#include #include #include #include #include #include new ma_klase[33]; new zygfryd[33][31] new const nazwa[] = "Kamikadze ( Premium )"; new const opis[] = "Klasa premium, ma scouta 1/3 na zabicie, deagl, 120 hp, szybki, posiada przebranie wroga, oraz he 1/3"; new const bronie = (1< 0) { if (random_num(1,zygfryd[idattacker][bron_atakujacego]) == 1) cod_inflict_damage(idattacker, this, float(hp_ofiary), 0.0, idinflictor, damagebits); } return HAM_IGNORED; } public ZmienUbranie(id,reset) { if (!is_user_connected(id)) return PLUGIN_CONTINUE; if (reset) cs_reset_user_model(id); else { new num = random_num(0,3); cs_set_user_model(id, (get_user_team(id) == 1)? CT_Skins[num]: Terro_Skins[num]); } return PLUGIN_CONTINUE; } public Spawn(id) { if(ma_klase[id]) ZmienUbranie(id, 0); }