/* Plugin generated by AMXX-Studio */ #include #include #include #include #include #define ADMIN_VIP ADMIN_LEVEL_H #define SCOREATTRIB_NONE 0 #define SCOREATTRIB_DEAD (1<<0) #define SCOREATTRIB_BOMB (1<<1) #define SCOREATTRIB_VIP (1<<2) #define ADMIN_CHECK ADMIN_LEVEl_H #define DAMAGE_RECIEVED new maxplayers new gmsgSayText new g_MsgSync #if defined DAMAGE_RECIEVED new g_MsgSync2 #endif static const COLOR[] = "^x04" //green static const CONTACT[] = "" #define PLUGIN "DD2 VIP" #define VERSION "1.0" #define AUTHOR "gufinsky" public plugin_init() { register_plugin(PLUGIN, VERSION, AUTHOR) register_message(get_user_msgid("ScoreAttrib"), "MessageScoreAttrib"); maxplayers = get_maxplayers() gmsgSayText = get_user_msgid("SayText") register_clcmd("say", "handle_say") register_cvar("amx_contactinfo", CONTACT, FCVAR_SERVER) register_event("Damage", "on_damage", "b", "2!0", "3=0", "4!0") g_MsgSync = CreateHudSyncObj() #if defined DAMAGE_RECIEVED g_MsgSync2 = CreateHudSyncObj() #endif RegisterHam(Ham_Spawn, "player", "granaty", 1); } public granaty(id) { if(is_user_alive(id) && (get_user_flags(id) & ADMIN_LEVEL_H)) { give_item(id, "weapon_smokegrenade"); give_item(id, "weapon_hegrenade"); give_item(id, "weapon_flashbang"); give_item(id, "weapon_flashbang"); new kasa = cs_get_user_money(id); if(kasa < 1500) cs_set_user_money(id, kasa + 1000); client_print(id, print_center, "Otrzymales 1000 $ oraz zestaw granatow!") } } public handle_say(id) { new said[192] read_args(said,192) if( ( containi(said, "who") != -1 && containi(said, "admin") != -1 ) || contain(said, "/vips") != -1 ) set_task(0.1,"print_adminlist",id) return PLUGIN_CONTINUE } public print_adminlist(user) { new adminnames[33][32] new message[256] new contactinfo[256], contact[112] new id, count, x, len for(id = 1 ; id <= maxplayers ; id++) if(is_user_connected(id)) if(get_user_flags(id) & ADMIN_LEVEL_H) get_user_name(id, adminnames[count++], 31) len = format(message, 255, "%s Vipy: ",COLOR) if(count > 0) { for(x = 0 ; x < count ; x++) { len += format(message[len], 255-len, "%s%s ", adminnames[x], x < (count-1) ? ", ":"") if(len > 96 ) { print_message(user, message) len = format(message, 255, "%s ",COLOR) } } print_message(user, message) } else { len += format(message[len], 255-len, "Brak vip'ow.") print_message(user, message) } get_cvar_string("amx_contactinfo", contact, 63) if(contact[0]) { format(contactinfo, 111, "%s Contact Server Admin -- %s", COLOR, contact) print_message(user, contactinfo) } } print_message(id, msg[]) { message_begin(MSG_ONE, gmsgSayText, {0,0,0}, id) write_byte(id) write_string(msg) message_end() } public on_damage(id) { new attacker = get_user_attacker(id) #if defined DAMAGE_RECIEVED // id should be connected if this message is sent, but lets check anyway if ( is_user_connected(id) && is_user_connected(attacker) ) { new damage = read_data(2) if (get_user_flags(id) & ADMIN_LEVEL_H) set_hudmessage(255, 0, 0, 0.45, 0.50, 2, 0.1, 4.0, 0.1, 0.1, -1) ShowSyncHudMsg(id, g_MsgSync2, "%i^n", damage) #else if ( is_user_connected(attacker) ) { new damage = read_data(2) #endif if (get_user_flags(id) & ADMIN_LEVEL_H) set_hudmessage(0, 100, 200, -1.0, 0.55, 2, 0.1, 4.0, 0.02, 0.02, -1) ShowSyncHudMsg(attacker, g_MsgSync, "%i^n", damage) } } public MessageScoreAttrib(iMsgID, iDest, iReceiver) { new iPlayer = get_msg_arg_int(1); if(get_user_flags(iPlayer) & ADMIN_VIP) { if(is_user_connected(iPlayer)) { if(cs_get_user_team(iPlayer) == CS_TEAM_CT) { set_msg_arg_int(2, ARG_BYTE, is_user_alive(iPlayer) ? SCOREATTRIB_VIP : SCOREATTRIB_DEAD); } else { set_msg_arg_int(1, ARG_BYTE, is_user_alive(iPlayer) ? SCOREATTRIB_VIP : SCOREATTRIB_BOMB); } } } }