[ROZWIĄZANE] Problem z menu Vipa !
Zablokowany
GnIoTeK 23.02.2013
Witam. Mam problem z pluginem VIP którego tutaj wygenerowałem.. A dokładnie chodzi o Menu Vipa ! Otóż gdy wyświetla mi się menu to wybieram 1 tam z 3 i jest ok następna runda (nie zginąłem) znowu jest menu wybieram inna bron np 2 z 3 i zostaje mi ta broń z 1 i chce żeby ona wypadała i wchodziła ta co następną wybieram !.
Jeśli ktoś potrzebuje to bardziej to wytłumaczę. Proszę bardzo o poprawienie tego pluginu i załączenia go tutaj ponieważ w ogóle się nie znam na pisaniu pluginów i załączam plik .sma vipa.
Proszę o poprawienie ponieważ to nie jest chyba trudne i z góry dziękuje !
Jeśli ktoś potrzebuje to bardziej to wytłumaczę. Proszę bardzo o poprawienie tego pluginu i załączenia go tutaj ponieważ w ogóle się nie znam na pisaniu pluginów i załączam plik .sma vipa.
Proszę o poprawienie ponieważ to nie jest chyba trudne i z góry dziękuje !
Załączone pliki
- vip.sma 7,42 KB 12 Ilość pobrań
MaxiKINGer 23.02.2013
Spoiler
#include <amxmodx> #include <colorchat> #include <cstrike> #include <csx> #include <engine> #include <fun> #include <hamsandwich> new Array:g_Array, CsArmorType:armortype, bool:g_Vip[33], gRound=0, menu, menu_callback_handler, weapon_id; new const clips[]={0, 13, -0, 10, 1, 7, 0, 30, 30, 1, 30, 20, 25, 30, 35, 25, 12, 20, 10, 30, 100, 8, 30, 30, 20, 2, 7, 30, 30, 0, 50}; new const g_Langcmd[][]={"say /vips","say_team /vips","say /vipy","say_team /vipy"}; public plugin_init(){ register_plugin("VIP Ultimate", "10.0.0.2", "benio101 & speedkill"); RegisterHam(Ham_Spawn, "player", "SpawnedEventPre", 1); register_event("HLTV", "event_new_round", "a", "1=0", "2=0"); register_logevent("GameCommencing", 2, "1=Game_Commencing"); register_event("DeathMsg", "DeathMsg", "a"); register_message(get_user_msgid("ScoreAttrib"), "VipStatus"); g_Array=ArrayCreate(64,32); for(new i;i<sizeof g_Langcmd;i++){ register_clcmd(g_Langcmd[i], "ShowVips"); } register_clcmd("say /vip", "ShowMotd"); set_task(150.0, "ShowAdv",.flags = "b"); } public client_authorized(id){ if(get_user_flags(id) & 524288 == 524288){ client_authorized_vip(id); } } public client_authorized_vip(id){ g_Vip[id]=true; new g_Name[64]; get_user_name(id,g_Name,charsmax(g_Name)); new g_Size = ArraySize(g_Array); new szName[64]; for(new i = 0; i < g_Size; i++){ ArrayGetString(g_Array, i, szName, charsmax(szName)); if(equal(g_Name, szName)){ return 0; } } ArrayPushString(g_Array,g_Name); return PLUGIN_CONTINUE; } public client_disconnect(id){ if(g_Vip[id]){ client_disconnect_vip(id); } } public client_disconnect_vip(id){ g_Vip[id]=false; new Name[64]; get_user_name(id,Name,charsmax(Name)); new g_Size = ArraySize(g_Array); new g_Name[64]; for(new i = 0; i < g_Size; i++){ ArrayGetString(g_Array, i, g_Name, charsmax(g_Name)); if(equal(g_Name,Name)){ ArrayDeleteItem(g_Array,i); break; } } } public SpawnedEventPre(id){ if(g_Vip[id]){ if(is_user_alive(id)){ SpawnedEventPreVip(id); } } } public event_new_round(){ ++gRound; } public GameCommencing(){ gRound=0; } public SpawnedEventPreVip(id){ if(gRound>=1){ cs_set_user_armor(id, min(cs_get_user_armor(id,armortype)+100, 200), armortype); } give_item(id, "weapon_hegrenade"); give_item(id, "weapon_flashbang"); cs_set_user_bpammo(id, CSW_FLASHBANG,2); give_item(id, "weapon_smokegrenade"); show_vip_menu(id); } public DeathMsg(){ new killer=read_data(1); new victim=read_data(2); if(is_user_alive(killer) && g_Vip[killer] && get_user_team(killer) != get_user_team(victim)){ DeathMsgVip(killer,victim,read_data(3)); } } public DeathMsgVip(kid,vid,hs){ if(gRound>=1){ cs_set_user_money(kid, cs_get_user_money(kid)+(hs?300:200)); } } public show_vip_menu(id){ menu=menu_create("\rMenu VIPa","menu_handler"); menu_callback_handler=menu_makecallback("menu_callback"); new bool:active=false, num=-1; menu_additem(menu,"\wM4 + DGL","",0,menu_callback_handler); if(menu_callback(id, menu, ++num)==ITEM_ENABLED){ active=true; } menu_additem(menu,"\wAK47 + DGL","",0,menu_callback_handler); if(menu_callback(id, menu, ++num)==ITEM_ENABLED){ active=true; } menu_additem(menu,"\wAWP + DGL ","",0,menu_callback_handler); if(menu_callback(id, menu, ++num)==ITEM_ENABLED){ active=true; } if(active){ menu_setprop(menu,MPROP_EXITNAME,"Wyjscie"); menu_setprop(menu,MPROP_TITLE,"\yMenu Vipa"); menu_setprop(menu,MPROP_NUMBER_COLOR,"\y"); menu_display(id, menu); } else { menu_destroy(menu); } } public recharge(id){ new wid=get_user_weapon(id); if(wid){ new weaponname[32], weid; get_weaponname(wid, weaponname, 31); weid=find_ent_by_owner(-1, weaponname, id); if(weid){ cs_set_weapon_ammo(weid, clips[wid]); } } } public menu_callback(id, menu, item){ if(gRound>=3){ if(is_user_alive(id)){ if(item==0){ return ITEM_ENABLED; } if(item==1){ return ITEM_ENABLED; } } } if(gRound>=4){ if(is_user_alive(id)){ if(item==2){ return ITEM_ENABLED; } } } return ITEM_DISABLED; } public menu_handler(id, menu, item){ if(gRound>=3){ if(is_user_alive(id)){ if(item==0){ strip_user_weapons (id) give_item(id, "weapon_deagle"); give_item(id, "ammo_50ae"); weapon_id=find_ent_by_owner(-1, "weapon_deagle", id); if(weapon_id)cs_set_weapon_ammo(weapon_id, 7); cs_set_user_bpammo(id, CSW_DEAGLE, 35); give_item(id, "item_thighpack"); recharge(id); give_item(id, "weapon_m4a1"); give_item(id, "ammo_556nato"); weapon_id=find_ent_by_owner(-1, "weapon_m4a1", id); if(weapon_id)cs_set_weapon_ammo(weapon_id, 30); cs_set_user_bpammo(id, CSW_M4A1, 90); give_item(id, "weapon_hegrenade"); give_item(id, "weapon_flashbang"); } if(item==1){ strip_user_weapons (id) give_item(id, "weapon_deagle"); give_item(id, "ammo_50ae"); weapon_id=find_ent_by_owner(-1, "weapon_deagle", id); if(weapon_id)cs_set_weapon_ammo(weapon_id, 7); cs_set_user_bpammo(id, CSW_DEAGLE, 35); give_item(id, "item_thighpack"); recharge(id); give_item(id, "weapon_ak47"); give_item(id, "ammo_762nato"); weapon_id=find_ent_by_owner(-1, "weapon_ak47", id); if(weapon_id)cs_set_weapon_ammo(weapon_id, 30); cs_set_user_bpammo(id, CSW_AK47, 90); give_item(id, "weapon_hegrenade"); give_item(id, "weapon_flashbang"); } } } if(gRound>=4){ if(is_user_alive(id)){ if(item==2){ strip_user_weapons (id) give_item(id, "weapon_deagle"); give_item(id, "ammo_50ae"); weapon_id=find_ent_by_owner(-1, "weapon_deagle", id); if(weapon_id)cs_set_weapon_ammo(weapon_id, 7); cs_set_user_bpammo(id, CSW_DEAGLE, 35); give_item(id, "item_thighpack"); recharge(id); give_item(id, "weapon_awp"); give_item(id, "ammo_338magnum"); weapon_id=find_ent_by_owner(-1, "weapon_awp", id); if(weapon_id)cs_set_weapon_ammo(weapon_id, 10); cs_set_user_bpammo(id, CSW_AWP, 30); give_item(id, "weapon_hegrenade"); give_item(id, "weapon_flashbang"); } } } menu_destroy(menu); return PLUGIN_HANDLED; } public VipStatus(){ new id=get_msg_arg_int(1); if(is_user_alive(id) && g_Vip[id]){ set_msg_arg_int(2, ARG_BYTE, get_msg_arg_int(2)|4); } } public ShowVips(id){ new g_Name[64],g_Message[192]; new g_Size=ArraySize(g_Array); for(new i = 0; i < g_Size; i++){ ArrayGetString(g_Array, i, g_Name, charsmax(g_Name)); add(g_Message, charsmax(g_Message), g_Name); if(i == g_Size - 1){ add(g_Message, charsmax(g_Message), "."); } else{ add(g_Message, charsmax(g_Message), ", "); } } ColorChat(id,GREEN,"^x03Vipy ^x04na ^x03serwerze: ^x04%s", g_Message); return PLUGIN_CONTINUE; } public client_infochanged(id){ if(g_Vip[id]){ new szName[64]; get_user_info(id,"name",szName,charsmax(szName)); new Name[64]; get_user_name(id,Name,charsmax(Name)); if(!equal(szName,Name)){ ArrayPushString(g_Array,szName); new g_Size=ArraySize(g_Array); new g_Name[64]; for(new i = 0; i < g_Size; i++){ ArrayGetString(g_Array, i, g_Name, charsmax(g_Name)); if(equal(g_Name,Name)){ ArrayDeleteItem(g_Array,i); break; } } } } } public plugin_end(){ ArrayDestroy(g_Array); } public ShowMotd(id){ show_motd(id, "vip.txt", "Informacje o vipie"); } public ShowAdv(){ ColorChat(0, NORMAL, "[VIP]^x04 Chcesz dowiedziec sie co posiada vip ? Napisz na say'u /vip"); } public bomb_planted(id){ if(is_user_alive(id) && g_Vip[id]){ cs_set_user_money(id,cs_get_user_money(id) + 250); } } public bomb_defused(id){ if(is_user_alive(id) && g_Vip[id]){ cs_set_user_money(id,cs_get_user_money(id) + 250); } }
GnIoTeK 23.02.2013
Dalej jest coś zlee ;/ bo jak wybiorę coś z menu to są tylko 2 bronie nie ma kosy i c4 -.-. Ja po prostu chce żeby po wybraniu z menu po następnej rundzie było tylko 1 broń a nie np ze miałem m4 i wziąłem zestaw awp i mam m4 i awp w ekwipunku !
MaxiKINGer 23.02.2013
Spoiler
#include <amxmodx> #include <colorchat> #include <cstrike> #include <csx> #include <engine> #include <fun> #include <hamsandwich> new Array:g_Array, CsArmorType:armortype, bool:g_Vip[33], gRound=0, menu, menu_callback_handler, weapon_id; new bool:HasC4[33] new const clips[]={0, 13, -0, 10, 1, 7, 0, 30, 30, 1, 30, 20, 25, 30, 35, 25, 12, 20, 10, 30, 100, 8, 30, 30, 20, 2, 7, 30, 30, 0, 50}; new const g_Langcmd[][]={"say /vips","say_team /vips","say /vipy","say_team /vipy"}; public plugin_init(){ register_plugin("VIP Ultimate", "10.0.0.2", "benio101 & speedkill"); RegisterHam(Ham_Spawn, "player", "SpawnedEventPre", 1); register_event("HLTV", "event_new_round", "a", "1=0", "2=0"); register_logevent("GameCommencing", 2, "1=Game_Commencing"); register_event("DeathMsg", "DeathMsg", "a"); register_message(get_user_msgid("ScoreAttrib"), "VipStatus"); g_Array=ArrayCreate(64,32); for(new i;i<sizeof g_Langcmd;i++){ register_clcmd(g_Langcmd[i], "ShowVips"); } register_clcmd("say /vip", "ShowMotd"); set_task(150.0, "ShowAdv",.flags = "b"); } public client_authorized(id){ if(get_user_flags(id) & 524288 == 524288){ client_authorized_vip(id); } } public client_authorized_vip(id){ g_Vip[id]=true; new g_Name[64]; get_user_name(id,g_Name,charsmax(g_Name)); new g_Size = ArraySize(g_Array); new szName[64]; for(new i = 0; i < g_Size; i++){ ArrayGetString(g_Array, i, szName, charsmax(szName)); if(equal(g_Name, szName)){ return 0; } } ArrayPushString(g_Array,g_Name); return PLUGIN_CONTINUE; } public client_disconnect(id){ if(g_Vip[id]){ client_disconnect_vip(id); } } public client_disconnect_vip(id){ g_Vip[id]=false; new Name[64]; get_user_name(id,Name,charsmax(Name)); new g_Size = ArraySize(g_Array); new g_Name[64]; for(new i = 0; i < g_Size; i++){ ArrayGetString(g_Array, i, g_Name, charsmax(g_Name)); if(equal(g_Name,Name)){ ArrayDeleteItem(g_Array,i); break; } } } public SpawnedEventPre(id){ if(g_Vip[id]){ if(is_user_alive(id)){ SpawnedEventPreVip(id); } } } public event_new_round(){ ++gRound; } public GameCommencing(){ gRound=0; } public SpawnedEventPreVip(id){ if(gRound>=1){ cs_set_user_armor(id, min(cs_get_user_armor(id,armortype)+100, 200), armortype); } give_item(id, "weapon_hegrenade"); give_item(id, "weapon_flashbang"); cs_set_user_bpammo(id, CSW_FLASHBANG,2); give_item(id, "weapon_smokegrenade"); show_vip_menu(id); } public DeathMsg(){ new killer=read_data(1); new victim=read_data(2); if(is_user_alive(killer) && g_Vip[killer] && get_user_team(killer) != get_user_team(victim)){ DeathMsgVip(killer,victim,read_data(3)); } } public DeathMsgVip(kid,vid,hs){ if(gRound>=1){ cs_set_user_money(kid, cs_get_user_money(kid)+(hs?300:200)); } } public show_vip_menu(id){ menu=menu_create("\rMenu VIPa","menu_handler"); menu_callback_handler=menu_makecallback("menu_callback"); new bool:active=false, num=-1; menu_additem(menu,"\wM4 + DGL","",0,menu_callback_handler); if(menu_callback(id, menu, ++num)==ITEM_ENABLED){ active=true; } menu_additem(menu,"\wAK47 + DGL","",0,menu_callback_handler); if(menu_callback(id, menu, ++num)==ITEM_ENABLED){ active=true; } menu_additem(menu,"\wAWP + DGL ","",0,menu_callback_handler); if(menu_callback(id, menu, ++num)==ITEM_ENABLED){ active=true; } if(active){ menu_setprop(menu,MPROP_EXITNAME,"Wyjscie"); menu_setprop(menu,MPROP_TITLE,"\yMenu Vipa"); menu_setprop(menu,MPROP_NUMBER_COLOR,"\y"); menu_display(id, menu); } else { menu_destroy(menu); } } public recharge(id){ new wid=get_user_weapon(id); if(wid){ new weaponname[32], weid; get_weaponname(wid, weaponname, 31); weid=find_ent_by_owner(-1, weaponname, id); if(weid){ cs_set_weapon_ammo(weid, clips[wid]); } } } public menu_callback(id, menu, item){ if(gRound>=3){ if(is_user_alive(id)){ if(item==0){ return ITEM_ENABLED; } if(item==1){ return ITEM_ENABLED; } } } if(gRound>=4){ if(is_user_alive(id)){ if(item==2){ return ITEM_ENABLED; } } } return ITEM_DISABLED; } public menu_handler(id, menu, item){ if(gRound>=3){ if(is_user_alive(id)){ if(item==0){ if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1) HasC4[id] = true; else HasC4[id] = false; strip_user_weapons (id) give_item(id, "weapon_deagle"); give_item(id, "ammo_50ae"); weapon_id=find_ent_by_owner(-1, "weapon_deagle", id); if(weapon_id)cs_set_weapon_ammo(weapon_id, 7); cs_set_user_bpammo(id, CSW_DEAGLE, 35); give_item(id, "item_thighpack"); recharge(id); give_item(id, "weapon_m4a1"); give_item(id, "ammo_556nato"); weapon_id=find_ent_by_owner(-1, "weapon_m4a1", id); if(weapon_id)cs_set_weapon_ammo(weapon_id, 30); cs_set_user_bpammo(id, CSW_M4A1, 90); give_item(id, "weapon_hegrenade"); give_item(id, "weapon_flashbang"); give_item(id,"weapon_knife") if (HasC4[id]) { give_item(id, "weapon_c4"); cs_set_user_plant( id ); } } if(item==1){ if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1) HasC4[id] = true; else HasC4[id] = false; strip_user_weapons (id) give_item(id, "weapon_deagle"); give_item(id, "ammo_50ae"); weapon_id=find_ent_by_owner(-1, "weapon_deagle", id); if(weapon_id)cs_set_weapon_ammo(weapon_id, 7); cs_set_user_bpammo(id, CSW_DEAGLE, 35); give_item(id, "item_thighpack"); recharge(id); give_item(id, "weapon_ak47"); give_item(id, "ammo_762nato"); weapon_id=find_ent_by_owner(-1, "weapon_ak47", id); if(weapon_id)cs_set_weapon_ammo(weapon_id, 30); cs_set_user_bpammo(id, CSW_AK47, 90); give_item(id, "weapon_hegrenade"); give_item(id, "weapon_flashbang"); give_item(id,"weapon_knife") if (HasC4[id]) { give_item(id, "weapon_c4"); cs_set_user_plant( id ); } } } } if(gRound>=4){ if(is_user_alive(id)){ if(item==2){ if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1) HasC4[id] = true; else HasC4[id] = false; strip_user_weapons (id) give_item(id, "weapon_deagle"); give_item(id, "ammo_50ae"); weapon_id=find_ent_by_owner(-1, "weapon_deagle", id); if(weapon_id)cs_set_weapon_ammo(weapon_id, 7); cs_set_user_bpammo(id, CSW_DEAGLE, 35); give_item(id, "item_thighpack"); recharge(id); give_item(id, "weapon_awp"); give_item(id, "ammo_338magnum"); weapon_id=find_ent_by_owner(-1, "weapon_awp", id); if(weapon_id)cs_set_weapon_ammo(weapon_id, 10); cs_set_user_bpammo(id, CSW_AWP, 30); give_item(id, "weapon_hegrenade"); give_item(id, "weapon_flashbang"); give_item(id,"weapon_knife") if (HasC4[id]) { give_item(id, "weapon_c4"); cs_set_user_plant( id ); } } } } menu_destroy(menu); return PLUGIN_HANDLED; } public VipStatus(){ new id=get_msg_arg_int(1); if(is_user_alive(id) && g_Vip[id]){ set_msg_arg_int(2, ARG_BYTE, get_msg_arg_int(2)|4); } } public ShowVips(id){ new g_Name[64],g_Message[192]; new g_Size=ArraySize(g_Array); for(new i = 0; i < g_Size; i++){ ArrayGetString(g_Array, i, g_Name, charsmax(g_Name)); add(g_Message, charsmax(g_Message), g_Name); if(i == g_Size - 1){ add(g_Message, charsmax(g_Message), "."); } else{ add(g_Message, charsmax(g_Message), ", "); } } ColorChat(id,GREEN,"^x03Vipy ^x04na ^x03serwerze: ^x04%s", g_Message); return PLUGIN_CONTINUE; } public client_infochanged(id){ if(g_Vip[id]){ new szName[64]; get_user_info(id,"name",szName,charsmax(szName)); new Name[64]; get_user_name(id,Name,charsmax(Name)); if(!equal(szName,Name)){ ArrayPushString(g_Array,szName); new g_Size=ArraySize(g_Array); new g_Name[64]; for(new i = 0; i < g_Size; i++){ ArrayGetString(g_Array, i, g_Name, charsmax(g_Name)); if(equal(g_Name,Name)){ ArrayDeleteItem(g_Array,i); break; } } } } } public plugin_end(){ ArrayDestroy(g_Array); } public ShowMotd(id){ show_motd(id, "vip.txt", "Informacje o vipie"); } public ShowAdv(){ ColorChat(0, NORMAL, "[VIP]^x04 Chcesz dowiedziec sie co posiada vip ? Napisz na say'u /vip"); } public bomb_planted(id){ if(is_user_alive(id) && g_Vip[id]){ cs_set_user_money(id,cs_get_user_money(id) + 250); } } public bomb_defused(id){ if(is_user_alive(id) && g_Vip[id]){ cs_set_user_money(id,cs_get_user_money(id) + 250); } } }
Użytkownik MaxiKINGer edytował ten post 23.02.2013 14:49
GnIoTeK 23.02.2013
Ej dobra teraz jedna mała rada jak będzie ktoś mi robił z tym vipem to niech mi zrobi od razu plik .amxx ponieważ to co nowe dodałeś to nie mogę skompilować czy jak to się tam pisze -.-
MaxiKINGer 23.02.2013
Spoiler
#include <amxmodx> #include <colorchat> #include <cstrike> #include <csx> #include <engine> #include <fun> #include <hamsandwich> new Array:g_Array, CsArmorType:armortype, bool:g_Vip[33], gRound=0, menu, menu_callback_handler, weapon_id; new bool:HasC4[33] new const clips[]={0, 13, -0, 10, 1, 7, 0, 30, 30, 1, 30, 20, 25, 30, 35, 25, 12, 20, 10, 30, 100, 8, 30, 30, 20, 2, 7, 30, 30, 0, 50}; new const g_Langcmd[][]={"say /vips","say_team /vips","say /vipy","say_team /vipy"}; public plugin_init(){ register_plugin("VIP Ultimate", "10.0.0.2", "benio101 & speedkill"); RegisterHam(Ham_Spawn, "player", "SpawnedEventPre", 1); register_event("HLTV", "event_new_round", "a", "1=0", "2=0"); register_logevent("GameCommencing", 2, "1=Game_Commencing"); register_event("DeathMsg", "DeathMsg", "a"); register_message(get_user_msgid("ScoreAttrib"), "VipStatus"); g_Array=ArrayCreate(64,32); for(new i;i<sizeof g_Langcmd;i++){ register_clcmd(g_Langcmd[i], "ShowVips"); } register_clcmd("say /vip", "ShowMotd"); set_task(150.0, "ShowAdv",.flags = "b"); } public client_authorized(id){ if(get_user_flags(id) & 524288 == 524288){ client_authorized_vip(id); } } public client_authorized_vip(id){ g_Vip[id]=true; new g_Name[64]; get_user_name(id,g_Name,charsmax(g_Name)); new g_Size = ArraySize(g_Array); new szName[64]; for(new i = 0; i < g_Size; i++){ ArrayGetString(g_Array, i, szName, charsmax(szName)); if(equal(g_Name, szName)){ return 0; } } ArrayPushString(g_Array,g_Name); return PLUGIN_CONTINUE; } public client_disconnect(id){ if(g_Vip[id]){ client_disconnect_vip(id); } } public client_disconnect_vip(id){ g_Vip[id]=false; new Name[64]; get_user_name(id,Name,charsmax(Name)); new g_Size = ArraySize(g_Array); new g_Name[64]; for(new i = 0; i < g_Size; i++){ ArrayGetString(g_Array, i, g_Name, charsmax(g_Name)); if(equal(g_Name,Name)){ ArrayDeleteItem(g_Array,i); break; } } } public SpawnedEventPre(id){ if(g_Vip[id]){ if(is_user_alive(id)){ SpawnedEventPreVip(id); } } } public event_new_round(){ ++gRound; } public GameCommencing(){ gRound=0; } public SpawnedEventPreVip(id){ if(gRound>=1){ cs_set_user_armor(id, min(cs_get_user_armor(id,armortype)+100, 200), armortype); } give_item(id, "weapon_hegrenade"); give_item(id, "weapon_flashbang"); cs_set_user_bpammo(id, CSW_FLASHBANG,2); give_item(id, "weapon_smokegrenade"); show_vip_menu(id); } public DeathMsg(){ new killer=read_data(1); new victim=read_data(2); if(is_user_alive(killer) && g_Vip[killer] && get_user_team(killer) != get_user_team(victim)){ DeathMsgVip(killer,victim,read_data(3)); } } public DeathMsgVip(kid,vid,hs){ if(gRound>=1){ cs_set_user_money(kid, cs_get_user_money(kid)+(hs?300:200)); } } public show_vip_menu(id){ menu=menu_create("\rMenu VIPa","menu_handler"); menu_callback_handler=menu_makecallback("menu_callback"); new bool:active=false, num=-1; menu_additem(menu,"\wM4 + DGL","",0,menu_callback_handler); if(menu_callback(id, menu, ++num)==ITEM_ENABLED){ active=true; } menu_additem(menu,"\wAK47 + DGL","",0,menu_callback_handler); if(menu_callback(id, menu, ++num)==ITEM_ENABLED){ active=true; } menu_additem(menu,"\wAWP + DGL ","",0,menu_callback_handler); if(menu_callback(id, menu, ++num)==ITEM_ENABLED){ active=true; } if(active){ menu_setprop(menu,MPROP_EXITNAME,"Wyjscie"); menu_setprop(menu,MPROP_TITLE,"\yMenu Vipa"); menu_setprop(menu,MPROP_NUMBER_COLOR,"\y"); menu_display(id, menu); } else { menu_destroy(menu); } } public recharge(id){ new wid=get_user_weapon(id); if(wid){ new weaponname[32], weid; get_weaponname(wid, weaponname, 31); weid=find_ent_by_owner(-1, weaponname, id); if(weid){ cs_set_weapon_ammo(weid, clips[wid]); } } } public menu_callback(id, menu, item){ if(gRound>=3){ if(is_user_alive(id)){ if(item==0){ return ITEM_ENABLED; } if(item==1){ return ITEM_ENABLED; } } } if(gRound>=4){ if(is_user_alive(id)){ if(item==2){ return ITEM_ENABLED; } } } return ITEM_DISABLED; } public menu_handler(id, menu, item){ if(gRound>=3){ if(is_user_alive(id)){ if(item==0){ if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1) HasC4[id] = true; else HasC4[id] = false; strip_user_weapons (id) give_item(id, "weapon_deagle"); give_item(id, "ammo_50ae"); weapon_id=find_ent_by_owner(-1, "weapon_deagle", id); if(weapon_id)cs_set_weapon_ammo(weapon_id, 7); cs_set_user_bpammo(id, CSW_DEAGLE, 35); give_item(id, "item_thighpack"); recharge(id); give_item(id, "weapon_m4a1"); give_item(id, "ammo_556nato"); weapon_id=find_ent_by_owner(-1, "weapon_m4a1", id); if(weapon_id)cs_set_weapon_ammo(weapon_id, 30); cs_set_user_bpammo(id, CSW_M4A1, 90); give_item(id, "weapon_hegrenade"); give_item(id, "weapon_flashbang"); give_item(id,"weapon_knife") if (HasC4[id]) { give_item(id, "weapon_c4"); cs_set_user_plant( id ); } } if(item==1){ if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1) HasC4[id] = true; else HasC4[id] = false; strip_user_weapons (id) give_item(id, "weapon_deagle"); give_item(id, "ammo_50ae"); weapon_id=find_ent_by_owner(-1, "weapon_deagle", id); if(weapon_id)cs_set_weapon_ammo(weapon_id, 7); cs_set_user_bpammo(id, CSW_DEAGLE, 35); give_item(id, "item_thighpack"); recharge(id); give_item(id, "weapon_ak47"); give_item(id, "ammo_762nato"); weapon_id=find_ent_by_owner(-1, "weapon_ak47", id); if(weapon_id)cs_set_weapon_ammo(weapon_id, 30); cs_set_user_bpammo(id, CSW_AK47, 90); give_item(id, "weapon_hegrenade"); give_item(id, "weapon_flashbang"); give_item(id,"weapon_knife") if (HasC4[id]) { give_item(id, "weapon_c4"); cs_set_user_plant( id ); } } } } if(gRound>=4){ if(is_user_alive(id)){ if(item==2){ if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1) HasC4[id] = true; else HasC4[id] = false; strip_user_weapons (id) give_item(id, "weapon_deagle"); give_item(id, "ammo_50ae"); weapon_id=find_ent_by_owner(-1, "weapon_deagle", id); if(weapon_id)cs_set_weapon_ammo(weapon_id, 7); cs_set_user_bpammo(id, CSW_DEAGLE, 35); give_item(id, "item_thighpack"); recharge(id); give_item(id, "weapon_awp"); give_item(id, "ammo_338magnum"); weapon_id=find_ent_by_owner(-1, "weapon_awp", id); if(weapon_id)cs_set_weapon_ammo(weapon_id, 10); cs_set_user_bpammo(id, CSW_AWP, 30); give_item(id, "weapon_hegrenade"); give_item(id, "weapon_flashbang"); give_item(id,"weapon_knife") if (HasC4[id]) { give_item(id, "weapon_c4"); cs_set_user_plant( id ); } } } } menu_destroy(menu); return PLUGIN_HANDLED; } public VipStatus(){ new id=get_msg_arg_int(1); if(is_user_alive(id) && g_Vip[id]){ set_msg_arg_int(2, ARG_BYTE, get_msg_arg_int(2)|4); } } public ShowVips(id){ new g_Name[64],g_Message[192]; new g_Size=ArraySize(g_Array); for(new i = 0; i < g_Size; i++){ ArrayGetString(g_Array, i, g_Name, charsmax(g_Name)); add(g_Message, charsmax(g_Message), g_Name); if(i == g_Size - 1){ add(g_Message, charsmax(g_Message), "."); } else{ add(g_Message, charsmax(g_Message), ", "); } } ColorChat(id,GREEN,"^x03Vipy ^x04na ^x03serwerze: ^x04%s", g_Message); return PLUGIN_CONTINUE; } public client_infochanged(id){ if(g_Vip[id]){ new szName[64]; get_user_info(id,"name",szName,charsmax(szName)); new Name[64]; get_user_name(id,Name,charsmax(Name)); if(!equal(szName,Name)){ ArrayPushString(g_Array,szName); new g_Size=ArraySize(g_Array); new g_Name[64]; for(new i = 0; i < g_Size; i++){ ArrayGetString(g_Array, i, g_Name, charsmax(g_Name)); if(equal(g_Name,Name)){ ArrayDeleteItem(g_Array,i); break; } } } } } public plugin_end(){ ArrayDestroy(g_Array); } public ShowMotd(id){ show_motd(id, "vip.txt", "Informacje o vipie"); } public ShowAdv(){ ColorChat(0, NORMAL, "[VIP]^x04 Chcesz dowiedziec sie co posiada vip ? Napisz na say'u /vip"); } public bomb_planted(id){ if(is_user_alive(id) && g_Vip[id]){ cs_set_user_money(id,cs_get_user_money(id) + 250); } } public bomb_defused(id){ if(is_user_alive(id) && g_Vip[id]){ cs_set_user_money(id,cs_get_user_money(id) + 250); } }
Mała rada; Jak ktoś Ci tu pomaga to go nie drażnij bo robi to z własnej woli.
Nabierz wody w usta i podziękuj ew. napisz, że coś nie działa.
Użytkownik MaxiKINGer edytował ten post 23.02.2013 15:51
MarWit 23.02.2013
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