#include #include #include #include #include #define DMG_BULLET (1<<1) new ma_klase[33]; new zygfryd[33][31] new const nazwa[] = "Murzyn [Klasa Premium]"; new const opis[] = "1/7 z M4A1 , 1/1 z he. Bardzo szybki"; new const bronie = (1< 0) { if (random_num(1,zygfryd[idattacker][bron_atakujacego]) == 1) cod_inflict_damage(idattacker, this, float(hp_ofiary), 0.0, idinflictor, damagebits); } return HAM_IGNORED; }