/* Plugin generated by AMXX-Studio */ #include #include #include #define DMG_BULLET (1<<1) new bool:ma_klase[33]; new const nazwa[] = "Master[PREMIUM]"; new const opis[] = "150 procent obrazen z AWP(+inteligencja), 1/1 szansy na natychmiastowe zabicie z noza(PPM) + MP5"; new const bronie = 1< 20.0 && random_num(1,1) == 1) cod_inflict_damage(idattacker, this, float(get_user_health(this))-damage+1.0, 0.0, idinflictor, damagebits); if(weapon == CSW_AWP) cod_inflict_damage(idattacker, this, damage*2.0, 0.5, idinflictor, damagebits); } return HAM_IGNORED; }