#include #include #include #include #define PLUGIN "Menu broni dla CT" #define AUTHOR "^sheLLby.?" #define VERSION "1.0" //id kazdej z ponizszych broni - nie usuwac jesli te bronie maja byc nadal w menu #define CSW_M4A1 22 #define CSW_DEAGLE 26 #define CSW_AK47 28 #define CSW_FAMAS 15 #define CSW_AWP 18 public vipMenu( id ) { new pMenu = menu_create( "Menu broni" , "vipMenuHandle" ); menu_additem( pMenu , "M4A1 + Deagle" ); menu_additem( pMenu , "AK47 + Deagle" ); menu_additem( pMenu , "Famas + Deagle" ); menu_additem( pMenu , "AWP + Deagle" ); menu_setprop( pMenu , MPROP_BACKNAME , "Wroc" ); menu_setprop( pMenu , MPROP_NEXTNAME , "Dalej" ); menu_setprop( pMenu , MPROP_EXITNAME , "Wyjscie" ); menu_display( id , pMenu ); return PLUGIN_HANDLED; } public vipMenuHandle( id , menu , item ) { if( item == MENU_EXIT || get_user_team( id ) != 2 || !is_user_alive( id )) { menu_destroy( menu ); return PLUGIN_HANDLED; } switch ( item ){ case 0:{ give_item( id , "CSW_M4A1; CSW_DEAGLE" ); } case 1:{ give_item( id , "CSW_AK47; CSW_DEAGLE" ); } case 2:{ give_item( id , "CSW_FAMAS; CSW_DEAGLE" ); } case 3:{ give_item( id , "CSW_AWP; CSW_DEAGLE" ); } } menu_destroy( menu ); return PLUGIN_HANDLED; } public fwSpawned( id ){ if( !is_user_alive( id ) ) if( get_user_team( id ) == 2 ){ vipMenu( id ); } }