if (g_electroweapon[attacker] && get_user_weapon(attacker) == CSW_MP5NAVY) { ElectroRing(originF) ElectroSound(originF2) }na to
if (g_electroweapon[attacker] && get_user_weapon(attacker) == CSW_MP5NAVY) { ElectroRing(originF) ElectroSound(originF2) damage += 10.0 }