#include #include #include #include #include #include #define PLUGIN "[JB] Kaczki" #define VERSION "1.0.6" #define AUTHOR "Cypis" native cs_set_player_model(id, newmodel[]); new id_zabawa; public plugin_init() { register_plugin(PLUGIN, VERSION, AUTHOR) RegisterHam(Ham_TakeDamage, "player", "Damage"); id_zabawa = jail_register_game("Kaczki z AWP"); } public plugin_precache() { precache_model("models/rpgrocket.mdl"); //wymagane do poprawnego dziaƂania set_view precache_model("models/player/kaczki/kaczki.mdl"); precache_sound("jb_cypis/kaczki.mp3"); } public OnLastPrisonerShowWish(id) { if(jail_get_play_game_id() == id_zabawa){ OnRemoveData(id_zabawa); cs_set_player_model(id, "wiezien_cypis"); } } public OnRemoveData(day) { if(day == id_zabawa) { client_cmd(0, "mp3 stop"); for(new i=1; i<=MAX; i++) { if(!is_user_connected(i)) continue; set_view(i, CAMERA_NONE); } } } public OnDayStartPre(day, szInfo[256], szInfo2[512], setting[10], gTimeRound) { static szTime[12]; if(day == id_zabawa) { format_time(szTime, 11, "%M:%S", gTimeRound-30); formatex(szInfo2, 511, "Zasady:^n%s - Wiezniowie maja czas na schownie sie^n%s - CT szuka i zabija uciekajace kaczki", szTime, szTime); szInfo = "Dzisiaj jest Kaczki"; jail_set_prisoners_micro(true, true); jail_set_ct_hit_tt(true); setting[0] = 1; setting[1] = 1; setting[2] = 1; setting[4] = 3; setting[7] = 2; } } public OnDayStartPost(day) { if(day == id_zabawa) { jail_open_cele(); jail_set_game_hud(30, "Rozpoczecie zabawy za"); jail_set_users_speed(0.1); } } public OnGameHudEnd(day) { if(day == id_zabawa) { jail_set_ct_hit_tt(false); jail_set_users_speed(250.0); client_cmd(0, "mp3 play sound/jb_cypis/kaczki.mp3"); } } //stock stock jail_set_users_speed(Float:speed) { for(new i=1; i<=MAX; i++) { if(!is_user_alive(i) || !is_user_connected(i)) continue; if(get_user_team(i) == 1) { strip_user_weapons(i); give_item(i, "weapon_knife"); cs_set_player_model(i, "kaczki"); set_view(i, CAMERA_3RDPERSON); } else { if(speed == 250.0) { strip_user_weapons(i); give_item(i, "weapon_knife"); give_item(i, "weapon_awp"); } jail_set_user_speed(i, speed); } } } public Damage(victim, inflictor, attacker, Float:dmg, dmgbits) { if(jail_get_play_game_id() != id_zabawa) return HAM_IGNORED; if(!is_user_connected(victim) || !is_user_connected(attacker)) return HAM_IGNORED; if(get_user_team(attacker) == 1 && get_user_team(victim) == 2) { SetHamParamFloat(4, 1.0); } return HAM_HANDLED; }