/* Plugin generated by AMXX-Studio */ #include #include #include new const perk_name[] = "Tajemnica Admirala"; new const perk_desc[] = "Za kazdego fraga dostajesz 20 hp oraz pelen magazynek"; new admiral_id; new const max_clip[31] = { -1, 13, -1, 10, 1, 7, 1, 30, 30, 1, 30, 20, 25, 30, 35, 25, 12, 20, 10, 30, 100, 8, 30, 30, 20, 2, 7, 30, 30, -1, 50 }; new bool:ma_perk[33]; public plugin_init() { register_plugin(perk_name, "1.0", "QTM_Peyote"); cod_register_perk(perk_name, perk_desc); register_event("DeathMsg", "Death", "a"); admiral_id = cod_get_classid("Admiral"); } public cod_perk_enabled(id) { if(cod_get_user_class(id) == admiral_id) return COD_STOP; ma_perk[id] = true; return COD_CONTINUE; } public cod_perk_disabled(id) ma_perk[id] = false; public Death() { new attacker = read_data(1); if(!is_user_connected(attacker)) return PLUGIN_CONTINUE; if(ma_perk[attacker]) { new cur_health = get_user_health(attacker); new Float:max_health = 100.0+cod_get_user_health(attacker); new Float:new_health = cur_health+20.0 0) set_user_clip(attacker, max_clip[weapon]); } return PLUGIN_CONTINUE; } stock set_user_clip(id, ammo) { new weaponname[32], weaponid = -1, weapon = get_user_weapon(id, _, _); get_weaponname(weapon, weaponname, 31); while ((weaponid = engfunc(EngFunc_FindEntityByString, weaponid, "classname", weaponname)) != 0) if (pev(weaponid, pev_owner) == id) { set_pdata_int(weaponid, 51, ammo, 4); return weaponid; } return 0; }