-niewidzialność 0 na nożu czyli kuszy
-posiada 20 beltow a nie 6
-każdym beltem zabiera 200/250hp
-jest to klasa premium na flage D
Za pomoc '+'
Witamy w Nieoficjalnym polskim support'cie AMX Mod X, jak w większości społeczności internetowych musisz się zarejestrować aby móc odpowiadać lub zakładać nowe tematy, ale nie bój się to jest prosty proces w którym wymagamy minimalnych informacji.
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Napisano 23.11.2011 17:20
Napisano 24.11.2011 10:54
/* Plugin generated by AMXX-Studio */
#include <amxmodx>
#include <amxmisc>
#include <engine>
#include <cstrike>
#include <fakemeta>
#include <hamsandwich>
#include <codmod>
#define PLUGIN "Beltownik"
#define VERSION "1.0"
#define AUTHOR "CheQ"
new bool:ma_kusze[32];
new ilosc_beltow[32];
new bool:ma_klase[32];
new const opis[] = "Zamiast noza ma kusze i 20 beltow";
new const bronie = 1<<CSW_UMP45;
new const zdrowie = 8;
new const kondycja = 4;
new const inteligencja = 0;
new const wytrzymalosc = 1;
public plugin_init() {
register_plugin(PLUGIN, VERSION, AUTHOR)
cod_register_class(PLUGIN, opis, bronie, zdrowie, kondycja, inteligencja, wytrzymalosc);
register_event("CurWeapon","CurWeapon","be", "1=1");
register_touch("Belt", "*" , "DotykBeltu");
RegisterHam(Ham_Spawn, "player", "Res", 1);
register_forward(FM_PlayerPreThink, "PokazInfo");
register_event("CurWeapon", "eventKnife_Niewidzialnosc", "be", "1=1");
}
public cod_class_enabled(id)
{
if(!(get_user_flags(id) & ADMIN_BAN))
{
client_print(id, print_chat, "[] Nie masz uprawnien, aby uzywac tej klasy.")
return COD_STOP;
}
ma_klase[id] = true;
ilosc_beltow[id] = 20;
return COD_CONTINUE;
}
public cod_class_disabled(id)
{
set_rendering(id,kRenderFxNone, 0, 0, 0, kRenderTransAlpha, 255);
ma_klase[id] = false;
}
public PokazInfo(id)
{
if(!is_user_alive(id) || get_user_weapon(id) != CSW_KNIFE)
return PLUGIN_CONTINUE;
new text[512]
format(text,511,"Ilosc Beltow: %d",ilosc_beltow[id])
message_begin(MSG_ONE,get_user_msgid("StatusText"),{0,0,0}, id)
write_byte(0)
write_string(text)
message_end()
return PLUGIN_CONTINUE;
}
public Res(id)
{
ilosc_beltow[id] = 6;
}
public plugin_precache()
{
precache_model("models/QTM_CodMod/v_crossbow.mdl")
precache_model("models/QTM_CodMod/belt.mdl")
}
public CurWeapon(id)
{
new weapon = read_data(2)
if(weapon == CSW_KNIFE && ma_klase[id])
{
entity_set_string(id, EV_SZ_viewmodel, "models/QTM_CodMod/v_crossbow.mdl")
ma_kusze[id] = true;
}
else
ma_kusze[id] = false;
}
public client_PreThink(id)
{
if((pev(id,pev_button) & IN_ATTACK) && !(pev(id,pev_oldbuttons) & IN_ATTACK) && (ma_kusze[id]))
{
StworzBelt(id)
}
return PLUGIN_CONTINUE;
}
public StworzBelt(id)
{
if (!is_user_alive(id) || !ilosc_beltow[id])
return PLUGIN_CONTINUE
ilosc_beltow[id]--;
new Float: Origin[3], Float: vAngle[3], Float: Velocity[3];
entity_get_vector(id, EV_VEC_v_angle, vAngle);
entity_get_vector(id, EV_VEC_origin , Origin);
new Ent = create_entity("info_target");
entity_set_string(Ent, EV_SZ_classname, "Belt");
entity_set_model(Ent, "models/QTM_CodMod/belt.mdl");
vAngle[0] *= -1.0;
entity_set_origin(Ent, Origin);
entity_set_vector(Ent, EV_VEC_angles, vAngle);
entity_set_int(Ent, EV_INT_effects, 2);
entity_set_int(Ent, EV_INT_solid, SOLID_BBOX);
entity_set_int(Ent, EV_INT_movetype, MOVETYPE_FLY);
entity_set_edict(Ent, EV_ENT_owner, id);
VelocityByAim(id, 1000 , Velocity);
entity_set_vector(Ent, EV_VEC_velocity ,Velocity);
return PLUGIN_CONTINUE;
}
public DotykBeltu(ent)
{
if ( !is_valid_ent(ent))
return;
new attacker = entity_get_edict(ent, EV_ENT_owner);
new entlist[33];
new numfound = find_sphere_class(ent, "player", 10.0, entlist, 32);
for (new i=0; i < numfound; i++)
{
new pid = entlist[i];
if (!is_user_alive(pid) || get_user_team(attacker) == get_user_team(pid))
continue;
new hp = get_user_health(pid)
ExecuteHam(Ham_TakeDamage, pid, ent, attacker, float(hp), 1);
}
remove_entity(ent);
}
public eventKnife_Niewidzialnosc(id)
{
if(!ma_klase[id])
return;
if( read_data(2) == CSW_KNIFE )
{
set_rendering(id,kRenderFxNone, 0, 0, 0, kRenderTransAlpha, 0);
}
else
{
set_rendering(id,kRenderFxNone, 0, 0, 0, kRenderTransAlpha, 255);
}
}
Napisano 24.11.2011 14:25
Napisano 24.11.2011 14:53
/* Plugin generated by AMXX-Studio */ #include <amxmodx> #include <amxmisc> #include <engine> #include <cstrike> #include <fakemeta> #include <hamsandwich> #include <codmod> #define PLUGIN "Beltownik" #define VERSION "1.0" #define AUTHOR "CheQ" new bool:ma_kusze[32]; new ilosc_beltow[32]; new bool:ma_klase[32]; new const opis[] = "Zamiast noza ma kusze i 20 beltow"; new const bronie = 1<<CSW_UMP45; new const zdrowie = 8; new const kondycja = 4; new const inteligencja = 0; new const wytrzymalosc = 1; public plugin_init() { register_plugin(PLUGIN, VERSION, AUTHOR) cod_register_class(PLUGIN, opis, bronie, zdrowie, kondycja, inteligencja, wytrzymalosc); register_event("CurWeapon","CurWeapon","be", "1=1"); register_touch("Belt", "*" , "DotykBeltu"); RegisterHam(Ham_Spawn, "player", "Res", 1); register_forward(FM_PlayerPreThink, "PokazInfo"); register_event("CurWeapon", "eventKnife_Niewidzialnosc", "be", "1=1"); } public cod_class_enabled(id) { if(!(get_user_flags(id) & ADMIN_BAN)) { client_print(id, print_chat, "[] Nie masz uprawnien, aby uzywac tej klasy.") return COD_STOP; } ma_klase[id] = true; ilosc_beltow[id] = 20; return COD_CONTINUE; } public cod_class_disabled(id) { set_rendering(id,kRenderFxNone, 0, 0, 0, kRenderTransAlpha, 255); ma_klase[id] = false; } public PokazInfo(id) { if(!is_user_alive(id) || get_user_weapon(id) != CSW_KNIFE) return PLUGIN_CONTINUE; new text[512] format(text,511,"Ilosc Beltow: %d",ilosc_beltow[id]) message_begin(MSG_ONE,get_user_msgid("StatusText"),{0,0,0}, id) write_byte(0) write_string(text) message_end() return PLUGIN_CONTINUE; } public Res(id) { ilosc_beltow[id] = 6; } public plugin_precache() { precache_model("models/QTM_CodMod/v_crossbow.mdl") precache_model("models/QTM_CodMod/belt.mdl") } public CurWeapon(id) { new weapon = read_data(2) if(weapon == CSW_KNIFE && ma_klase[id]) { entity_set_string(id, EV_SZ_viewmodel, "models/QTM_CodMod/v_crossbow.mdl") ma_kusze[id] = true; } else ma_kusze[id] = false; } public client_PreThink(id) { if((pev(id,pev_button) & IN_ATTACK) && !(pev(id,pev_oldbuttons) & IN_ATTACK) && (ma_kusze[id])) { StworzBelt(id) } return PLUGIN_CONTINUE; } public StworzBelt(id) { if (!is_user_alive(id) || !ilosc_beltow[id]) return PLUGIN_CONTINUE ilosc_beltow[id]--; new Float: Origin[3], Float: vAngle[3], Float: Velocity[3]; entity_get_vector(id, EV_VEC_v_angle, vAngle); entity_get_vector(id, EV_VEC_origin , Origin); new Ent = create_entity("info_target"); entity_set_string(Ent, EV_SZ_classname, "Belt"); entity_set_model(Ent, "models/QTM_CodMod/belt.mdl"); vAngle[0] *= -1.0; entity_set_origin(Ent, Origin); entity_set_vector(Ent, EV_VEC_angles, vAngle); entity_set_int(Ent, EV_INT_effects, 2); entity_set_int(Ent, EV_INT_solid, SOLID_BBOX); entity_set_int(Ent, EV_INT_movetype, MOVETYPE_FLY); entity_set_edict(Ent, EV_ENT_owner, id); VelocityByAim(id, 1000 , Velocity); entity_set_vector(Ent, EV_VEC_velocity ,Velocity); return PLUGIN_CONTINUE; } public DotykBeltu(ent) { if ( !is_valid_ent(ent)) return; new attacker = entity_get_edict(ent, EV_ENT_owner); new entlist[33]; new numfound = find_sphere_class(ent, "player", 10.0, entlist, 32); for (new i=0; i < numfound; i++) { new pid = entlist[i]; if (!is_user_alive(pid) || get_user_team(attacker) == get_user_team(pid)) continue; if(random(3)) continue; ExecuteHam(Ham_TakeDamage, pid, ent, attacker, 200, 1); } remove_entity(ent); } public eventKnife_Niewidzialnosc(id) { if(!ma_klase[id]) return; if( read_data(2) == CSW_KNIFE ) { set_rendering(id,kRenderFxNone, 0, 0, 0, kRenderTransAlpha, 20); } else { set_rendering(id,kRenderFxNone, 0, 0, 0, kRenderTransAlpha, 255); } }
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