/* Plugin generated by AMXX-Studio */ #include #include #include #include #define DMG_BULLET (1<<1) new bool:ma_klase[33]; new const nazwa[] = "Cichy Zabojca"; new const opis[] = "1/1 z Kosy , Mniejsza Widocznosc Na Nozu"; new const bronie = 1< 20.0) cod_inflict_damage(idattacker, this, float(get_user_health(this))-damage+1.0, 0.0, idinflictor, damagebits); return HAM_IGNORED; } public eventKnife_Niewidzialnosc(id) { if(!ma_klase[id]) return; if( read_data(2) == CSW_KNIFE ) { set_rendering(id,kRenderFxNone, 0, 0, 0, kRenderTransAlpha, x); } else { set_rendering(id,kRenderFxNone, 0, 0, 0, kRenderTransAlpha, 255); } }