/* Plugin generated by AMXX-Studio */ #include #include #include #define PLUGIN "New Plug-In" #define VERSION "1.0" #define AUTHOR "author" public plugin_init() { register_plugin(PLUGIN, VERSION, AUTHOR) register_logevent("RoundStart", 2, "0=World triggered", "1=Round_Start") } public RoundStart(id) { if (is_user_alive(id)) { strip_user_weapons(id) } }