tarantula c_wampir[id] = 10 LoadXP(id, player_class[id]) } case 7: { player_class[id] = Upadly anty_flesh[id]=1 c_blind[id] = 15 c_shake[id]=5 LoadXP(id, player_class[id]) } case 9: { select_class(id) } } LoadXP(id, player_class[id]) otwarte_menu[id] = false CurWeapon(id) give_knife(id) return PLUGIN_HANDLED }