#include <amxmodx>
#include <colorchat>
#include <cstrike>
#include <engine>
#include <fun>
#include <hamsandwich>
new Array:g_Array, CsArmorType:armortype, bool:g_Vip[33], gRound=0, weapon_id;
new const g_Langcmd[][]={"say /vips","say_team /vips","say /vipy","say_team /vipy"};
public plugin_init(){
register_plugin("VIP Ultimate", "5.1.0.2", "benio101 & speedkill");
RegisterHam(Ham_Spawn, "player", "SpawnedEventPre", 1);
register_event("HLTV", "event_new_round", "a", "1=0", "2=0");
register_logevent("GameCommencing", 2, "1=Game_Commencing");
register_message(get_user_msgid("ScoreAttrib"), "g_VipStatus");
g_Array=ArrayCreate(64,32);
for(new i;i<sizeof g_Langcmd;i++)
register_clcmd(g_Langcmd[i],"g_Vips");
register_event("DeathMsg", "DeathMsg", "a");
register_logevent("Round_end", 2, "1=Round_End");
}
public client_authorized(id){
if(get_user_flags(id) & 524288 == 524288){
client_authorized_vip(id);
}
}
public client_authorized_vip(id){
g_Vip[id]=true;
new g_Name[64];
get_user_name(id,g_Name,charsmax(g_Name));
ArrayPushString(g_Array,g_Name);
set_hudmessage(24, 190, 220, 0.25, 0.2, 0, 6.0, 6.0);
show_hudmessage(0, "Vip %s dolacza do gry!",g_Name);
}
public client_disconnect(id){
if(g_Vip[id]){
client_disconnect_vip(id);
}
}
public client_disconnect_vip(id){
g_Vip[id]=false;
new Name[64];
get_user_name(id,Name,charsmax(Name));
new g_Size = ArraySize(g_Array);
new g_Name[64];
for(new i = 0; i < g_Size; i++){
ArrayGetString(g_Array, i, g_Name, charsmax(g_Name));
if(equal(g_Name,Name)){
ArrayDeleteItem(g_Array,i);
break;
}
}
}
public SpawnedEventPre(id){
if(g_Vip[id]){
if(is_user_alive(id)){
SpawnedEventPreVip(id);
}
}
}
public SpawnedEventPreVip(id){
set_user_rendering(id, kRenderFxNone, 0,0,0, kRenderTransAlpha, 200);
set_user_health(id, get_user_health(id)+120);
cs_set_user_armor(id, min(cs_get_user_armor(id,armortype)+50, 150), armortype);
give_item(id, "weapon_hegrenade");
cs_set_user_bpammo(id, CSW_HEGRENADE,3);
give_item(id, "weapon_flashbang");
cs_set_user_bpammo(id, CSW_FLASHBANG,2);
give_item(id, "weapon_smokegrenade");
if(gRound>=2){
cs_set_user_money(id, min(cs_get_user_money(id)+5000, 16000), 1);
}
if(get_user_team(id)%3){
give_item(id, "weapon_deagle");
give_item(id, "ammo_50ae");
weapon_id=find_ent_by_owner(-1, "weapon_deagle", id);
if(weapon_id)cs_set_weapon_ammo(weapon_id, 7);
cs_set_user_bpammo(id, CSW_DEAGLE, 35);
}
}
public event_new_round(){
++gRound;
}
public GameCommencing(){
gRound=0;
}
public g_VipStatus(){
new id=get_msg_arg_int(1);
if(is_user_alive(id) && g_Vip[id])
set_msg_arg_int(2, ARG_BYTE, get_msg_arg_int(2)|4);
}
public g_Vips(id){
new g_Name[64],g_Message[192];
new g_Size=ArraySize(g_Array);
for(new i = 0; i < g_Size; i++){
ArrayGetString(g_Array, i, g_Name, charsmax(g_Name));
add(g_Message, charsmax(g_Message), g_Name);
if(i == g_Size - 1)
add(g_Message, charsmax(g_Message), ".");
else
add(g_Message, charsmax(g_Message), ", ");
}
ColorChat(id,GREEN,"^x03Vipy ^x04na ^x03serwerze : ^x04%s", g_Message);
}
public client_infochanged(id){
if(g_Vip[id]){
new szName[64];
get_user_info(id,"name",szName,charsmax(szName));
ArrayPushString(g_Array,szName);
new Name[64];
get_user_name(id,Name,charsmax(Name));
new g_Size=ArraySize(g_Array);
new g_Name[64];
for(new i = 0; i < g_Size; i++){
ArrayGetString(g_Array, i, g_Name, charsmax(g_Name));
if(equal(g_Name,Name)){
ArrayDeleteItem(g_Array,i);
break;
}
}
}
}
public plugin_end(){
ArrayDestroy(g_Array);
}
public DeathMsg(){
new killer=read_data(1);
new victim=read_data(2);
if(is_user_alive(killer) && g_Vip[killer]){
if(get_user_team(killer) != get_user_team(victim)){
new g_Hs=read_data(3);
new g_Hp=get_user_health(killer);
if(g_Hs){
cs_set_user_money(killer,cs_get_user_money(killer) + 600);
if(g_Hp < 130){
if(g_Hp + 15 > 150){
new g_Dif = 150 - g_Hp;
set_user_health(killer,g_Hp + g_Dif);
}
else
set_user_health(killer,g_Hp + 15);
}
}
else{
cs_set_user_money(killer,cs_get_user_money(killer) + 400);
if(g_Hp < 150){
if(g_Hp + 10 > 150 ){
new g_Dif = 150 - g_Hp;
set_user_health(killer,g_Hp + g_Dif);
}
else
set_user_health(killer,g_Hp + 10);
}
}
}
}
}
public Round_end(){
for(new i = 1; i < 33; i++){
if(is_user_alive(i) && g_Vip[i])
cs_set_user_money(i,cs_get_user_money(i) + 500);
}
}
Z tym vipem:
#include <amxmodx>
public plugin_init(){
register_plugin("Weapon block", "0.1", "benio101");
register_clcmd("awp","block");
register_clcmd("magnum","block");
register_clcmd("sg550","block");
register_clcmd("krieg550","block");
register_clcmd("g3sg1","block");
register_clcmd("d3au1","block");
register_event("CurWeapon", "CurWeapon", "be", "1=1");
}
public block(id){
if(get_user_flags(id)&ADMIN_LEVEL_H){
return PLUGIN_CONTINUE;
}
client_print(id, print_center, "Niektore bronie sa tylko dla VIPow!");
return PLUGIN_HANDLED;
}
public CurWeapon(id){
if(get_user_flags(id)&ADMIN_LEVEL_H){
return PLUGIN_CONTINUE;
}
new weapon=read_data(2);
switch(weapon){
case CSW_AWP, CSW_SG550, CSW_G3SG1:{
client_print(id, print_center, "Ta bron jest tylko dla VIPow!");
client_cmd(id, "drop");
}
}
return PLUGIN_CONTINUE;
}