z tym że ten drugi błąd to jest z kramelką koło tego pierwszego.
Bardzo proszę napisać co mam źle.
Są to moje początki więc proszę się nie śmiać
#pragma once using namespace Losowanie; { using namespace System; using namespace System::ComponentModel; using namespace System::Collections; using namespace System::Windows::Forms; using namespace System::Data; using namespace System::Drawing; /// <summary> /// Summary for Form1 /// /// WARNING: If you change the name of this class, you will need to change the /// 'Resource File Name' property for the managed resource compiler tool /// associated with all .resx files this class depends on. Otherwise, /// the designers will not be able to interact properly with localized /// resources associated with this form. /// </summary> public ref class Form1 : public System::Windows::Forms::Form { public: Form1(void) { InitializeComponent(); // //TODO: Add the constructor code here // } protected: /// <summary> /// Clean up any resources being used. /// </summary> ~Form1() { if (components) { delete components; } } private: System::Windows::Forms::Button^ button1; protected: private: System::Windows::Forms::TextBox^ textBox1; private: System::Windows::Forms::TextBox^ textBox2; private: System::Windows::Forms::TextBox^ textBox3; private: System::Windows::Forms::Button^ button2; private: System::Windows::Forms::Label^ label1; private: /// <summary> /// Required designer variable. /// </summary> System::ComponentModel::Container ^components; #pragma region Windows Form Designer generated code /// <summary> /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// </summary> void InitializeComponent(void) { this->button1 = (gcnew System::Windows::Forms::Button()); this->textBox1 = (gcnew System::Windows::Forms::TextBox()); this->textBox2 = (gcnew System::Windows::Forms::TextBox()); this->textBox3 = (gcnew System::Windows::Forms::TextBox()); this->button2 = (gcnew System::Windows::Forms::Button()); this->label1 = (gcnew System::Windows::Forms::Label()); this->SuspendLayout(); // // button1 // this->button1->Font = (gcnew System::Drawing::Font(L"Microsoft Sans Serif", 12, System::Drawing::FontStyle::Bold, System::Drawing::GraphicsUnit::Point, static_cast<System::Byte>(238))); this->button1->Location = System::Drawing::Point(337, 48); this->button1->Name = L"button1"; this->button1->Size = System::Drawing::Size(107, 36); this->button1->TabIndex = 0; this->button1->Text = L"Losowanie"; this->button1->UseVisualStyleBackColor = true; this->button1->Click += gcnew System::EventHandler(this, &Form1::button1_Click); // // textBox1 // this->textBox1->Font = (gcnew System::Drawing::Font(L"Microsoft Sans Serif", 72, System::Drawing::FontStyle::Regular, System::Drawing::GraphicsUnit::Point, static_cast<System::Byte>(238))); this->textBox1->Location = System::Drawing::Point(13, 48); this->textBox1->Multiline = true; this->textBox1->Name = L"textBox1"; this->textBox1->Size = System::Drawing::Size(81, 115); this->textBox1->TabIndex = 1; // // textBox2 // this->textBox2->Font = (gcnew System::Drawing::Font(L"Microsoft Sans Serif", 72, System::Drawing::FontStyle::Bold, System::Drawing::GraphicsUnit::Point, static_cast<System::Byte>(238))); this->textBox2->Location = System::Drawing::Point(127, 48); this->textBox2->Multiline = true; this->textBox2->Name = L"textBox2"; this->textBox2->Size = System::Drawing::Size(86, 115); this->textBox2->TabIndex = 2; // // textBox3 // this->textBox3->Font = (gcnew System::Drawing::Font(L"Microsoft Sans Serif", 72, System::Drawing::FontStyle::Bold, System::Drawing::GraphicsUnit::Point, static_cast<System::Byte>(238))); this->textBox3->Location = System::Drawing::Point(236, 48); this->textBox3->Multiline = true; this->textBox3->Name = L"textBox3"; this->textBox3->Size = System::Drawing::Size(83, 115); this->textBox3->TabIndex = 3; // // button2 // this->button2->Font = (gcnew System::Drawing::Font(L"Microsoft Sans Serif", 12, System::Drawing::FontStyle::Bold, System::Drawing::GraphicsUnit::Point, static_cast<System::Byte>(238))); this->button2->Location = System::Drawing::Point(314, 249); this->button2->Name = L"button2"; this->button2->Size = System::Drawing::Size(107, 42); this->button2->TabIndex = 4; this->button2->Text = L"Koniec"; this->button2->UseVisualStyleBackColor = true; this->button2->Click += gcnew System::EventHandler(this, &Form1::button2_Click); // // label1 // this->label1->AutoSize = true; this->label1->Font = (gcnew System::Drawing::Font(L"Microsoft Sans Serif", 12, System::Drawing::FontStyle::Bold, System::Drawing::GraphicsUnit::Point, static_cast<System::Byte>(238))); this->label1->Location = System::Drawing::Point(35, 209); this->label1->Name = L"label1"; this->label1->Size = System::Drawing::Size(191, 20); this->label1->TabIndex = 5; this->label1->Text = L"Spróbuj jeszcze raz \?\?"; // // Form1 // this->AutoScaleDimensions = System::Drawing::SizeF(6, 13); this->AutoScaleMode = System::Windows::Forms::AutoScaleMode::Font; this->ClientSize = System::Drawing::Size(470, 320); this->Controls->Add(this->label1); this->Controls->Add(this->button2); this->Controls->Add(this->textBox3); this->Controls->Add(this->textBox2); this->Controls->Add(this->textBox1); this->Controls->Add(this->button1); this->Name = L"Form1"; this->Text = L"Form1"; this->ResumeLayout(false); this->PerformLayout(); } #pragma endregion private: System::Void button1_Click(System::Object^ sender, System::EventArgs^ e) { int a,b,c; Random.Next(0,10); textBox1->Text=a.ToString(); textBox2->Text=b.ToString(); textBox3->Text=c.ToString(); if(a==b && b==c) label1->Text="Wygrałeś"; if(a!=b && b!=c) label1->Text="Spróbuj jeszcze raz"; }; private: System::Void button2_Click(System::Object^ sender, System::EventArgs^ e) { Close(); } }
Dokładnie tu występują dwa błędy:
using namespace Losowanie; { using namespace System; using namespace System::ComponentModel; using namespace System::Collections; using namespace System::Windows::Forms; using namespace System::Data; using namespace System::Drawing;
a ten 3 błąd też się odnosi do tych dwóch:
// Losowanie.cpp : main project file. #include "stdafx.h" #include "Form1.h" using namespace Losowanie; [STAThreadAttribute] int main(array<System::String ^> ^args) { // Enabling Windows XP visual effects before any controls are created Application::EnableVisualStyles(); Application::SetCompatibleTextRenderingDefault(false); // Create the main window and run it Application::Run(gcnew Form1()); return 0; }
Użytkownik b0xer edytował ten post 08.10.2012 16:32