public Spawn() // Granaty { new players[32], player, pnum; get_players(players, pnum, "a"); for(new i = 0; i < pnum; i++) { player = players[i]; if(get_user_flags(player) & ADMIN_LEVEL_H) { //if(!is_user_hltv(player) && !is_user_bot(player)) //{ //if(is_user_connected(player)) set_user_health(player,120) give_item(player, "weapon_smokegrenade") give_item(player, "weapon_smokegrenade") give_item(player, "weapon_flashbang" ) give_item(player, "weapon_flashbang") give_item(player, "weapon_hegrenade" ) give_item(player, "weapon_hegrenade") give_item(player, "item_assaultsuit" ) //if(round > 3) Showrod(player) //} } } //return PLUGIN_HANDLED }witam,
wszysto tu dziala, ale zycie i granaty dodaje co kilkanascie sekund :< czy ktos mi moze podpowiedziec jak zrobic, zeby dodawalo jak gracz zginie i wtedy jak sie odrodzi to dostaje?