Czy moglibyscie zerknac na to :
public EmitSound(id, channel, sample[])
{
if(is_user_alive(id))
{
if(equal(sample, "weapons/knife_", 14))
{
if(equal(sample, "weapons/knife_hitwall1.wav") || equal(sample, "weapons/knife_hitwall1.wav"))
{
emit_sound(id, CHAN_WEAPON, "SJBE/Bij1.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
return FMRES_SUPERCEDE
}
else if(equal(sample, "weapons/knife_hit1.wav") || equal(sample, "weapons/knife_hit2.wav"))
{
emit_sound(id, CHAN_WEAPON, "SJBE/Bij2.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
return FMRES_SUPERCEDE
}
else if(equal(sample, "weapons/knife_hit3.wav") || equal(sample, "weapons/knife_hit4.wav"))
{
emit_sound(id, CHAN_WEAPON, "SJBE/Bij3.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
return FMRES_SUPERCEDE
}
else if(equal(sample, "weapons/knife_slash1.wav") || equal(sample, "weapons/knife_slash2.wav"))
{
emit_sound(id, CHAN_WEAPON, "SJBE/Bij4.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
return FMRES_SUPERCEDE
}
else if(equal(sample, "weapons/knife_stab.wav"))
{
emit_sound(id, CHAN_WEAPON, "SJBE/Bij5.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
return FMRES_SUPERCEDE
}
else if(equal(sample, "weapons/knife_deploy.wav") || equal(sample, "weapons/knife_deploy1.wav"))
{
return FMRES_SUPERCEDE
}
}
if(equali(sample, "common/wpn_denyselect.wav") || equali(sample, "items/nvg_on.wav") || equali(sample, "items/nvg_off.wav"))
{
return FMRES_SUPERCEDE
}
}
return FMRES_IGNORED
}
Z dzwiekami raczej wszystko wporzadku bo na moim drugim serwerze dziala ale jest to w innym pluginie. Testowalem inny folder inna nazwa ,lecz nie dziala to dobrze.
knife_hitwall1.wavtego dzwieku jeszcze ani razu nie podmienilo
Ciagle raz dziala raz nie ;/
No chybaze ma poprostu dola
Z gory dziekuje i pozdrawiam.