czy moglby mi ktos sprawdzic czy ta klasa bedzie dzialac poprawnie?
zeby pojawiala sie na spawnie wroga (1/4) i zeby miala przebranie wroga (zawsze)
Spoiler
#include <amxmodx> #include <amxmisc> #include <codmod> #include <fun> #include <hamsandwich> #include <cstrike> new const nazwa[] = "Rusher"; new const opis[] = "1/4 szans na pojawienie sie na spawnie wroga, posiada ubranie wroga"; new const bronie = (1<<CSW_MAC10)|(1<<CSW_ELITE)|(1<<CSW_FLASHBANG); new const zdrowie = 20; new const kondycja = 10; new const inteligencja = 10; new const wytrzymalosc = 15; new bool:ma_klase[33]; new CT_Skins[4][] = {"sas","gsg9","urban","gign"}; new Terro_Skins[4][] = {"arctic","leet","guerilla","terror"} public plugin_init() { register_plugin(nazwa, "1.0", "Rivit"); cod_register_class(nazwa, opis, bronie, zdrowie, kondycja, inteligencja, wytrzymalosc); RegisterHam(Ham_Spawn, "player", "Spawn", 1); register_event("HLTV","newround","a","1=0","2=0") } public cod_class_enabled(id) { give_item(id, "weapon_flashbang"); ma_klase[id] = true; } public cod_class_disabled(id) { ZmienUbranie(id, 1); ma_klase[id] = false; } public Spawn(id) { if(!is_user_alive(id)) return; if(!ma_klase[id]) return; if(random_num(1,4) == 1) { new CsTeams:team = cs_get_user_team(id); cs_set_user_team(id, (team == CS_TEAM_CT)? CS_TEAM_T: CS_TEAM_CT); ExecuteHam(Ham_CS_RoundRespawn, id); cs_set_user_team(id, team); } ZmienUbranie(id, 0); } public ZmienUbranie(id, reset) { if (!is_user_connected(id)) return PLUGIN_CONTINUE; if(reset) cs_reset_user_model(id); else { new num = random_num(0,3); cs_set_user_model(id, (cs_get_user_team(id) == CS_TEAM_T)? CT_Skins[num]: Terro_Skins[num]); } return PLUGIN_CONTINUE; }