Witamy w Nieoficjalnym polskim support'cie AMX Mod X
Witamy w Nieoficjalnym polskim support'cie AMX Mod X, jak w większości społeczności internetowych musisz się zarejestrować aby móc odpowiadać lub zakładać nowe tematy, ale nie bój się to jest prosty proces w którym wymagamy minimalnych informacji.
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Zawartość użytkownika Lejpin
Odnotowano 44 pozycji dodanych przez Lejpin (Rezultat wyszukiwania ograniczony do daty: 22.06.2023 )
#404610 bf2 rank mod problem z instalacją
Napisano przez
Lejpin
w 01.05.2012 16:27
w
Problemy z pluginami
#399661 Base Bulider 6.5 - Czas Budowania
Napisano przez
Lejpin
w 21.04.2012 01:10
w
Problemy z pluginami
#394979 Przerobienie Klasy Bezlitosny Generał na Bezlitosny Major
Napisano przez
Lejpin
w 09.04.2012 23:19
w
Prośby o modyfikacje silników/klas/perków
+ Dodać do majora tak "
+3 rakiety
+1 Skoki
a tutaj Cod
#include <amxmodx> #include <codmod> #include <hamsandwich> #include <colorchat> #include <engine> new bool:ma_klase[33]; new const nazwa[] = "Bezlitosny General[Klasa Super Premium]"; new const opis[] = "Wybucha po smierci zadajac 40(+intelgencja) obrazen"; new const bronie = 1<<CSW_M4A1 | 1<<CSW_HEGRENADE | 1<<CSW_DEAGLE | 1<<CSW_FLASHBANG | 1<<CSW_SMOKEGRENADE; new const zdrowie = 10; new const kondycja = 40; new const inteligencja = 10; new const wytrzymalosc = 25; new sprite_blast, sprite_white; public plugin_init() { register_plugin(nazwa, "1.0", "Enson"); cod_register_class(nazwa, opis, bronie, zdrowie, kondycja, inteligencja, wytrzymalosc); register_event("DeathMsg", "Death", "ade"); } public plugin_precache() { sprite_white = precache_model("sprites/white.spr") ; sprite_blast = precache_model("sprites/dexplo.spr"); } public cod_class_enabled(id) { if(!(get_user_flags(id) & ADMIN_LEVEL_G)) { ColorChat(id, GREY, "[%s] Chcesz kupic klase premium pisz na gg 5818301 badz na forum korytkocs.xaa.pl.", nazwa); return COD_STOP; } ColorChat(id, GREY, "[General]Klasa %s klasa stworzona dla korytkocs.xaa.pl.", nazwa); ma_klase[id] = true; return COD_CONTINUE; } public cod_class_disabled(id) ma_klase[id] = false; public Death() { new id = read_data(2); if(ma_klase[id]) Eksploduj(id); } public Eksploduj(id) { new Float:fOrigin[3], iOrigin[3]; entity_get_vector( id, EV_VEC_origin, fOrigin); iOrigin[0] = floatround(fOrigin[0]); iOrigin[1] = floatround(fOrigin[1]); iOrigin[2] = floatround(fOrigin[2]); message_begin(MSG_BROADCAST,SVC_TEMPENTITY, iOrigin); write_byte(TE_EXPLOSION); write_coord(iOrigin[0]); write_coord(iOrigin[1]); write_coord(iOrigin[2]); write_short(sprite_blast); write_byte(32); write_byte(20); write_byte(0); message_end(); message_begin( MSG_BROADCAST, SVC_TEMPENTITY, iOrigin ); write_byte( TE_BEAMCYLINDER ); write_coord( iOrigin[0] ); write_coord( iOrigin[1] ); write_coord( iOrigin[2] ); write_coord( iOrigin[0] ); write_coord( iOrigin[1] + 300 ); write_coord( iOrigin[2] + 300 ); write_short( sprite_white ); write_byte( 0 ); // startframe write_byte( 0 ); // framerate write_byte( 10 ); // life write_byte( 10 ); // width write_byte( 255 ); // noise write_byte( 255 ); // r, g, b write_byte( 100 );// r, g, b write_byte( 100 ); // r, g, b write_byte( 128 ); // brightness write_byte( 8 ); // speed message_end(); new entlist[33]; new numfound = find_sphere_class(id, "player", 300.0 , entlist, 32); for (new i=0; i < numfound; i++) { new pid = entlist[i]; if (!is_user_alive(pid) || get_user_team(id) == get_user_team(pid)) continue; cod_inflict_damage(id, pid, 40.0, 0.5); } return PLUGIN_CONTINUE; }
#394972 Prosba o 5 latwiotkich klas
Napisano przez
Lejpin
w 09.04.2012 23:06
w
Prośby o Klasę/Perk
#391492 Top 15 nie dziala (rank)
Napisano przez
Lejpin
w 05.04.2012 08:05
w
Problemy z pluginami
cstrike/addons/amxmodx/confing/amxx.cfg
linijke :
Rank mode
// 0 - by nick
// 1 - by authid
// 2 - by ip
i zmień na 0
#391480 Problem Z ExpBlock [EasyBlock]
Napisano przez
Lejpin
w 05.04.2012 07:38
w
Problemy z pluginami
#390776 COD + SPADOCHRON = CRASH
Napisano przez
Lejpin
w 03.04.2012 18:46
w
Problemy
3maj sma
![Załączony plik](https://amxx.pl/public/style_extra/mime_types/sma.gif)
![](https://amxx.pl/public/style_extra/mime_types/amxx.gif)
modelu nie mogłem dać to dałem ci w rar
![Załączony plik](https://amxx.pl/public/style_extra/mime_types/rar.gif)
#390548 Serwer paintball sie "crashuje"
Napisano przez
Lejpin
w 03.04.2012 14:12
w
Problemy z pluginami
L 04/03/2012 - 09:29:41: Info (map "de_westwood") (file "addons/amxmodx/logs/error_20120403.log")
sprawdz mape westwood bo cośnie tak z nią
#390295 [ROZWIĄZANE] Problem z roundsound
Napisano przez
Lejpin
w 02.04.2012 18:57
w
Problemy z pluginami
Instalacja :
end_roundsound.txt cstrike/addons/amxmodx/data/lang
roundsound.ini cstrike/addons/amxmodx/configs
w roundsound.ini zmieniasz sobie nazwy piosenek i dodajesz nowe.
![Załączony plik](https://amxx.pl/public/style_extra/mime_types/txt.gif)
![Załączony plik](https://amxx.pl/public/style_extra/mime_types/txt.gif)
#390286 Plugin "cod_adminmenu.amxx" failed to load
Napisano przez
Lejpin
w 02.04.2012 18:41
w
Problemy z pluginami
#390276 Problem Z ExpBlock [EasyBlock]
Napisano przez
Lejpin
w 02.04.2012 18:30
w
Problemy z pluginami
Pomoże ktoś?? bo pilne
#390140 Plugin "cod_adminmenu.amxx" failed to load
Napisano przez
Lejpin
w 02.04.2012 15:50
w
Problemy z pluginami
fun
;engine
;fakemeta
geoip
;sockets
;regex
nvault
cstrike
;csx
hamsandwich
#390086 Easy block czy potrzebny jest HnS lub Exp mod ?
Napisano przez
Lejpin
w 02.04.2012 14:33
w
Problemy
http://amxx.pl/topic...ofragsmakersma/
#389874 [ROZWIĄZANE] Mod BF2 - przyznawanie punktów
Napisano przez
Lejpin
w 01.04.2012 20:43
w
Problemy z pluginami
#389737 [ROZWIĄZANE] Mod BF2 - przyznawanie punktów
Napisano przez
Lejpin
w 01.04.2012 17:01
w
Problemy z pluginami
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Battlefield 2 Rank Mod by pRED* | Translated to Polish by Misiek & Korzen | www.Bomb-Site.pl // // An attempt to recreate the battlefield ranking system onto cs1.6 // Currently features the basics of the ranking system, with no power up gain recieved from leveling. // // Ranks are based on the number of kills from the csstats system // // Badges can also be earned to get power up bonuses - See rewards list. Or look at /bf2menu in game // // // Wish list: Add some more badges maybe? Ive put some ideas in comments... // Rank pictures.. // // Known Bugs General optimisation stuff - Ive done most in the wiki tut but there may be more // // Rewards: Knife - 20/40/60% of damage done with knife returned to player. // Support - Recoil with M249 reduced 1/3,1/2,Full // Pistol - Chance of stopping opponent when u get shot (not sure if its working..) // Assault - 10/20/30 Bonus HP when spawning // Sniper - 1/3,1/2,Full Chance of Free awp/scout // Explosives - Free Grenade/Free Defuse Kit/Free Full nade set // // Credits: Xuntric and PM for their combined work on the XP based plugin tutorial (load, save and menu stuff..) // Avalanche for the removed cone of fire in i_aim_good plugin (used for lowered recoil on the para) // Phantom Warrior and palehorse for inadvertently giving me the idea for this (Military Rank Mod thread..) // ev0d00b cos I stole lots of code out of his/our Capture the Hax Plugin // Ubernet (games.uber.net.nz) for giving me a test server and help test the mod // stupok69 for helping fix the /whois command // Geesu for all his defined cs weapon speeds used in wc3ft (resetting users speed after imobilising them), // and some great examples of screen flashes and shakes. // Cheap_Suit for the extra recoil code // Hawk522 for his tutorial on SQLx (and helping me debug problems with it) // styremelaker for massive amount of csdm testing. // vittu for going through the code and finding heaps of mistakes and efficiency changes // teamme06 for his colorchat code // vittu again for supporting my plugin more than I do.. // BlueRaja for player kills and score update code from his damage multiplier plugin (big copy, paste of the kill function) // palehorse for the web html documents // vittu for testing and helping fix bugs in the code. // emp' for the new amxx menu tutorial // // Cvars: bf2_active (1|0) - Turns the plugin on or off - Default 1 // bf2_badges (1|0) - Turns the badge system on or off - Default 1 // bf2_awp (1|0) - Is user given an awp or scout by having the sniper badge - Default 0 (scout) // bf2_xpmultiplier (1|0) - Changes the kill multiplier needed to reach each level - Default 0.1 (15 kills for rank 1, 20k kills for top rank) // bf2_sql (1|0) - Turns Switches between SQL and vault saving - Default 1 (SQL) // bf2_icon_time (float) - Time (in seconds) to show the rank icon above peoples heads 0=disabled. default 1.5 // bf2_flag_kills (int) - CS flags - How many bf2 points are awarded for capturing a flag // bf2_flag_round_kills - CS flags - How many bf2 points are awarded for winning a round // bf2_flag_match_kills - CS flags - How many bf2 points are awarded for winning the match // bf2_flag_min_players - CS flags - Min number of plays before above points get awarded // bf2_help_url (string) - remote folder where the bf2 web docs are stored (optional) do not include the trailing / // bf2_badgepowers (1|0) - enable/disable the powers for the badgess // bf2_hud_options "abcde" // a Display Health/Armour/Weapon for teammates // b Display Rank for teammates // c Display Rank for enemies // d Hide display for invisible enemies // e Move the display to above peoples heads // // // Cmds: say /bf2menu - Shows the Main Menu // say /who - Shows a list of player and their rank // say /whois <name> - Show the rank and badges of a specific player // say /whostats <name> - Show the stats page for a player // say /hud - Redisplays the HUD // say /ranks - Shows the kill xp table // say /bf2stats - your personal stats pages // say /pomoc - Displays a Help MOTD // say /badges1 - Displays a Help MOTD on some of the badges // say /badges2 - Displays a Help MOTD on the rest of the badges // say /badges3 - Badges 3 // bf2_addbagde <player> <badge> <level> - Gives a badge to player. Requires Ban admin access. Badge <0-5>. Level <0-3> // bf2_addkills <player> <kills> - Adds to a players kills.. Also requires ban access // // Changes: 1.1 - Fixed Bug with Veteran Assault badge // Added SQL support (bf2_sql 1) // Changed support badge to bonus speed (added code for extra damage, recoil - will finish when amxx 1.77 is released) // Sounds, Screen Shake, User glows.. // 1.2 - Massive change to make global kill counting actually work.. // Added screen to view weapon stats "say /bf2stats" or use the menu // Added concmd "bf2_vaultload" to forcibly load your own data from the vault (im using it to convert my stats from vault to sql) // Tell people to type bf2_vaultload into console and their badges will be restored. Other than that probably a useless command // 1.21 - Added a badge check 5 seconds before map changes. // 1.22 - bf2_addbadge admin command added // 1.23 - Added CSDM functionality. Give hp/weapons on all spawns. // Recoded badge checking to be individual on player death // Fixed HP bug and added message "beginning badge check" // 1.30 - Starting work on 4 New ranks // Shows Teammates rank when you look at them. // Give 50,100,200 armour for having 6,12 or 18 badges.. // Bf2 now saves totalkills itself. Prevents csstats resets.. // bf2_addkills (admin abuse tool? - or to reset after csstats reset), gives x kills to a player // Reduced the amount of saving to vault - causing server lag. // Changed to nVault saving. Now uses only 1 vault data instead of 14. // Fixed armour being lower than you had before // Split file into large set of includes. Way easier to find functions you want. // Added +3 kills for defuse/explode. Cs flags mod support // 1.31 - Lowered chance of imobilising happening. // Changed damage event and bomb events to the csx forward versions and created a csx forward include // Capped knife badge damage to 130 // Removed bf2_vaultload (pointless now.) // Fixed some spelling newbie mistakes.. // Fixed immunity problems // Moved inl and config files into their own folder.. // Probably a few other things too.. // 1.4 - Fixed wrong sprites displaying // fixed double hp gain on round reset (CSDM) // added /whostats command // bf2_help_url (and web motds) and bf2_badgepowers cvars // fixed sprites // CSDM badges not being awarded. // Top ranked in server display message // New menus // reset your stats command // Medals other new stats // Logging admin commands // Two new badges. Fixed Explosives badge for csdm // Heaps of new stats options + saving them (server and player) // Changed power for support // SQL now a defined option // Moved needed fakemeta_util functions into a separate file (included) // New HUD system thanks to vittu (added cvar to control it) // bf2_reset_days cvar - number of days without playing till xp gets reset // // // // Requires: Fakemeta, Csstats, fakemeta_util /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// #include <amxmodx> #include <amxmisc> #include <amxconst> #include <csstats> #include <cstrike> #include <fakemeta> #include "bf2/fakemeta_util_mini.inl" #include <csx> #include <fun> #define ADMIN_LEVEL ADMIN_BAN #define ADMIN_RESET ADMIN_CFG new const PLUGIN[] = "Battlefield2 Rank Mod" new const AUTHOR[] = "pRED*" new const VERSION[] = "1.4" //Compile Settings //#define CSDM //#define SQL //Message sending variables new gmsgStatusText; new gmsgScreenFade; //new gmsgScreenShake; new gmsgDeathMsg; new gmsgScoreInfo; new gmsgSayText; new g_status_sync; #define MAX_RANKS 17 #define MAX_BADGES 8 //Motd variables new configsdir[200] new configfile[200] //Cvar vars new g_bf2_active; new g_badges_active; new g_free_awp; new g_xp_multiplier; new g_icon_hold; new g_flag_kills; new g_help_url; new g_powers; new g_flag_round_kills new g_flag_match_kills new g_flag_min_players new g_hud_options new g_prune_days //Current players info new g_PlayerRank[33]; new g_PlayerBadges[33][MAX_BADGES]; new knifekills[33]; new pistolkills[33]; new sniperkills[33]; new parakills[33]; new defuses[33]; new plants[33]; new explosions[33]; new accuracy[33]; new totalkills[33]; new authid[33][32]; new smgkills[33]; new shotgunkills[33]; new riflekills[33]; new grenadekills[33]; new bronze[33]; new silver[33]; new gold[33]; //Temp storage variables new nextrank[33]; new numofbadges[33]; new bool:newplayer[33]; new g_lastwpn[33] //new g_lastclip[33] new bool:imobile[33]; new bool:freezetime; new highestrank new highestrankid new statsloaded[33] new g_friend[33]; new g_invis[33]; new menuselection[33]; //Server stats new highestrankserver new highestrankservername[30] new mostkills new mostkillsid new mostkillsname[30] new mostwins new mostwinsname[30] new menuselected[33][3]; //0 - Badge/Kills selected 0/1 //1 - Badgenum/Kills //2 - Badgelevel //Sound Vars new g_Sound1[] = "buttons/bell1.wav"; //Rank gained sound new g_Sound2[] = "fvox/bell.wav"; //Badges earned sound //Sprite vars new spritefile[21][36]; new sprite[21]; //Bf2 includes //SQl vars #if defined SQL new Handle:g_SqlTuple new Handle:g_SqlTuple2 new g_Cache[512] new bool:SQLenabled; #else //nVault. new g_Vault; #endif #if defined SQL #include <sqlx> #include "bf2/sql.inl" #else #include <nvault> #endif #include "bf2/effect.inl" #include "bf2/const.inl" #include "bf2/cmds.inl" #include "bf2/events.inl" #include "bf2/save.inl" #include "bf2/forwards.inl" #include "bf2/check.inl" #include "bf2/badgepowers.inl" #include "bf2/menu.inl" #include "bf2/hud.inl" #include "bf2/othermods.inl" #include "bf2/csx.inl" #if defined CSDM #include "bf2/bf2_csdm.inl" #endif public plugin_init() { register_plugin(PLUGIN, VERSION, AUTHOR); //Register all the say commands //Public register_clcmd("say /ranks","show_rankhelp",0, "Shows The Rank Help"); register_clcmd("say_team /ranks","show_rankhelp",0, "Shows The Rank Help"); register_clcmd("say /odznaki1","show_badgehelp",0, "Shows The Badge Help"); register_clcmd("say_team /odznaki1","show_badgehelp",0, "Shows The Badge Help"); register_clcmd("say /odznaki2","show_badgehelp2",0, "Shows The Badge Help 2"); register_clcmd("say_team /odznaki2","show_badgehelp2",0, "Shows The Badge Help 2"); register_clcmd("say /odznaki3","show_badgehelp3",0, "Shows The Badge Help 3"); register_clcmd("say_team /odznaki3","show_badgehelp3",0, "Shows The Badge Help 3"); register_clcmd("say", "cmd_say", 0, "<target> ") register_clcmd("say_team", "cmd_say", 0, "<target> ") register_clcmd("say /gracze", "cmd_who", 0, "Display a list of player and their levels") register_clcmd("say_team /gracze", "cmd_who", 0, "Display a list of player and their levels") register_clcmd("say /hud", "ShowHUD", 0, "Shows the HUD") register_clcmd("say_team /hud", "ShowHUD", 0, "Shows the HUD") register_clcmd("say /pomoc", "cmd_help", 0, "Displays the Help") register_clcmd("say_team /pomoc", "cmd_help", 0, "Displays the Help") register_clcmd("say /bf2menu", "Bf2menu", 0, "Displays the Menu") register_clcmd("say_team /bf2menu", "Bf2menu", 0, "Displays the Menu") register_clcmd("say bf2menu", "Bf2menu", 0, "Displays the Menu") register_clcmd("say_team bf2menu", "Bf2menu", 0, "Displays the Menu") register_clcmd("say /bf2", "Bf2menu", 0, "Displays the Menu") register_clcmd("say_team /bf2", "Bf2menu", 0, "Displays the Menu") register_clcmd("say bf2", "Bf2menu", 0, "Displays the Menu") register_clcmd("say_team bf2", "Bf2menu", 0, "Displays the Menu") register_clcmd("say /menu", "Bf2menu", 0, "Displays the Menu") register_clcmd("say_team /menu", "Bf2menu", 0, "Displays the Menu") register_clcmd("say menu", "Bf2menu", 0, "Displays the Menu") register_clcmd("say_team menu", "Bf2menu", 0, "Displays the Menu") register_clcmd("say /pomoc", "Bf2menu", 0, "Displays the Menu") register_clcmd("say_team /pomoc", "Bf2menu", 0, "Displays the Menu") register_clcmd("say pomoc", "Bf2menu", 0, "Displays the Menu") register_clcmd("say_team pomoc", "Bf2menu", 0, "Displays the Menu") register_clcmd("say /bf2helpmenu", "helpmenu", 0, "Displays the Help Menu") register_clcmd("say_team /bf2helpmenu", "helpmenu", 0, "Displays the Help Menu") register_clcmd("say /bf2statsmenu", "helpmenu", 0, "Displays the Stats Menu") register_clcmd("say_team /bf2statsmenu", "helpmenu", 0, "Displays the Stats Menu") register_clcmd("say /bf2adminmenu", "adminmenu", 0, "Displays the Admin Menu") register_clcmd("say_team /bf2adminmenu", "adminmenu", 0, "Displays the Admin Menu") register_clcmd("say /bf2stats", "show_stats", 0, "Shows your current weapon stats") register_clcmd("say_team /bf2stats", "show_stats", 0, "Shows your current weapon stats") register_clcmd("say /serverstats", "show_server_stats", 0, "Shows your current weapon stats") register_clcmd("say_team /serverstats", "show_server_stats", 0, "Shows your current weapon stats") register_clcmd("say /bf2save", "save_badges", 0, "Shows your current weapon stats") register_clcmd("say_team /bf2save", "save_badges", 0, "Shows your current weapon stats") register_clcmd("bf2_resetstats", "reset_stats", 0, "Resets all of your stats") //Admin register_clcmd("bf2_addbadge", "add_badge", ADMIN_LEVEL, "<player> <badge#> <level#>") register_clcmd("bf2_addkills", "add_kills", ADMIN_LEVEL, "<player> <kills#>") register_clcmd("bf2_resetserverstats", "reset_all_stats", ADMIN_LEVEL, "Erases all players stats") //Cvars //FCVAR_SERVER cvar for game monitor. register_cvar("bf2_version",VERSION,FCVAR_SERVER) g_bf2_active = register_cvar("bf2_active", "1") g_badges_active = register_cvar("bf2_badges", "1") g_free_awp = register_cvar("bf2_awp", "0") g_xp_multiplier = register_cvar("bf2_xpmultiplier", "0.1") g_icon_hold = register_cvar("bf2_icon_time","1.5") g_flag_kills = register_cvar("bf2_flag_kills","2") g_flag_round_kills = register_cvar("bf2_flag_round_kills", "0") g_flag_match_kills = register_cvar("bf2_flag_match_kills", "0") g_flag_min_players = register_cvar("bf2_flag_min_players", "3") g_help_url = register_cvar("bf2_help_url","http://amxx.pl/bf2/bf2webdocs/") g_powers = register_cvar("bf2_badgepowers","1") g_hud_options = register_cvar("bf2_hud_options","abcd") g_prune_days = register_cvar("bf2_reset_days","21") //Message sending. gmsgStatusText = get_user_msgid("StatusText"); gmsgScreenFade = get_user_msgid("ScreenFade"); //gmsgScreenShake = get_user_msgid("ScreenShake"); gmsgScoreInfo = get_user_msgid("ScoreInfo"); gmsgDeathMsg = get_user_msgid("DeathMsg"); gmsgSayText = get_user_msgid("SayText"); //Register events, logs and forwards to be captured register_event("ResetHUD", "event_hud_reset", "be") register_event("HLTV", "event_new_round", "a", "1=0", "2=0") //add freeztime start code register_event("CurWeapon", "event_curweapon", "be","1=1") register_logevent("end_freezetime", 2,"0=World triggered","1=Round_Start"); //freezetime end code register_logevent("Event_Round_End", 2, "1=Round_End"); register_message(SVC_INTERMISSION,"event_intermission") register_event("StatusValue", "setTeam", "be", "1=1"); register_event("StatusValue", "on_ShowStatus", "be", "1=2", "2!0"); register_event("StatusValue", "on_HideStatus", "be", "1=1", "2=0"); register_message(get_user_msgid("StatusValue"), "hook_StatusValue"); g_status_sync = CreateHudSyncObj(); } /* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE *{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1045\\ f0\\ fs16 \n\\ par } */
Powinno pomoc
#389735 Plugin "cod_adminmenu.amxx" failed to load
Napisano przez
Lejpin
w 01.04.2012 16:55
w
Problemy z pluginami
#389605 Anticommerce i GmAMXBans razem = problem
Napisano przez
Lejpin
w 01.04.2012 13:57
w
Problemy z pluginami
niestety nie wiem jak to zrobić gdyż nie patrzyłem do anti i do amxbans
#389604 Medale - problem
Napisano przez
Lejpin
w 01.04.2012 13:55
w
Problemy z pluginami
#389602 Medale - problem
Napisano przez
Lejpin
w 01.04.2012 13:51
w
Problemy z pluginami
Po 2 np: na xaa.pl możliwość założenia bazy na stronie..
Po 3 napisałe mu to wyżej.. co ty tera
Bo hostname nie bedzie strzelnica-konin.com bo to nie jest baza danych z reguły gdy masz baze danych wraz z serwerm na jakim hostingu powiedzmy Tserwery to jako hostname piszemy: localhost lub cos jak ip.
nie dostałem od niego pełnej infromacji .. więc ??
Podałem mu przykład bo o niego prosił..
A
bf2rank_db_host "178.33.55.111" //Host bazy danych
może byc taki albo
bf2rank_db_host "twoja-siec.pl" //Host bazy danych
zależy jeszcze gdzie robi.
#389597 Problem z dr_stats www
Napisano przez
Lejpin
w 01.04.2012 13:40
w
Problemy z pluginami
/home/p185219/public_html/drs/models/modelBestPlayers.php
#389595 Medale - problem
Napisano przez
Lejpin
w 01.04.2012 13:39
w
Problemy z pluginami
![:P](https://amxx.pl/public/style_emoticons/default/tongue.png)
I nie mozesz zainstalowac medali bez SQL
#389592 Plugin "cod_adminmenu.amxx" failed to load
Napisano przez
Lejpin
w 01.04.2012 13:37
w
Problemy z pluginami
;;; ; To enable a module, remove the semi-colon (<img src='https://amxx.pl/public/style_emoticons/<#EMO_DIR#>/wink.png' class='bbc_emoticon' alt=';)' /> in front of its name. ; If it's not here, simply add it its name, one per line. ; You don't need to write the _amxx part or the file extension. ;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; SQL Modules usually need to be enabled manually ;; ;; You can have any number on at a time. Use ;; ;; amx_sql_type in sql.cfg to specify the default ;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;mysql ;sqlite ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; Put third party modules below here. ;; ;; You can just list their names, without the _amxx ;; ;; or file extension. ;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; These modules will be auto-detected and loaded ;; ;; as needed. You do not need to enable them here ;; ;; unless you have problems. ;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; fun ;engine ;fakemeta ;geoip ;sockets ;regex ;nvault cstrike csx ;hamsandwich
Ja Mam tak ... Zobacz jak to nie zadziała to odblokuj wszystkie odblokowuje się kasując ; z przed nazwy
#389287 Problem z dr_stats www
Napisano przez
Lejpin
w 31.03.2012 22:34
w
Problemy z pluginami
wszystko mówi za siebie..
W bazie
Warning: mysql_fetch_assoc(): supplied argument is not a valid MySQL result resource in
Którą stworzyłeś jest błąd w pliku /home/p185219/public_html/drs/models/modelBestPlayers.php ( masz dojście )
Podaj go tu to sprawdze co jest nie tak.
- AMXX.pl: Support AMX Mod X i SourceMod
- → Zawartość użytkownika Lejpin
- Regulamin