Witam, dzisiaj wgrałem paczke zm plague 4.3 link:http://amxx.pl/topic...-x-zm-by-devos/ lecz przy próbie uruchomienia serwera wyskakują błędy dotyczące modułów.Myśle, że pomożecie mi jak się z nimi uporać. Wysyłam logi:
****************************** Login Passed... Welcome ******************************L 08/12/2013 - 12:43:25: [DPROTO]: First prefix of authids genrated by ip: 0 L 08/12/2013 - 12:43:25: [DPROTO]: Second prefix of authids genrated by ip: 4 L 08/12/2013 - 12:43:25: [DPROTO]: First prefix of authids assigned by native auth method(Steam): 0 L 08/12/2013 - 12:43:25: [DPROTO]: First prefix of authids assigned by SteamClient2009: 0 L 08/12/2013 - 12:43:25: [DPROTO]: First prefix of authids assigned by RevEmu: 0 L 08/12/2013 - 12:43:25: [DPROTO]: First prefix of authids assigned by old RevEmu: 0 L 08/12/2013 - 12:43:25: [DPROTO]: First prefix of authids assigned by SteamEmu: 0 L 08/12/2013 - 12:43:25: [DPROTO]: First prefix of authids for AVSMP clients: 0 L 08/12/2013 - 12:43:25: [DPROTO]: First prefix of authids for Setti server scanner: 0 L 08/12/2013 - 12:43:25: [DPROTO]: First prefix of authids for SXEI clients: 0 L 08/12/2013 - 12:43:25: [DPROTO]: [FakePlayers]: Timeout for connecting clients: 6 seconds L 08/12/2013 - 12:43:25: [DPROTO]: [FakePlayers]: Timeout for client's uniquity validation: 8 seconds L 08/12/2013 - 12:43:25: [DPROTO]: [FakePlayers]: Agressive check reconnecting players: ON L 08/12/2013 - 12:43:25: [DPROTO]: Ban IP that spamming fake players for: 120.000000 minutes L 08/12/2013 - 12:43:25: [DPROTO]: Disable Native Auth (Steam/Valve): OFF L 08/12/2013 - 12:43:25: [DPROTO]: ServerInfo answer type: Hybrid L 08/12/2013 - 12:43:25: [DPROTO]: Setting game name to: (Native game name) L 08/12/2013 - 12:43:25: [DPROTO]: Enable Fix for player ids on hlstats monitoring: OFF L 08/12/2013 - 12:43:25: [DPROTO]: dp_version cvar will be exported: Yes L 08/12/2013 - 12:43:25: [DPROTO]: HLTV Kick Exception Address: 127.0.0.1 [DPROTO]: Config sucessfully loaded. L 08/12/2013 - 12:43:25: [DPROTO]: Config sucessfully loaded. L 08/12/2013 - 12:43:25: [DPROTO]: Server port: 27231 L 08/12/2013 - 12:43:25: [DPROTO]: engine_i686.so found at 0xf7074000 L 08/12/2013 - 12:43:25: [DPROTO]: Patching for: ... L 08/12/2013 - 12:43:25: [DPROTO]: Done. L 08/12/2013 - 12:43:25: [META] dll: Loaded plugin 'dproto': dproto v0.9.187 2013-03-19, Crock L 08/12/2013 - 12:43:25: [META] WARNING: dll: Not loading plugin 'Fun'; already loaded (status=running) L 08/12/2013 - 12:43:25: [META] WARNING: dll: Failed to load plugin 'fun_amxx_i386.so' L 08/12/2013 - 12:43:25: [META] WARNING: dll: Not loading plugin 'CStrike'; already loaded (status=running) L 08/12/2013 - 12:43:25: [META] WARNING: dll: Failed to load plugin 'cstrike_amxx_i386.so' L 08/12/2013 - 12:43:25: [META] WARNING: dll: Not loading plugin 'CSX'; already loaded (status=running) L 08/12/2013 - 12:43:25: [META] WARNING: dll: Failed to load plugin 'csx_amxx_i386.so' L 08/12/2013 - 12:43:25: [META] dll: Finished loading 2 plugins map change failed: 'zm_assault_attack' not found on server. L 08/12/2013 - 12:43:25: Log file closed Server logging data to file logs/L0812001.log L 08/12/2013 - 12:43:25: Log file started (file "logs/L0812001.log") (game "cstrike") (version "48/1.1.2.6/Stdio/5787") L 08/12/2013 - 12:43:25: Server cvar "mp_timelimit" = "25" L 08/12/2013 - 12:43:25: Server cvar "mp_autokick" = "0" L 08/12/2013 - 12:43:25: Server cvar "mp_autoteambalance" = "0" L 08/12/2013 - 12:43:25: Server cvar "mp_c4timer" = "30" L 08/12/2013 - 12:43:25: Server cvar "mp_flashlight" = "1" L 08/12/2013 - 12:43:25: Server cvar "mp_freezetime" = "3" L 08/12/2013 - 12:43:25: Server cvar "mp_hostagepenalty" = "2" L 08/12/2013 - 12:43:25: Server cvar "mp_roundtime" = "4" L 08/12/2013 - 12:43:25: Server cvar "mp_tkpunish" = "1" L 08/12/2013 - 12:43:25: Server cvar "mp_chattime" = "0" L 08/12/2013 - 12:43:25: Server cvar "allow_spectators" = "0" L 08/12/2013 - 12:43:25: Server cvar "decalfrequency" = "60"