/* Plugin generated by AMXX-Studio */
#include <amxmodx>
#include <codmod>
new const perk_name[] = "Czolg";
new const perk_desc[] = "Dostajesz + 100 wytrzymalosci";
public plugin_init()
{
register_plugin(perk_name, "1.0", "QTM_Peyote");
cod_register_perk(perk_name, perk_desc);
}
public cod_perk_enabled(id){
cod_set_user_bonus_stamina(id, cod_get_user_stamina(id, 0, 0)+100);
}
public cod_perk_disabled(id){
cod_set_user_bonus_stamina(id, cod_get_user_stamina(id, 0, 0)-100);
}
/* Plugin generated by AMXX-Studio */
#include <amxmodx>
#include <codmod>
new const perk_name[] = "Laczki Zapierdalaczki";
new const perk_desc[] = masz 100 kondycji";
public plugin_init()
{
register_plugin(perk_name, "1.0", "QTM_Peyote");
cod_register_perk(perk_name, perk_desc);
}
public cod_perk_enabled(id){
cod_set_user_bonus_trim(id, cod_get_user_trim(id, 0, 0)+100);
}
public cod_perk_disabled(id){
cod_set_user_bonus_trim(id, cod_get_user_trim(id, 0, 0)-100);
}
/* Plugin generated by AMXX-Studio */
#include <amxmodx>
#include <codmod>
new const perk_name[] = "Chinskie Deptacze Ryzu";
new const perk_desc[] = "Masz 25 kondycji, oraz 20 wytrzyalosci";
public plugin_init()
{
register_plugin(perk_name, "1.0", "QTM_Peyote");
cod_register_perk(perk_name, perk_desc);
}
public cod_perk_enabled(id){
cod_set_user_bonus_stamina(id, cod_get_user_stamina(id, 0, 0)+20);
cod_set_user_bonus_trim(id, cod_get_user_trim(id, 0, 0)+25);
}
public cod_perk_disabled(id){
cod_set_user_bonus_stamina(id, cod_get_user_stamina(id, 0, 0)-20);
cod_set_user_bonus_trim(id, cod_get_user_trim(id, 0, 0)-25);
}
/* Plugin generated by AMXX-Studio */
#include <amxmodx>
#include <codmod>
new const perk_name[] = "Nalewka Edka";
new const perk_desc[] = "do kazdej statystyki + 40";
public plugin_init()
{
register_plugin(perk_name, "1.0", "QTM_Peyote");
cod_register_perk(perk_name, perk_desc);
}
public cod_perk_enabled(id){
cod_set_user_bonus_stamina(id, cod_get_user_stamina(id, 0, 0)+40);
cod_set_user_bonus_trim(id, cod_get_user_trim(id, 0, 0)+40);
cod_set_user_bonus_intelligence(id, cod_get_user_intelligence(id, 0, 0)+40);
cod_set_user_bonus_health(id, cod_get_user_health(id, 0, 0)+40);
}
public cod_perk_disabled(id){
cod_set_user_bonus_stamina(id, cod_get_user_stamina(id, 0, 0)-40);
cod_set_user_bonus_trim(id, cod_get_user_trim(id, 0, 0)-40);
cod_set_user_bonus_intelligence(id, cod_get_user_intelligence(id, 0, 0)-40);
cod_set_user_bonus_health(id, cod_get_user_health(id, 0, 0)-40);
}
/* Plugin generated by AMXX-Studio */
#include <amxmodx>
#include <codmod>
new const perk_name[] = "Ksiązka Kujona";
new const perk_desc[] = "+100 do inta";
public plugin_init()
{
register_plugin(perk_name, "1.0", "QTM_Peyote");
cod_register_perk(perk_name, perk_desc);
}
public cod_perk_enabled(id){
cod_set_user_bonus_intelligence(id, cod_get_user_intelligence(id, 0, 0)+100);
}
public cod_perk_disabled(id){
cod_set_user_bonus_intelligence(id, cod_get_user_intelligence(id, 0, 0)-100);
}
#include <amxmodx>
#include <engine>
#include <codmod>
new const perk_name[] = "Sprezynowe buty";
new const perk_desc[] = "Sprezynowe buty zostaly wykonane z niczego posiadasz AutoBH";
#define FL_WATERJUMP (1<<11) // popping out of the water
#define FL_ONGROUND (1<<9) // not moving on the ground
new bool:ma_perk[33]
public plugin_init() {
register_plugin(perk_name, "1.0", "Harsay");
cod_register_perk(perk_name, perk_desc);
}
public cod_perk_enabled(id)
{
ma_perk[id]=true
}
public cod_perk_disabled(id)
{
ma_perk[id]=false
}
public client_PreThink(id)
{
if(!ma_perk[id])
return PLUGIN_CONTINUE
entity_set_float(id, EV_FL_fuser2, 0.0)
if(!ma_perk[id])
return PLUGIN_CONTINUE
if (entity_get_int(id, EV_INT_button) & 2) {
new flags = entity_get_int(id, EV_INT_flags)
if (flags & FL_WATERJUMP)
return PLUGIN_CONTINUE
if ( entity_get_int(id, EV_INT_waterlevel) >= 2 )
return PLUGIN_CONTINUE
if ( !(flags & FL_ONGROUND) )
return PLUGIN_CONTINUE
new Float:velocity[3]
entity_get_vector(id, EV_VEC_velocity, velocity)
velocity[2] += 250.0
entity_set_vector(id, EV_VEC_velocity, velocity)
entity_set_int(id, EV_INT_gaitsequence, 6)
}
return PLUGIN_CONTINUE
}
/* Plugin generated by AMXX-Studio */
#include <amxmodx>
#include <codmod>
new const perk_name[] = "Big Bob";
new const perk_desc[] = "+ 100 hp";
public plugin_init()
{
register_plugin(perk_name, "1.0", "QTM_Peyote");
cod_register_perk(perk_name, perk_desc);
}
public cod_perk_enabled(id){
cod_set_user_bonus_health(id, cod_get_user_health(id, 0, 0)+100);
}
public cod_perk_disabled(id){
cod_set_user_bonus_health(id, cod_get_user_health(id, 0, 0)-100);
}