new Float: time_delay = 5.0-(player_intelligence[id]/25.0)
zamień na
new Float: time_delay = 5.0-(player_intelligence[id]/50.0)
Znajdź:
time_delay=time_delay = 4.0-(player_intelligence[id]/25.0)
if(player_b_fireball[id]>0) time_delay=random_float(0.5,4.0-(player_intelligence[id]/50.0))
zamień na
time_delay=time_delay = 4.0-(player_intelligence[id]/100.0)
if(player_b_fireball[id]>0) time_delay=random_float(0.5,4.0-(player_intelligence[id]/X.0))
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