No to tak zaczynam od losowej muzyki na początku rundy
#include <amxmodx> // AMX Mod X
#include <amxmisc>
public plugin_init()
{
register_plugin("muza","1.0","lala")
register_event("HLTV","Event_StartRound","a","1=0","2=0")
return PLUGIN_CONTINUE
}
public Event_StartRound(){
set_task(1.0,"muza", 0)
set_task(10.0,"stop", 0)
}
public muza(){
switch(random_num(0,5))
{
case 0:
{
client_cmd(0,"mp3 play sound/misc/muza.mp3")
}
case 1:
{
client_cmd(0,"mp3 play sound/misc/muza2.mp3")
}
case 2:
{
client_cmd(0,"mp3 play sound/misc/muza3.mp3")
}
case 3:
{
client_cmd(0,"mp3 play sound/misc/muza4.mp3")
}
case 4:
{
client_cmd(0,"mp3 play sound/misc/muza5.mp3")
}
case 5:
{
client_cmd(0,"mp3 play sound/misc/muza6.mp3")
}
}
}
public stop(){
client_cmd(0,"mp3 stop")
}
public plugin_precache()
{
precache_generic("sound/misc/muza.mp3")
precache_generic("sound/misc/muza2.mp3")
precache_generic("sound/misc/muza3.mp3")
precache_generic("sound/misc/muza4.mp3")
precache_generic("sound/misc/muza5.mp3")
precache_generic("sound/misc/muza6.mp3")
return PLUGIN_CONTINUE
}
Tu masz informację o wykonanym reconnec'e
/* Plugin generated by AMXX-Studio */
#include <amxmodx>
#include <amxmisc>
#define PLUGIN "New Plug-In"
#define VERSION "1.0"
#define AUTHOR "author"
new HUD =0;
public plugin_init()
{
register_plugin(PLUGIN, VERSION, AUTHOR)
register_clcmd("reconnect","ZrobilRc")
HUD = CreateHudSyncObj();
}
public ZrobilRc(id)
{
new name[32];
get_user_name(id,name,32)
set_hudmessage(212, 255, 85, 0.31, 0.32, 0, 6.0, 5.0);
ShowSyncHudMsg(0,HUD,"Gracz %s zrobil Reconecta",name);
}
A tu masz takie dodatki do reconnectu
http://amxx.pl/topic...nnect-features/
http://amxx.pl/topic...-116-reconnect/
Misje hmm dużo ich jest udostępnionych może to cię zadowoli
http://amxx.pl/topic...sty-zombie-mod/
http://amxx.pl/topic...mmisje-zadania/
Użytkownik XXL edytował ten post 26.06.2015 16:46