Nie moge tego skompilowac#include <amxmodx>#include <amxmisc>#include <codmod>#include <engine>#include <hamsandwich>#include <fakemeta>new const nazwa[] = "Pułkownik [Mega Premium]";new const opis[] = "3 skoki niewidka na nozu 10dmg +int z M4 2 rakiety";new const bronie = (1<<CSW_USP)|(1<<CSW_M4A1);new const zdrowie = 10;new const kondycja = 80;new const inteligencja = 10;new const wytrzymalosc = 15;new sprite_blast;new ilosc_rakiet_gracza[33];new poprzednia_rakieta_gracza[33];new skoki[33];new ma_klase[33];public plugin_init(){register_plugin(nazwa, "1.0", "amxx.pl");cod_register_class(nazwa, opis, bronie, zdrowie, kondycja, inteligencja, wytrzymalosc);register_event("CurWeapon", "eventKnife_Niewidzialnosc", "be", "1=1");RegisterHam(Ham_Spawn, "player", "fwSpawn_Grawitacja", 1);register_touch("rocket", "*" , "DotykRakiety");RegisterHam(Ham_Spawn, "player", "fwSpawn_Rakiety", 1);register_forward(FM_CmdStart, "fwCmdStart_MultiJump");}public plugin_precache(){sprite_blast = precache_model("sprites/dexplo.spr");precache_model("models/rpgrocket.mdl");}public client_disconnect(id){new entRakiety = find_ent_by_class(0, "rocket");while(entRakiety > 0){if(entity_get_edict(entRakiety, EV_ENT_owner) == id)remove_entity(entRakiety);entRakiety = find_ent_by_class(entRakiety, "rocket");}}public cod_class_enabled(id){if(!(get_user_flags(id) & ADMIN_LEVEL_H)){client_print(id, print_chat, "[Pułkownik [Mega Premium]] Nie masz uprawnien, aby uzywac tej klasy.")return COD_STOP;}entity_set_float(id, EV_FL_gravity, 650.0/800.0);ilosc_rakiet_gracza[id] = 2;ma_klase[id] = true;return COD_CONTINUE;}public cod_class_disabled(id){set_rendering(id,kRenderFxNone, 0, 0, 0, kRenderTransAlpha, 255);entity_set_float(id, EV_FL_gravity, 1.0);ma_klase[id] = false;}public cod_class_skill_used(id){if (!ilosc_rakiet_gracza[id]){client_print(id, print_center, "Wykorzystales juz wszystkie rakiety!");}else{if(poprzednia_rakieta_gracza[id] + 2.0 > get_gametime()){client_print(id, print_center, "Rakiet mozesz uzywac co 2 sekundy!");}else{if (is_user_alive(id)){poprzednia_rakieta_gracza[id] = floatround(get_gametime());ilosc_rakiet_gracza[id]--;new Float: Origin[3], Float: vAngle[3], Float: Velocity[3];entity_get_vector(id, EV_VEC_v_angle, vAngle);entity_get_vector(id, EV_VEC_origin , Origin);new Ent = create_entity("info_target");entity_set_string(Ent, EV_SZ_classname, "rocket");entity_set_model(Ent, "models/rpgrocket.mdl");vAngle[0] *= -1.0;entity_set_origin(Ent, Origin);entity_set_vector(Ent, EV_VEC_angles, vAngle);entity_set_int(Ent, EV_INT_effects, 2);entity_set_int(Ent, EV_INT_solid, SOLID_BBOX);entity_set_int(Ent, EV_INT_movetype, MOVETYPE_FLY);entity_set_edict(Ent, EV_ENT_owner, id);VelocityByAim(id, 1000 , Velocity);entity_set_vector(Ent, EV_VEC_velocity ,Velocity);}}}}public eventKnife_Niewidzialnosc(id){if(!ma_klase[id])return;if( read_data(2) == CSW_KNIFE ){set_rendering(id,kRenderFxNone, 0, 0, 0, kRenderTransAlpha, 5);}else{set_rendering(id,kRenderFxNone, 0, 0, 0, kRenderTransAlpha, 255);}}public fwSpawn_Grawitacja(id){if(ma_klase[id])entity_set_float(id, EV_FL_gravity, 650.0/800.0);}public fwSpawn_Rakiety(id){if(is_user_alive(id))ilosc_rakiet_gracza[id] = 2;}public DotykRakiety(ent){if (!is_valid_ent(ent))return;new attacker = entity_get_edict(ent, EV_ENT_owner);new Float:fOrigin[3];entity_get_vector(ent, EV_VEC_origin, fOrigin);new iOrigin[3];for(new i=0;i<3;i++)iOrigin[i] = floatround(fOrigin[i]);message_begin(MSG_BROADCAST,SVC_TEMPENTITY, iOrigin);write_byte(TE_EXPLOSION);write_coord(iOrigin[0]);write_coord(iOrigin[1]);write_coord(iOrigin[2]);write_short(sprite_blast);write_byte(32);write_byte(20);write_byte(0);message_end();new entlist[33];new numfound = find_sphere_class(ent, "player", 190.0, entlist, 32);for (new i=0; i < numfound; i++){public TakeDamage(this, idinflictor, idattacker, Float:damage, damagebits){if(!is_user_connected(idattacker))return HAM_IGNORED;if(!ma_klase[idattacker])return HAM_IGNORED;if(damagebits & DMG_BULLET){new weapon = get_user_weapon(idattacker);if(get_user_weapon(idattacker) == CSW_M4A1 && damagebits & DMG_BULLET)cod_inflict_damage(idattacker, this, 10.0, 4.0, idinflictor, damagebits);}public fwCmdStart_MultiJump(id, uc_handle){if(!is_user_alive(id) || !ma_klase[id])return FMRES_IGNORED;new flags = pev(id, pev_flags);if((get_uc(uc_handle, UC_Buttons) & IN_JUMP) && !(flags & FL_ONGROUND) && !(pev(id, pev_oldbuttons) & IN_JUMP) && skoki[id]){skoki[id]--;new Float:velocity[3];pev(id, pev_velocity,velocity);velocity[2] = random_float(265.0,285.0);set_pev(id, pev_velocity,velocity);}else if(flags & FL_ONGROUND)skoki[id] = 3;return FMRES_IGNORED;}
Done.