Gdzie jest błąd?
#include <amxmodx> #include <amxmisc> #include <codmod> #include <fakemeta> #include <fun> #define DMG_BULLET (1<<1) new bool:ma_klase[33]; new const nazwa[] = "Czolgista"; new const opis[] = ""; new const bronie = (1<<CSW_HEGRENADE)|(1<<CSW_XM1014)|(1<<CSW_SMOKEGRENADE)|(1<<CSW_DEAGLE); new const zdrowie = 30; new const kondycja = 30; new const inteligencja = 40; new const wytrzymalosc = 50; new skoki[33]; new ma_klase[33]; public plugin_init() { register_plugin(nazwa, "1.4", "amxx.pl"); cod_register_class(nazwa, opis, bronie, zdrowie, kondycja, inteligencja, wytrzymalosc); register_event("CurWeapon","CurWeapon","be", "1=1"); register_forward(FM_CmdStart, "fwCmdStart_MultiJump"); } public cod_class_enabled(id) { give_item(id, "weapon_hegrenade"); give_item(id, "weapon_smokegrenade"); ma_klase[id] = true; } public cod_class_disabled(id) { ma_klase[id] = false; } public fwCmdStart_MultiJump(id, uc_handle) { if(!is_user_alive(id) || !ma_klase[id]) return FMRES_IGNORED; new flags = pev(id, pev_flags); if((get_uc(uc_handle, UC_Buttons) & IN_JUMP) && !(flags & FL_ONGROUND) && !(pev(id, pev_oldbuttons) & IN_JUMP) && skoki[id]) { skoki[id]--; new Float:velocity[3]; pev(id, pev_velocity,velocity); velocity[2] = random_float(265.0,285.0); set_pev(id, pev_velocity,velocity); } else if(flags & FL_ONGROUND) skoki[id] = 2; return FMRES_IGNORED; } public CurWeapon(id) { if(!is_user_connected(id)) return; if(!ma_klase[id]) return; set_user_clip(id, 2); } stock set_user_clip(id, ammo) { new weaponname[32], weaponid = -1, weapon = get_user_weapon(id, _, _); get_weaponname(weapon, weaponname, 31); while ((weaponid = engfunc(EngFunc_FindEntityByString, weaponid, "classname", weaponname)) != 0) if (pev(weaponid, pev_owner) == id) { set_pdata_int(weaponid, 51, ammo, 4); return weaponid; } return 0; }