skrypt podpalenia mam z zh
new g_burning[33], g_damage, g_fire; pre.... g_fire = precache_model("sprites/fire.spr") /////////////////////////////////////////////////////////////////// // Fire Grenade // ///////////////////////////////////////////////////////////////// public event_damage(id) { new bodypart, weapon new enemy = get_user_attacker(id, weapon, bodypart) if(weapon == CSW_HEGRENADE && cs_get_user_team(id) == CS_TEAM_T && is_user_alive(id)) { new Name[33] get_user_name(id,Name,32) g_burning[id] = 1 ignite_player(id) ignite_effects(id) client_print(id, print_chat, "Palisz sie!!") client_print(enemy, print_chat, "Podpaliles %s!", Name) set_task(10.0, "water_timer", id) } } public water_timer(id) { if(is_user_alive(id)) { g_burning[id] = 0 } } public ignite_effects(skIndex) { new kIndex = skIndex if(is_user_alive(kIndex) && g_burning[kIndex]) { new korigin[3] get_user_origin(kIndex,korigin) message_begin( MSG_BROADCAST,SVC_TEMPENTITY) write_byte(17) write_coord(korigin[0]) write_coord(korigin[1]) write_coord(korigin[2]) write_short(g_fire) write_byte(10) write_byte(200) message_end() set_task(0.2, "ignite_effects" ,skIndex) } else { if(g_burning[kIndex]) { g_burning[kIndex] = 0 } } return PLUGIN_CONTINUE } public ignite_player(skIndex) { new kIndex = skIndex if(is_user_alive(kIndex) && g_burning[kIndex]) { new korigin[3] new players[32] new pOrigin[3] new kHeath = get_user_health(kIndex) get_user_origin(kIndex,korigin) set_user_health(kIndex,kHeath - 10) message_begin(MSG_ONE, g_damage, {0,0,0}, kIndex) write_byte(30) write_byte(30) write_long(1<<21) write_coord(korigin[0]) write_coord(korigin[1]) write_coord(korigin[2]) message_end() players[0] = 0 korigin[0] = 0 pOrigin[0] = 0 } set_task(2.0, "ignite_player" , skIndex) }
chcialbym to dobrze wkleic do coda
bo ja jak wrzucilem to ani dmg nie odbieralo ani nie podpalalo
po prostu sobie rakieta leciala i wybuchala nic nie robiac
pozdrawiam i dzięki za pomoc