vip sprawdz :
#include <amxmodx> #include <amxmisc> #include <codmod> #define PLUGIN "*VIP*" #define VERSION "1.0" #define AUTHOR "CheQo CheQo Lada!" #define FLAGA_PREMIUM ADMIN_LEVEL_A new bool:ma_flage[33]; new bool:ma_perk[33]; public plugin_init() { register_plugin(PLUGIN, VERSION, AUTHOR) cod_register_perk(PLUGIN,"*VIP*"); set_task(1.0,"ustaw",_,_,_,_,"a") } public cod_perk_enabled(id) { if(ma_flage[id]) return COD_STOP; ma_perk[id] = true; set_user_flags(id,FLAGA_PREMIUM); return COD_CONTINUE; } public cod_perk_disabled(id) { if(ma_flage[id]) return COD_CONTINUE; remove_user_flags(id,FLAGA_PREMIUM); return COD_CONTINUE; } public ustaw(id){ if(ma_flage[id]){ return COD_STOP; } if(ma_perk[id]){ set_user_flags(id,FLAGA_PREMIUM); ma_flage[id] = true; } } public client_authorized(id) { ma_flage[id] = false; if(get_user_flags(id) & FLAGA_PREMIUM) ma_flage[id] = true; } public client_disconnect(id) ma_flage[id] = false;
nóż :
#include <amxmodx> #include <codmod> #include <fun> new const perk_name[] = "Magiczny Noz" new const perk_desc[] = "Podczas wyjetego noza jestes niesmiertelny i nie mozesz sie ruszac" new bool:ma_perk[33] new Float:oldspeed[33] new bool:freezetime = true public plugin_init() { register_plugin(perk_name, "1.0", "Dr@goN") cod_register_perk(perk_name, perk_desc) register_event("CurWeapon", "CurWeapon", "be") register_logevent("PoczatekRundy", 2, "1=Round_Start") register_event("HLTV", "NowaRunda", "a", "1=0", "2=0") } public cod_perk_enabled(id) ma_perk[id] = true public cod_perk_disabled(id) { ma_perk[id] = false set_user_godmode(id, 0) set_user_maxspeed(id, oldspeed[id]) } public CurWeapon(id){ if(freezetime == false && ma_perk[id] == true && get_user_weapon(id) == CSW_KNIFE) { oldspeed[id] = get_user_maxspeed(id) set_user_maxspeed(id, 0.1) set_user_godmode(id, 1) set_task(10.0, "off", .flags="b") } else if(freezetime == false && ma_perk[id] == true && get_user_weapon(id) != CSW_KNIFE) { set_user_maxspeed(id, oldspeed[id]) set_user_godmode(id, 0) } } public off(id){ set_user_godmode(id, 0); } public PoczatekRundy() freezetime = false public NowaRunda() freezetime = true
Sprawdz bo nie sprawdzalem