/* Plugin generated by AMXX-Studio */ #include #include #include #include #include new bool:ma_klase[33]; new const nazwa[] = "Dres"; new const opis[] = "Odporny na head shoty, posiada kastet i 1/1 z niego. "; new const bronie = 1< 20.0 && random_num(1,2) == 1) cod_inflict_damage(idattacker, this, float(get_user_health(this))-damage+1.0, 0.0, idinflictor, damagebits); } return HAM_IGNORED; } public CurWeapon(id) { new weapon = read_data(2); if(ma_klase[id]) { if(weapon == CSW_KNIFE) { set_pev(id, pev_viewmodel2, "models/dres/v_knife.mdl") } } }