Podszywka:
#include <amxmodx>
#include <codmod>
#include <hamsandwich>
#include <cstrike>
#include <colorchat>
new const perk_name[] = "Podszywka";
new const perk_desc[] = "Masz 1/LW szansy na odrodzenie sie u wroga.";
new bool:ma_perk[33];
new wartosc_perku[33];
new CT_Skins[4][] = {"sas","gsg9","urban","gign"};
new Terro_Skins[4][] = {"arctic","leet","guerilla","terror"}
public plugin_init()
{
register_plugin(perk_name, "1.0", "QTM_Peyote");
cod_register_perk(perk_name, perk_desc, 2, 4);
RegisterHam(Ham_Spawn, "player", "Spawn", 1);
}
public cod_perk_enabled(id, wartosc)
{
wartosc_perku[id] = wartosc;
ma_perk[id] = true;
ColorChat(id, GREEN, "Perk %s stworzony przez GLobaL~", perk_name);
}
public cod_perk_disabled(id)
{
ZmienUbranie(id, 1);
ma_perk[id] = false;
}
public Spawn(id)
{
if(!is_user_alive(id))
return;
if(!ma_perk[id])
return;
if(!random(wartosc_perku[id]))
{
new CsTeams:team = cs_get_user_team(id);
cs_set_user_team(id, (team == CS_TEAM_CT)? CS_TEAM_T: CS_TEAM_CT);
ExecuteHam(Ham_CS_RoundRespawn, id);
cs_set_user_team(id, team);
}
ZmienUbranie(id, 0);
}
public ZmienUbranie(id, reset)
{
if (!is_user_connected(id))
return PLUGIN_CONTINUE;
if(reset)
cs_reset_user_model(id);
else
{
new num = random_num(0,3);
cs_set_user_model(id, (cs_get_user_team(id) == CS_TEAM_T)? CT_Skins[num]: Terro_Skins[num]);
}
return PLUGIN_CONTINUE;
}
Zmartwychwstanie:
/* Plugin generated by AMXX-Studio */
#include <amxmodx>
#include <hamsandwich>
#include <codmod>
#define ZADANIE_WSKRZES 6240
new const perk_name[] = "Zmartwychwstanie";
new const perk_desc[] = "Masz 1/LW szans na odrodzenie sie po smierci";
new wartosc_perku[33];
new bool:ma_perk[33];
public plugin_init()
{
register_plugin(perk_name, "1.0", "GLobaL~");
cod_register_perk(perk_name, perk_desc, 2, 4);
RegisterHam(Ham_Killed, "player", "Killed", 1);
}
public cod_perk_enabled(id, wartosc)
{
wartosc_perku[id] = wartosc;
ma_perk[id] = true;
}
public cod_perk_disabled(id)
ma_perk[id] = false;
public Killed(id)
{
if(ma_perk[id] && random_num(1, wartosc_perku[id]) == 1)
set_task(0.1, "Wskrzes", id+ZADANIE_WSKRZES);
}
public Wskrzes(id)
ExecuteHamB(Ham_CS_RoundRespawn, id-ZADANIE_WSKRZES);
Zmartwychwstanie 1/2-4
Użytkownik GLobaL edytował ten post 11.06.2012 15:42