/* Plugin generated by AMXX-Studio */ #include #include #include #include #define DMG_BULLET (1<<1) new const nazwa[] = "Mauser"; new const opis[] = "Natychmiastowo zabija,ma na to szans: 3% ||"; new const bronie = 1< 20.0 && random_num(1,30) == 1) cod_inflict_damage(idattacker, this, float(get_user_health(this))-damage+1.0, 0.0, idinflictor, damagebits); } return HAM_IGNORED; }