#include #include #include #include #include #include #define V_MODEL "models/v_knifea.mdl" #define W_MODEL "models/w_knifeb.mdl" #define P_MODEL "models/p_knifec.mdl" #define KNIFE_W_MODEL "models/w_knife.mdl" #define DMG_HE (1<<24) #define IsPlayer(%1) (1<=%1<=maxPlayers) forward amxbans_admin_connect(id); new Array:g_Array, CsArmorType:armortype, bool:g_FreezeTime, bool:g_Vip[33], g_Hudmsg, ioid, maxPlayers, skoki[33]; new const g_Langcmd[][]={"say /vips","say_team /vips","say /vipy","say_team /vipy"}; new const g_Prefix[] = "Vip Chat"; new const gSounds[][] = { "cb/knife_deploy1.wav", "cb/knife_hitwall1.wav", "cb/knife_hit1.wav", "cb/knife_hit2.wav", "cb/knife_hit3.wav", "cb/knife_hit4.wav", "cb/knife_slash1.wav", "cb/knife_slash2.wav", "cb/knife_stab.wav" }; public plugin_init(){ register_plugin("VIP Ultimate", "12.3.0.2", "benio101 & speedkill"); RegisterHam(get_player_resetmaxspeed_func(), "player", "fw_Player_ResetMaxSpeed", 1); register_logevent("logevent_round_start", 2, "1=Round_Start"); register_event("HLTV", "event_new_round", "a", "1=0", "2=0"); register_forward(FM_CmdStart, "CmdStartPre"); RegisterHam(Ham_Spawn, "player", "SpawnedEventPre", 1); RegisterHam(Ham_TakeDamage, "player", "takeDamage", 0); register_event("DeathMsg", "DeathMsg", "a"); register_event("CurWeapon", "Event_CurWeapon", "be","1=1"); register_forward(FM_SetModel,"fw_setmodel"/*,1*/); register_forward(FM_EmitSound,"fw_emitsound"); register_message(get_user_msgid("ScoreAttrib"), "VipStatus"); g_Array=ArrayCreate(64,32); for(new i;i0){ --skoki[id]; new Float:velocity[3]; pev(id, pev_velocity,velocity); velocity[2] = random_float(265.0,285.0); set_pev(id,pev_velocity,velocity); } else if(flags & FL_ONGROUND && skoki[id]!=-1){ skoki[id] = 1; } } public SpawnedEventPre(id){ if(g_Vip[id]){ if(is_user_alive(id)){ SpawnedEventPreVip(id); } } } public SpawnedEventPreVip(id){ skoki[id]=1; set_user_health(id, get_user_health(id)+50); cs_set_user_armor(id, min(cs_get_user_armor(id,armortype)+100, 100), armortype); new g_Model[64]; formatex(g_Model,charsmax(g_Model),"%s",get_user_team(id) == 1 ? "wysytt" : "wysyct"); cs_set_user_model(id,g_Model); } public plugin_cfg(){ maxPlayers=get_maxplayers(); } public takeDamage(this, idinflictor, idattacker, Float:damage, damagebits){ if(((IsPlayer(idattacker) && is_user_connected(idattacker) && g_Vip[idattacker] && (ioid=idattacker)) || (ioid=pev(idinflictor, pev_owner) && IsPlayer(ioid) && is_user_connected(ioid) && g_Vip[ioid]))){ if(damagebits & DMG_BULLET){ if(get_user_weapon(ioid)==CSW_KNIFE){ damage*=(100+10)/100; } } } } public DeathMsg(){ new killer=read_data(1); new victim=read_data(2); if(is_user_alive(killer) && g_Vip[killer] && get_user_team(killer) != get_user_team(victim)){ DeathMsgVip(killer,victim,read_data(3)); } } public DeathMsgVip(kid,vid,hs){ set_user_health(kid, min(get_user_health(kid)+(hs?15:10),150)); } public VipStatus(){ new id=get_msg_arg_int(1); if(is_user_alive(id) && g_Vip[id]){ set_msg_arg_int(2, ARG_BYTE, get_msg_arg_int(2)|4); } } public ShowVips(id){ new g_Name[64],g_Message[192]; new g_Size=ArraySize(g_Array); for(new i = 0; i < g_Size; i++){ ArrayGetString(g_Array, i, g_Name, charsmax(g_Name)); add(g_Message, charsmax(g_Message), g_Name); if(i == g_Size - 1){ add(g_Message, charsmax(g_Message), "."); } else{ add(g_Message, charsmax(g_Message), ", "); } } ColorChat(id,GREEN,"^x03Vipy ^x04na ^x03serwerze: ^x04%s", g_Message); return PLUGIN_CONTINUE; } public client_infochanged(id){ if(g_Vip[id]){ new szName[64]; get_user_info(id,"name",szName,charsmax(szName)); new Name[64]; get_user_name(id,Name,charsmax(Name)); if(!equal(szName,Name)){ ArrayPushString(g_Array,szName); new g_Size=ArraySize(g_Array); new g_Name[64]; for(new i = 0; i < g_Size; i++){ ArrayGetString(g_Array, i, g_Name, charsmax(g_Name)); if(equal(g_Name,Name)){ ArrayDeleteItem(g_Array,i); break; } } } } } public plugin_end(){ ArrayDestroy(g_Array); } public ShowMotd(id){ show_motd(id, "vip.txt", "Informacje o vipie"); } public ShowAdv(){ ColorChat(0, NORMAL, "[VIP]^x04 Chcesz dowiedziec sie co posiada vip ? Napisz na say'u /vip"); } public VipChat(id){ if(g_Vip[id]){ new g_Msg[256], g_Text[256]; read_args(g_Msg,charsmax(g_Msg)); remove_quotes(g_Msg); if(g_Msg[0] == '*' && g_Msg[1]){ new g_Name[64]; get_user_name(id,g_Name,charsmax(g_Name)); formatex(g_Text,charsmax(g_Text),"^x01(%s) ^x03%s : ^x04%s",g_Prefix, g_Name, g_Msg[1]); for(new i=1;i<33;i++){ if(is_user_connected(i) && g_Vip[i]) ColorChat(i, GREEN, "%s", g_Text); } return PLUGIN_HANDLED_MAIN; } } return PLUGIN_CONTINUE; } public handleSayText(msgId,msgDest,msgEnt){ new id = get_msg_arg_int(1); if(is_user_connected(id) && g_Vip[id]){ new szTmp[256],szTmp2[256]; get_msg_arg_string(2,szTmp, charsmax(szTmp)) new szPrefix[64] = "^x04[VIP]"; if(!equal(szTmp,"#Cstrike_Chat_All")){ add(szTmp2,charsmax(szTmp2),szPrefix); add(szTmp2,charsmax(szTmp2)," "); add(szTmp2,charsmax(szTmp2),szTmp); } else{ add(szTmp2,charsmax(szTmp2),szPrefix); add(szTmp2,charsmax(szTmp2),"^x03 %s1^x01 : %s2"); } set_msg_arg_string(2,szTmp2); } return PLUGIN_CONTINUE; } public amxbans_admin_connect(id){ client_authorized(id); } public Event_CurWeapon(id) { if(!is_user_alive(id)) return PLUGIN_CONTINUE; if(!g_Vip[id]) return PLUGIN_CONTINUE; new weaponID = read_data(2); if(weaponID != CSW_KNIFE) return PLUGIN_CONTINUE; set_pev(id, pev_viewmodel2, V_MODEL); set_pev(id, pev_weaponmodel2, P_MODEL); return PLUGIN_CONTINUE; } public fw_setmodel(ent,const model[]) { if(!pev_valid(ent)) return FMRES_IGNORED; if(strcmp(KNIFE_W_MODEL,model) ) return FMRES_IGNORED; static classname[32] pev(ent,pev_classname,classname,31); if(!strcmp(classname, "weaponbox") || !strcmp(classname, "armoury_entity") || !strcmp(classname, "grenade")) { engfunc(EngFunc_SetModel, ent, W_MODEL); return FMRES_SUPERCEDE; } return FMRES_IGNORED; } public fw_emitsound(id,channel,sample[],Float:volume,Float:attenuation,fFlags,pitch) { if(!g_Vip[id]) return PLUGIN_CONTINUE; { if(equal(sample,"weapons/knife_deploy1.wav")) { emit_sound(id,channel,gSounds[6],volume,attenuation,fFlags,pitch); return FMRES_SUPERCEDE; } if(equal(sample,"weapons/knife_hitwall1.wav")) { emit_sound(id,channel,gSounds[1],volume,attenuation,fFlags,pitch); return FMRES_SUPERCEDE; } if(equal(sample,"weapons/knife_hit1.wav")) { emit_sound(id,channel,gSounds[2],volume,attenuation,fFlags,pitch); return FMRES_SUPERCEDE; } if(equal(sample,"weapons/knife_hit2.wav")) { emit_sound(id,channel,gSounds[3],volume,attenuation,fFlags,pitch); return FMRES_SUPERCEDE; } if(equal(sample,"weapons/knife_hit3.wav")) { emit_sound(id,channel,gSounds[4],volume,attenuation,fFlags,pitch); return FMRES_SUPERCEDE; } if(equal(sample,"weapons/knife_hit4.wav")) { emit_sound(id,channel,gSounds[5],volume,attenuation,fFlags,pitch); return FMRES_SUPERCEDE; } if(equal(sample,"weapons/knife_slash1.wav")) { emit_sound(id,channel,gSounds[6],volume,attenuation,fFlags,pitch); return FMRES_SUPERCEDE; } if(equal(sample,"weapons/knife_slash2.wav")) { emit_sound(id,channel,gSounds[7],volume,attenuation,fFlags,pitch); return FMRES_SUPERCEDE; } if(equal(sample,"weapons/knife_stab.wav")) { emit_sound(id,channel,gSounds[7],volume,attenuation,fFlags,pitch); return FMRES_SUPERCEDE; } } return FMRES_IGNORED; }