.sma:
#include <amxmodx> public plugin_init() { register_plugin("RoundSound","1.0","PaintLancer") register_event("SendAudio", "t_win", "a", "2&%!MRAD_terwin") register_event("SendAudio", "ct_win", "a", "2&%!MRAD_ctwin") } public t_win(id) { new rand = random_num(0,2) client_cmd(id,"stopsound") switch(rand) { case 0: client_cmd(id,"spk misc/1") case 1: client_cmd(id,"spk misc/2") case 2: client_cmd(id,"spk misc/3") case 3: client_cmd(id,"spk misc/4") } return PLUGIN_HANDLED } public ct_win(id) { new rand = random_num(0,2) client_cmd(id,"stopsound") switch(rand) { case 0: client_cmd(id,"spk misc/5") case 1: client_cmd(id,"spk misc/6") case 2: client_cmd(id,"spk misc/7") case 3: client_cmd(id,"spk misc/8") } return PLUGIN_HANDLED } public plugin_precache() { precache_sound("misc/1.mp3") precache_sound("misc/2.mp3") precache_sound("misc/3.mp3") precache_sound("misc/4.mp3") precache_sound("misc/5.wav") precache_sound("misc/6.mp3") precache_sound("misc/7.mp3") precache_sound("misc/8.mp3") return PLUGIN_CONTINUE }